What do women like about Dragon age 1 and 2? Tell us !
#176
Posté 31 août 2010 - 09:37
#177
Posté 31 août 2010 - 10:00
Modifié par wickedgoodreed, 31 août 2010 - 10:00 .
#178
Posté 31 août 2010 - 10:12
RogueWarrior626 wrote...
I loved DAO the best rpg I've ever played . I'm a female gamer and I've played all kinds of games. BW out did themselves with DAO. The characters the content how everything and everyone intertwinded. It definately emersed you in. My first play through I couldnt stop,I couldnt wait to see what would happen next. I've played it over and over with different outcomes. I just hope DA2 doesnt let us down. Crossing my fingers
This. I enjoy being a part of the story as it unfolds. The drama, action, and romance, I like being immersed in it all since I'd rather my real life not be so complex and scary. Plus I get to carry a nifty sword and kick ass!
#179
Posté 31 août 2010 - 10:14
That's not to say that I'm not ready for something new. I still play Origins after DA2 is released
#180
Posté 31 août 2010 - 11:14
For me it's escapism, as well as admiring someones storytelling, I can't do all this stuff properly in real life so it's fantastic I can do it like this! Yay for games!
#181
Posté 31 août 2010 - 11:30
He is like peaches- Warm and fuzzy.
Why do I like him? He is the Maric to my Loghain, The Kirk to my Spock. We Bros...in a romance....Bromance.
#182
Posté 31 août 2010 - 11:41
RogueWarrior626 wrote...
I loved DAO the best rpg I've ever played . I'm a female gamer and I've played all kinds of games. BW out did themselves with DAO. The characters the content how everything and everyone intertwinded. It definately emersed you in. My first play through I couldnt stop,I couldnt wait to see what would happen next. I've played it over and over with different outcomes. I just hope DA2 doesnt let us down. Crossing my fingers
@Rogue Warrior626
Stated Perfectly!
side note:
Zevran is probably the reason I play over and over again. No matter my plans at the start I always romance him. I think it may be the deepest romance and most interesting character in the game ( IMO ).
Yeah Zevran..
Modifié par Hilde, 01 septembre 2010 - 01:03 .
#183
Guest_Cynical Being_*
Posté 31 août 2010 - 11:50
Guest_Cynical Being_*
Minus the Alistair part.
#184
Posté 01 septembre 2010 - 12:32
Heck, I'm surprised that he could even get out of bed and soldier on. I thought he was just acting like your average human being when he was moping (it took a long time for me to get back to semi-normal after my mother died last year - it certainly didn't happen overnight
EDIT: Oh yes, other things besides Alistair that I liked...the story, the writing the witty banter between different party-members, Dog, the distinctive personalities of each companion, blowing things up with my mage's AOE spells, and...well, I think that covers almost everything really. No wait! I liked the hybrid tactical combat system, so I'll throw that in too. And while we're at it: the morally ambiguous situations and occasionally unexpected outcomes (aka what happens to Orzammar if you pick Harrowmont, etc. etc.).
Modifié par AtreiyaN7, 01 septembre 2010 - 12:40 .
#185
Posté 01 septembre 2010 - 01:00
First and foremost, the thing I loved most about DA:O was its story. I play a lot of games, but the games I like are those with good writing, engaging characters, and an interesting world. Call me a games-are-art hippie, but I think video games are a valid storytelling medium. I gravitate towards those which make make me think or can stir actual emotion in my cold, cynical heart. DA worked on both levels. The characters were convincing and well-rounded; they made me WANT to get to know them, instead of feeling forced into it the way subpar RPGs sometimes go. Most importantly, they felt like real people with emotions, desires, fears, and faults of their own. So props as always to Bioware's writing, always the strongest of its pluses. Incidentally, if I had to pick a favorite character, it'd be Zev. First, I liked that I could romance him regardless of gender (though I may like to RP as a male character, I don't often romance women; it was nice to be able to pick another man for a change, and it also provided a unique characterization tool since few works commit to having a gay hero). Second, he was intriguing whether romanced or not. All the sleaze and seeming shallowness conveyed a broken, troubled spirit. I must admit, that's a weakness of mine. So here's to Zevran.
After story and characters, I most appreciated Bioware's use of morality. There are only a handful of games that do morality well. Mostly the choices are trite and shallow. Infamous, I'm looking at you. But Bioware provided choices that (mostly) felt a little grayer. You could find ways to justify most actions. I hate RPing as pure good or pure evil. Allowing middle ground means I can RP a more rounded character. Sure, some of the choices throughout the games were a little simplistic, at least when viewed from a meta standpoint. But looking through the logic and morals of the setting, they can each be justified. Take the choice at the mage's tower, for instance. Sure, killing the mages is an evil act. But what if you lived in that world? What if you grew up learning about the dangers of magic? What if you'd been redcliffe first and witnessed first hand what one abomination could do? Would you be so eager to save them all? Mightn't it be easier to just kill them all, lest they're harboring a demon? It's not a good thing, but you can see where someone living in this world might reach this decision.
Plus, I've been a fan of Bioware's since the original Baldur's Gate. To me, DA represents a return to form, to old school RPGs and all that entails. I know DA2 is changing things up a bit, but the story still looks promising, and that's really what matters most in an RPG. I for one am excited.
#186
Posté 01 septembre 2010 - 03:36
Mehow_pwn wrote...
I most say most of these points are importent to most rpg fans ,but funny thing is why noone has metioned anything about lvl nor character evoloving. I guess women dont like lvl system or xp ganing or any kind of little complicated evolvment? since non has mentioned it so far
No, it's just not important. I assume that I'll level, and I do, so that's all good. No need to pay further attention. What's important is the characters and the story, how immersive it is, and how much I can identify with the PC and make the character my own. DA:O had all that in spades. I have my doubts about DA2. The voiced PC and dialogue wheel make it unlikely.
Oh, and Alistair is awesomesauce.
PS. I like the tactical fighting too. It was a challenge at first, but now I find FPS type combat kind of dull.
Modifié par errant_knight, 01 septembre 2010 - 03:41 .
#187
Posté 01 septembre 2010 - 03:37
#188
Posté 01 septembre 2010 - 03:49
And anyone who is truly surprised doesn't get out enough.Arrtis wrote...
So can we conclude that men and women CAN INDEED like the same things...
#189
Posté 01 septembre 2010 - 06:13
H_Itachi wrote...
question? Did any of you women enjoy the male on male romances?
*raises hand*
I'd probably have played anyway, but having the opportunity to play a male character with a male love interest was definitely a selling point for me. Only thing I'd change would be to make Alistair bi, because I think he and my M!Cousland would have had a good thing going.
#190
Posté 01 septembre 2010 - 06:20
Why I like Alistair: everything's not OMG SRS BZNS! with him. He has a sense of humor--a dorky one, sure, but he's not always Grim Hardass. As Leliana points out, he takes direction well; between that and the way he imprints on the PC Warden like a giant blond duckling, I've got a guy who'll worship the ground I walk on and won't look at anyone else. Seems like a good deal to me.





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