How many of you would support an industrial age DA spinoff?
#26
Posté 31 août 2010 - 08:30
#27
Posté 31 août 2010 - 08:31
#28
Posté 31 août 2010 - 09:15
It's pretty easy to see that Theldas would be a very interesting place if you fast forward a few hundred years.
#29
Posté 31 août 2010 - 09:19
I'd want it to be it's own IP but the idea tantalizing.SDNcN wrote...
Like Arcanum?
I support Qunari wearing Top hats and monocles.
Arcanum. So Great. I still listen to the soundtrack every once in a while. It was beautiful.
#30
Posté 31 août 2010 - 09:48
#31
Posté 31 août 2010 - 11:27
#32
Posté 01 septembre 2010 - 01:35
#33
Posté 01 septembre 2010 - 03:08
The Velveteen Rabbit wrote...
No. Just no.
Are you related to Sandal ?
Modifié par Merlin Dawnweaver, 01 septembre 2010 - 08:10 .
#34
Posté 01 septembre 2010 - 03:42
#35
Posté 01 septembre 2010 - 05:44
Khraum wrote...
What would romance and playing a female or gay/lesbian character be like in a world that is openly homophobic, thinks all women belong in the kitchen and repressive of all open expressions of sexuality?
It would be no different to how it is in Dragon Age: Origins already; existent, but not one that reflects "real life".
Not all women in DA:O were in the kitchen, seeing as there are female companions, "Ser" Catherine being the right-hand woman of Loghain, etc.
If you remember, only women can be Revered Mothers in the game.
While Bioware will introduce discrimination like prejudice, it wouldn't necessarily reflect reality, and they will put their own spin to it.
How would elves be treated, considering racism by the Victorian/Edwardian age is considered not only "scientific" but progressive?
No different to how they are treated in Dragon Age: Origins.
How would the dynamics of the game play out in an upstairs/downstairs world that filled with nationalism and potentially on the verge of class revolution?
How would people react to the blight in a world that is highly secularized?
More exotic cultures, weapons etc. If Thedas follows European colonialism, I'm sure Denerem would be filled with people from all over the empire.
Ah no comments for the above 3.
What do you think? If enough agree, maybe Bioware devs would give this some serious consideration.
No, I think Bioware would have more material if they stayed in the medieval setting where magic and dragons are possible.
#36
Posté 01 septembre 2010 - 08:13
Original182 wrote...
No, I think Bioware would have more material if they stayed in the medieval setting where magic and dragons are possible.
I don't think Magic and Dragon is possible in any setting - they are just fantastic in a medieval settling as well, pretty much any setting.
FYI, quoting every line of a post and say no to it does the same thing as quoting the entire post and say no to it.
#37
Posté 01 septembre 2010 - 02:42
View it sort of like KOTOR. KOTOR takes place 4,000 years before the Star Wars films. If "Iron Age" or "Airship Age" or "Child Labor Age" was placed 500+ years after Dragon Age, both settings can exist in the same universe - with releases for both eras coming out - without problems.
#38
Posté 01 septembre 2010 - 04:53
Modifié par errant_knight, 01 septembre 2010 - 04:54 .
#39
Posté 01 septembre 2010 - 05:02
Rive Caedo wrote...
I'd be fine with this. Even without a new IP.
View it sort of like KOTOR. KOTOR takes place 4,000 years before the Star Wars films. If "Iron Age" or "Airship Age" or "Child Labor Age" was placed 500+ years after Dragon Age, both settings can exist in the same universe - with releases for both eras coming out - without problems.
That is a poor comparison. Everyone knows that the Starwars universe time line is really screwed up. A difference of 1.000 years will not be visible and will not affect the "feel" of the universe. Jedi are still there, Sith are there, Space ships, etc. Nothing really changes except people dying.
Now a 4.000 years leap in a medieval setting will get you in Space Age: Origins.
Sure you could say that even after 4.000 years people still build stone castles, fight with swords and kill dragons and stuff, but, it is a little stretched.
#40
Posté 01 septembre 2010 - 05:08
bloodreaperfx wrote...
Rive Caedo wrote...
I'd be fine with this. Even without a new IP.
View it sort of like KOTOR. KOTOR takes place 4,000 years before the Star Wars films. If "Iron Age" or "Airship Age" or "Child Labor Age" was placed 500+ years after Dragon Age, both settings can exist in the same universe - with releases for both eras coming out - without problems.
That is a poor comparison. Everyone knows that the Starwars universe time line is really screwed up. A difference of 1.000 years will not be visible and will not affect the "feel" of the universe. Jedi are still there, Sith are there, Space ships, etc. Nothing really changes except people dying.
Now a 4.000 years leap in a medieval setting will get you in Space Age: Origins.
Sure you could say that even after 4.000 years people still build stone castles, fight with swords and kill dragons and stuff, but, it is a little stretched.
So we'll just say Mass Effect is Space Age: Origins
#41
Posté 01 septembre 2010 - 05:35
NO!
#42
Posté 02 septembre 2010 - 12:49
#43
Posté 02 septembre 2010 - 02:35
bloodreaperfx wrote...
Rive Caedo wrote...
I'd be fine with this. Even without a new IP.
View it sort of like KOTOR. KOTOR takes place 4,000 years before the Star Wars films. If "Iron Age" or "Airship Age" or "Child Labor Age" was placed 500+ years after Dragon Age, both settings can exist in the same universe - with releases for both eras coming out - without problems.
That is a poor comparison. Everyone knows that the Starwars universe time line is really screwed up. A difference of 1.000 years will not be visible and will not affect the "feel" of the universe. Jedi are still there, Sith are there, Space ships, etc. Nothing really changes except people dying.
Now a 4.000 years leap in a medieval setting will get you in Space Age: Origins.
Sure you could say that even after 4.000 years people still build stone castles, fight with swords and kill dragons and stuff, but, it is a little stretched.
Thedas is always going through change. 2000 years before DAO people were building giant Tevinter buildings and mages ruled the world. Any ways, I thought an industrialized DA might be neat to see how people have dealt with magic and the supernatural despite going through a great deal of technological progress. Are the 2 going to go along, or are they going to be in conflict, like in Arcanum? A blight would be a good angle to explore how they interacted, since it requires both brute force and and an understanding of the supernatural to stop, and probably needs both magic and technology to work together. Even if Thedas is drastically changed it probably needs to learn from the past (like religion, magic, supernatural etc) to stop the blight.
#44
Posté 02 septembre 2010 - 06:16
#45
Posté 02 septembre 2010 - 06:40
#47
Posté 02 septembre 2010 - 06:54
#48
Posté 02 septembre 2010 - 08:58
#49
Posté 02 septembre 2010 - 09:20
#50
Posté 02 septembre 2010 - 10:23
Modifié par Legonian, 02 septembre 2010 - 11:10 .





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