Legacy of White Plume Mountain: Released
#1
Posté 31 août 2010 - 06:10
Thanks to all the custom content creators whose work I've tried to also showcae in this project, and to the playtesters for perserverance, feedback and advice.
And to those who've stuck with the NWN2 community, I really hope you enjoy my little sandbox in Faerun.
#2
Guest_Chaos Wielder_*
Posté 31 août 2010 - 06:18
Guest_Chaos Wielder_*
Do we have to use a character creator, or does the game auto-level me to 7?
*gets back to download*
#3
Posté 31 août 2010 - 06:25
#4
Posté 31 août 2010 - 06:36
Congratulations on the release.
#5
Posté 31 août 2010 - 06:39
#6
Posté 31 août 2010 - 06:39
#7
Posté 31 août 2010 - 06:43
A release party is in order, do you think? I'll have a can of beer here in Dorset' heck I was going to have one any way.
PJ
Modifié par PJ156, 31 août 2010 - 06:45 .
#8
Posté 31 août 2010 - 10:19
Modifié par nicethugbert, 01 septembre 2010 - 03:29 .
#9
Posté 01 septembre 2010 - 03:28
Hip Hip Huzzah!
Hip Hip HUZZAH!
This is a great module. I didn't finish it in playtesting, but it's pure awesome all the way around as far as I am concerned. Very old school feel and lots and LOTS of fun encounters.
dunniteowl
#10
Posté 01 septembre 2010 - 05:52
Am working on alternative hosting ASAP
#11
Posté 01 septembre 2010 - 11:13
P.S. Where did you get the chessboard, btw? Was it an RWS tileset?
Modifié par The Fred, 01 septembre 2010 - 02:26 .
#12
Posté 01 septembre 2010 - 11:14
#13
Posté 01 septembre 2010 - 12:45
#14
Posté 01 septembre 2010 - 02:19
dunniteowl
#15
Posté 01 septembre 2010 - 02:19
I've managed today to wrangle things from work with a better connection so that all files are currently sitting on the Vault's ftp site waiting for BTP to link them in for me. Anyone with vault ftp login details could in theory copy them down from there...
#16
Posté 01 septembre 2010 - 02:42
#17
Posté 01 septembre 2010 - 08:03
#18
Posté 02 septembre 2010 - 02:00
#19
Posté 02 septembre 2010 - 03:41
nicethugbert wrote...
Isn't there supposed to be a tlk, especially if using Kaedrin's.
No, not if the mod is only making itself Kaedrin compatible and does not have its own custom tlk.
#20
Posté 02 septembre 2010 - 05:19
For some reason, despite having Kaedrin's stuff in the override, the hak version of some files was dominating, so the modified hak I provide just iincludes an expanded spells.2da to make it Kaedrin compatible.
#21
Posté 02 septembre 2010 - 05:45
#22
Posté 02 septembre 2010 - 07:29
Outside of the main plot, the sandbox overland map is a mixture of Wyrimagination and ideas cobbled from back issues of Dungeon magazine
#23
Posté 02 septembre 2010 - 03:38
Unfortunately for me, my NWN2 Idea Contest winner takes place in the same area. But at least I got a signed copy of the Deluxe Game.
Congrats on getting it completed, BTW.
Modifié par LeeMer47, 02 septembre 2010 - 03:43 .
#24
Posté 02 septembre 2010 - 05:21
LeeMer47 wrote...
It'll be awhile until I can download all the files. I assume you knew about Elminster Ecologies Appendix II: The High Moors The Serpent Hills and White Plume Mountain Revised, both downloadable from WOTC, though in different sections? The Ecologies has three maps of the High Moor (one smaller one of Serpent Hills), tables for rolling random monsters, flora and fauna, etc. I would guess that's why you chose it?
Unfortunately for me, my NWN2 Idea Contest winner takes place in the same area. But at least I got a signed copy of the Deluxe Game.
Congrats on getting it completed, BTW.
Thanks - yeah I referenced the Elminster Ecologies supplements in putting this together, and the sections on Hammer Hall, DUngeon of the Hark, and Halls fo the Hammer in particular. My main reason for choosing the areas is actually more to do with where the map from the original WPM fits into Faerun (http://picasaweb.goo...feat=directlink); a mountainous region next to a swamp.
A couple of idreas I had from the ecologies didn't make it in - e.g. barbarian tribes infiltrated by yuan-ti
#25
Posté 03 septembre 2010 - 12:45
WyrinDnjargo wrote...
For some reason, despite having Kaedrin's stuff in the override, the hak version of some files was dominating.
Hak is meant to trump override.
Modifié par E.C.Patterson, 03 septembre 2010 - 12:45 .





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