Legacy of White Plume Mountain: Released
#76
Posté 27 septembre 2010 - 10:01
I managed to beat him with my solo bard from the end of MotB. Crushing his heart should halve the damage you have to do to him.. FYI his stats are from the 3E conversion you can find here. It aint pretty.
and there's some cool images here and here
The crashes are slightly random - but one way I found I can load an area like the end of Dragotha's Lair without crashing is by moving the start location to that area - you could try that if you want to face him (then use the GUI menu to bring in your exported party
#77
Posté 27 septembre 2010 - 10:52
Perhaps you could double check his dexterity when you have time? Zeroing his dexterity took the battle from every swing being a miss (even the 60+ attacks), to every swing being a hit, even with improved power attack on and me forgetting to cast bless + prayer (that's what, a difference of 9?). That's a pretty big difference, I would have guessed his dex was closer to 40 rather than 10.
Modifié par Gilradthegreat, 27 septembre 2010 - 10:54 .
#78
Posté 29 septembre 2010 - 10:17
while at an location map, some of my pcs disapppeared for some reason, and others slowed down,
not to mention the last time it happened it was in the town after giving the retired harper the wave item.
#79
Posté 30 septembre 2010 - 05:43
Fortunately saving/loading the game fixes it. But you may have a problem if the conversation leads to a fight
Modifié par Haplose, 30 septembre 2010 - 05:44 .
#80
Posté 30 septembre 2010 - 02:13
Due to the exit and immortality bugs I never really did much with the ziggurat so I am just now fully exploring. There is a trap door in one of the rooms off the first hall that does not seem to be actionable.
Also, is there a purpose to the black pearls?
Modifié par Quixal, 30 septembre 2010 - 09:34 .
#81
Guest_Red Monster_*
Posté 24 octobre 2011 - 12:26
Guest_Red Monster_*
I'm in the White Plume mountain. I solved all the Beholder riddles. I've returned Blackrazor and the Wave to their rightful owners. I found Whlem and when I leave the north passage to the central chamber, the cave is collapsing. I found a genie named Nix on my way out, but he wouldn't talk to me when I try to initiate convo. I've been told he's the key to end the module.
Is there any fix?
Thank you.
#82
Posté 24 octobre 2011 - 12:50
Sorry, not much help. White Plume is just about the best mod I have played. A very "Old School" adventure feel to it.
#83
Posté 24 octobre 2011 - 07:44
#84
Posté 26 octobre 2011 - 01:54
#85
Posté 26 octobre 2011 - 03:20
#86
Posté 26 octobre 2011 - 04:36
#87
Posté 26 octobre 2011 - 04:49
And about Nix: I ran into that problem and I quit the module. I played it again after some time and all went well. But I don't know if the bug can be solved if you run into it. You can always try loading a previous save (if you have it).
Modifié par Arkalezth, 26 octobre 2011 - 04:50 .
#88
Posté 27 octobre 2011 - 06:35
As to the CTD areas, I do not believe they have been fixed but they are in optional areas. Admittedly I am something of a completionistand really liked the bugged areas so always struggled through them but they are in no way necessary or tied to the main plot.
#89
Guest_Red Monster_*
Posté 28 octobre 2011 - 12:35
Guest_Red Monster_*
#90
Posté 28 octobre 2011 - 08:55
I tried to do that as well, but I decided to leave them after several crashes. It's a shame, but the module is big enough (read: huge) even without those areas.Quixal wrote...
As to the CTD areas, I do not believe they have been fixed but they are in optional areas. Admittedly I am something of a completionistand really liked the bugged areas so always struggled through them but they are in no way necessary or tied to the main plot.
#91
Posté 28 octobre 2011 - 01:37
dno
#92
Guest_Red Monster_*
Posté 05 novembre 2011 - 07:35
Guest_Red Monster_*
Thanks
#93
Posté 05 novembre 2011 - 07:59
#94
Guest_Red Monster_*
Posté 06 novembre 2011 - 11:11
Guest_Red Monster_*
#95
Posté 02 octobre 2012 - 12:54
I also had the Nix issue, but was able to solve it by simply reloading. Besides the Gnoll Mines, the areas in Dragothea's Lair were also prone to crashing to me. I didn't have any issues with the Underdark market, nor the level below.
Anyway, I think I've finished all side-quests and have recovered every possible artifact.. so I'm finishing the main quest in White Plume Mountain right now.
But I'm a bit stuck. I'm in the "Upper Reaches of the Underdark", from the "Abandoned Chambers". There's this door to apparent lower levels I can't open/reach, was anyone able to open it and make the transition?
#96
Posté 02 octobre 2012 - 09:15
I remember a similar broken door bug. But I played on release so it was a long time ago.GFallen01 wrote...
I've sent Wyrin a mail, but couldn't get a response so necro-ing this..
I also had the Nix issue, but was able to solve it by simply reloading. Besides the Gnoll Mines, the areas in Dragothea's Lair were also prone to crashing to me. I didn't have any issues with the Underdark market, nor the level below.
Anyway, I think I've finished all side-quests and have recovered every possible artifact.. so I'm finishing the main quest in White Plume Mountain right now.
But I'm a bit stuck. I'm in the "Upper Reaches of the Underdark", from the "Abandoned Chambers". There's this door to apparent lower levels I can't open/reach, was anyone able to open it and make the transition?





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