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What do men want to see in their romances? (sexist jokes will be reported)


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#126
AngryFrozenWater

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I would like to see someone who isn't "plastic" (the obvious perfect stereotype). A bit of mystery behind her would be nice. Maybe some questionable ties to enemies. Something intriguing that slowly unravels throughout the game which you as player are eager to find out. Instead of just having dialog in a camp (or the DA2 equivalent of that) it would be cool if the romance developed during missions. That way it becomes a part of the story, not forced, not some isolated sequences of dialogue that serve no other purpose than the romance itself. I've read that family plays an important role in the game. It would be cool to have a character who would break with that.

#127
upsettingshorts

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Russalka wrote...

I had a quasi-femcrush on Legend of the Seeker version of Kahlan Amnell.
Bridget Regan! Image IPB

Image IPB

She was beautiful and strong, a good balance between "eye-candy" and dignified demeanor. Perhaps sort of a mystic warrior type aswell, which could work well in DA2. Image IPB


If she wears that outfit, I endorse this.

...though I still really need to re-watch Indiana Jones and the Last Crusade.  Oh Elsa, why'd you have to be so evil...

Modifié par Upsettingshorts, 01 septembre 2010 - 12:36 .


#128
gotthammer

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I was happy with Morrigan... :D

...sure, she wasn't perfect, but she was quite 'interesting'.

Only other DA:O character that got my attention was the enthusiastic Dagna, I think. lol



For an 'ideal': hehehe, I'd say post-Peacekeeper Wars (including what's being expanded upon in the comics) Aeryn Sun (more 'human', experienced emotionally and still scary combat-wise...what's not to like? :D )



re: Kahlan

TV Kahlan was ok, I think. (I lost interest in the series even before the 1st season ended, tho'...while I'm not a fan of the books, of which I've only read the first 2, I didn't like the deviation from them)


#129
HoonDing

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I thought Kahlan was blonde.

#130
Collider

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1. Ask Hawke questions. Ask how he is, how he's doing, how he's feeling. Ask him what his opinions are - on her, the relationship, and anything. Likewise, I want Hawke to be able to ask the same of her.

2. I want to see conflict. Maybe she's afraid to love. Maybe she's afraid she'll lose you. Something that doesn't make the romance 100% problem free.

3. Similar to #1, she should tell Hawke what she thinks of the relationship, what she thinks of him, how much he means to her and in what way, without Hawke necessarily asking.

4. To show Hawke how much she cares for him, she should give him a gift(s) or some sort of activity like going somewhere beautiful together, going out hunting, etc. Likewise, Hawke should be able to do the same.

#131
Ulathar

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What do men want to see in their romances? I don't know.

What do I want to see in it? It depends.



I don't really have an ideal woman. It's just something that's sometimes there and sometimes it's not.....if I actually had the chance, I'd go for Morrigan, Liara, Jack, Bastila, Willow (btvs), Faith(bvts), Sikozu (Farscape), ....



So, strong, indipendant women, but I wouldn't mind the socially akward type, so there's not really a pattern. Again, the LI just has to "work" and appeal to me as a character. :-)



I'd also like to see the LI being included in the plot. However that might make them less optional which wouldn't be good for those players who don't want to persue the romances. A special side-quest (or several) would be nice, though. :-)

#132
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natural flirting, not overly awkward or overly aggressive. more content, substance, depth and variety. all romances feel fake to me because they are only a matter of 3-4 conversations. thats simply not enough. maybe twice that number would be enough.

#133
Ulathar

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scyphozoa wrote...

natural flirting, not overly awkward or overly aggressive. more content, substance, depth and variety. all romances feel fake to me because they are only a matter of 3-4 conversations. thats simply not enough. maybe twice that number would be enough.

True enough. More content/substance would be really nice. A more evolving delivery of it. I mean in ME2 it was like, you helped out with "daddy-issues" and get a Yes/No kind of opportunity and bam, you're "in love". So yeah more depth would be cool, too :P
Though I think they were done pretty well in DA:O. Add a few more conversations in the middle to that and I'd be happy ^^

#134
Wompoo

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Anything would be better then an overly religious Leliana (a Sunday school teachers dream) or that snide bitter cow Morrigan /slap Morrigan. Romances in DA:O were totally forgettable... actually most of the companions felt as if they had escaped from therapy. Although it could of been worse, it could of been a remake of Aerie (there was sugar over dose).

#135
KnightofPhoenix

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I personally am hoping for romance options to be different from each other quite a bit, each offering something unique.

Now my perfect romance would be someone like Morrigan, but I know she can't be duplicated. So the next best thing would be a woman who is confidant, smart and elegant (in attitude / mannerisms), while also mysterious / secretive / hiding something with varying degrees (and vulnerable should that which she hides be revealed) and conflicted.

Like some other posters have said, I don't want an easy idealised romance. Tensions and conflicts, both within and without, make for a more realistic and deeper (imo) romance.

But the most important thing, for me, is the evolution of the romance, which I felt was present in Origins (granted, it depended on the player not spamming all gifts at once and immediately reaching loved status). It could start as fun flirting and turn into something more serious, and then build up from there. Makes it feel more natural.

#136
Kiely

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SirOccam wrote...

Kiely wrote...

SirOccam wrote...

I just want it to be...difficult. By that I mean I want there to be reasons why it shouldn't happen, or major obstacles in the way of making it happen. I want to have to work for it, and as a corollary, I want my work to pay off.

Morrigan was just about perfect in this regard, and in fact on my first playthrough, I ended up giving up because I thought it was doomed not to work. I was impatient. But when I tried again and stuck with it, it paid off.

I should clarify that I don't want it to be a case of pursuing the other person outright, only to have them slowly wear down. Rather, it should be maybe a case of both people wearing down at the same time. Maybe starting out as antagonists.

Also I would like to see a non-obvious look to the person. Maybe a little non-traditional beauty, not the stereotypical busty fantasy babe.


Morrigan was difficult??? Give her the grimoires, agree with her (or not, you are given so many gifts for her it really doesn't matter), kill her mom and shower her with many gifts. Piece o' cake.

BGII made romance tougher. Nothing but dialogue and actions. Make one wrong move and the opportunity was gone... and you might not even know why.

Well as I defined "difficult," yes: "By that I mean I want there to be reasons why it shouldn't happen, or major obstacles in the way of making it happen."

It was hardly smooth sailing. I'm not just talking about in-game mechanics, but also what she says and how she acts. She pretty much goes out of her way to clarify that love is not part of the equation, and later she even stops "tent time," which I thought was cool. She only finally ever sort of admits it right before she's about to leave you. And she does leave you.

I'm sure it was easier than in other games, but compared to the other DAO romances, hers was fraught with peril. :)



I hear you, Morrigan is "difficult" but the game mechanics of the relationship (i.e., making the relationship happen) I didn't find too difficult.

#137
SteveGarbage

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Hmmmm, someone who plays hard to get. Maybe she flirts a lot or responds well to your flirting but never really wants to take it any farther than that. Someone who will you gain her trust and she opens up that she's got some major hangups about love or relationships because of some past hurt. Someone vulnerable on the pages of like Yuna from Final Fantasy X. It may be cheesy but I kind of like the "white knight" scenario, that you're there to protect her from whatever.



I'd also like a conflicted romance, like the woman initiates and things are going well but then she betrays you in some way. Like maybe she's working for the enemy and you get captured (like the Captured! quest in Fort Drakon) but realizes after the fact that she really DOES love you and mounts a rescue effort or whatever. Then you have the option to forgive her or end it or whatever. I'm thinking like the Ethan/Madison relationship in Heavy Rain on PS3. That would be awesome.

#138
Pzykozis

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I'd have to go for something along the lines of Kasumi; strong, independant, witty, intelligent and playful.



Nice accent to boot.



For saying she's not really alloted the same time for character development she still seem more memorable than any of the other characters in ME2.



I'm not overly fussy though, the relationship is more of a side thing for me, but generally strong confident types are always better than emotional wrecks, but oh god stay away from wynne types.

#139
the_one_54321

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Would anyone else be thrilled to see a romance where you are the follower rather than the leader?

Or, perhaps I worded that wrong. Not so much that you aren't the leader but that you aren't the one with the actual "power to save the world" or what have you. In DA:O you were the one that could kill the archdemon. I guess maybe something a little bit along the line of the female romance with Alistair. It's possible that he's the one that has to kill the archdemon. I think it would be really awesome to have a romance where you are maybe in more of a protector role, while the love interest is the one that needs to do the actual "saving" or "fixing" or whatever.

#140
Greifvogel

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the_one_54321 wrote...

Would anyone else be thrilled to see a romance where you are the follower rather than the leader?
Or, perhaps I worded that wrong. Not so much that you aren't the leader but that you aren't the one with the actual "power to save the world" or what have you. In DA:O you were the one that could kill the archdemon. I guess maybe something a little bit along the line of the female romance with Alistair. It's possible that he's the one that has to kill the archdemon. I think it would be really awesome to have a romance where you are maybe in more of a protector role, while the love interest is the one that needs to do the actual "saving" or "fixing" or whatever.


FFX has such a situation. I see the potential in that, with the bonding not only with your love interest but with other companions as well. DA2 has been advertised as the rise of Hawke as a leader, champion and the sort though. The spotlight will likely always be over him.

Modifié par Greifvogel, 01 septembre 2010 - 03:07 .


#141
the_one_54321

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Yes. That is were the idea snuck into my head from. That was actually one of my favorites. I don't expect to see something like that in DA][. BioWare is going to make other games in the future, though. :)

#142
Bobad

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Greifvogel wrote...

the_one_54321 wrote...

Would anyone else be thrilled to see a romance where you are the follower rather than the leader?
Or, perhaps I worded that wrong. Not so much that you aren't the leader but that you aren't the one with the actual "power to save the world" or what have you. In DA:O you were the one that could kill the archdemon. I guess maybe something a little bit along the line of the female romance with Alistair. It's possible that he's the one that has to kill the archdemon. I think it would be really awesome to have a romance where you are maybe in more of a protector role, while the love interest is the one that needs to do the actual "saving" or "fixing" or whatever.


FFX has such a situation. I see the potential in that, with the bonding not only with your love interest but with other companions as well. DA2 has been advertised as the rise of Hawke as a leader, champion and the sort though. The spotlight will likely always be over him.


I like the idea but most gamers would prefer to be the gaffer surely?

#143
the_one_54321

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Bobad wrote...

Greifvogel wrote...

the_one_54321 wrote...
Would anyone else be thrilled to see a romance where you are the follower rather than the leader?
Or, perhaps I worded that wrong. Not so much that you aren't the leader but that you aren't the one with the actual "power to save the world" or what have you. In DA:O you were the one that could kill the archdemon. I guess maybe something a little bit along the line of the female romance with Alistair. It's possible that he's the one that has to kill the archdemon. I think it would be really awesome to have a romance where you are maybe in more of a protector role, while the love interest is the one that needs to do the actual "saving" or "fixing" or whatever.

FFX has such a situation. I see the potential in that, with the bonding not only with your love interest but with other companions as well. DA2 has been advertised as the rise of Hawke as a leader, champion and the sort though. The spotlight will likely always be over him.

I like the idea but most gamers would prefer to be the gaffer surely?

There are different story elements that can make you the lead. FFX, since it was brought up, is a good example of making you the lead character without putting you in the possition being the one that will "save the world." Minus the [spoilers that happen] towards the end, of course.

#144
Nighteye2

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I want to romance a geek girl - highly intelligent and obsessed with books and obscure facts. Yet also very kind and good-natured. ^_-


#145
Toroi

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I'm a bit of two minds on this subject. Generally, romances in games tend to be sort of a side quest, if you will. It's totally optional and the story isn't really affected if you decide to participate in a romance or not. I think when done well, they add depth to the story, even so, but aren't really integral.



Personally, I'd like to see actual consequences (good or ill) from being involved in a romance. I'd like to see an impact on the story itself based on your feelings for the LI. For example, maybe you have a romance with a commoner in Kirkwall, but a possible marriage to a noble woman would advance your rise to power. Which do you choose? Maybe a potential LI is an enemy of Kirkwall, and choosing to pursue the LI will cause troubles in your quest to become a champion.



While I like the idea of romances contributing to the actual story, rather than being a side quest, I think that there are plenty of people that don't want to get involved in computer game romances at all, so there would be a risk of turning off a good portion of the player base by making romances more central.



Personally, I'm not too concerned about the personality of any potential LI. If the LI is an ideal lady, where's the choice in the romance? She's perfect, so of course go for it! Give me someone with flaws, someone that gives me a real choice - does my character like her enough, flaws and all, to pursue her, or is he better off waiting for the next girl in DA3. . . .

#146
Guest_MariSkep_*

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KnightofPhoenix wrote...

I personally am hoping for romance options to be different from each other quite a bit, each offering something unique.


I'm not sure what this means gamewise. How would this be represented in the game exactly? I get how different partners can offer different things in real life but the game we know there's going to be a set number of conversations and a set number of different interactions. How would you relate different aspects of a potential lover in game?

I ended up just filling in the gaps in DA:O between Morri and Leli and between Leli and Zev based on what I guessed each one would be like in day to day life.

#147
Punahedan

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Oblivious wrote...

+ Atheist
+ Realist
+ Confident
+ Powerful
+ Snide
+ Honest
+ Determined
+ You actually feel the impact


Hmm. I agree, though atheism isn't required for me (lol, I r female, but I do play males). I shall interpret these qualities in my own way now, because I have nothing better to do with my life: 

Realist -> Doesn't get trapped in la-la land or what the world should be like - just what it is and what it could be through her own efforts. She has forethought and accepts reality - though does not necessarily make no move to change it.

Confident -> I call this 'surety'. She wouldn't rub it in your face, but she'd believe that what she is doing is correct and a good path, and she won't need people to tell her that and nor would it be easy to dissuade her unless there's physical evidence that something is wrong. THe realist and confident qualities go hand-in-hand. She would voice her opinions sensibly - not barging in and making demands, but not sitting back and letting the PC make all the choices.

Powerful -> Physically capable, yes, and mentally perseverant. "Yes, that did just happen, and no, we're not about to let that set us back." Related to realism and confidence.

Snide -> Snarky. Funny. Doesn't take offense when you snark her back, either, and can hold her own in a snarkfest. It doesn't need to be rough or offensive, just clever and inventive.

Honest -> Yes, please. Not necessarily harshly so, but open and comfortable with facts and sharing them. "We are in danger and not in good shape."

Determined -> Yes. Persistent. Serious about her tasks. SHe doesn't flit from work to work. She finishes one thing before starting on the next.

In honesty, I liked Sigrun, and I also liked Samara. I think a knight-type would be good... The problem with this is that you end up with Aribeths rather than female Duncans. Here's why it's different (to me):

Aribeth, I found, was cocky, obnoxious, too convinced she could do no wrong, and ignored reality because "TIr wouldn't let that happen". THen she turned evil and ... I dunno, it didn't sit well with me.

A knight - or any lawful character - does not necessarily mean they need a halberd jammed up their rear. So long as their duty comes first, it doesn't mean their duty has to be the ONLY thing in their life. And if/when it is, it shouldn't necessarily make them cold and stuck-up about it. A lawful character, by DnD tradition, does not necessarily obey specific laws, but goes by a code of honor they've taken up OR CREATED FOR THEMSELVES. Doesn't need to be celibate unless that's part of their code. Unless the character is made that way, they do not need to blindly follow - they take up the cause because they've thought about it and decided that is their best course of action.

I think Duncan embodies that. Samara does, too, to an extent. I don't mind if their duty comes before me, so long as there's a sensible reason why it should, or so long as I can somehow participate in it.

So yes. I'd like a knight-woman like that. She is her own person. And frankly, I wouldn't mind seeing her be black. And furthermore, I wouldn't mind seeing a guy like that, too. Valen came pretty damn close. :whistle: Yes, I will sing Valen's praises to the day I die.

#148
nhsk

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I basically want Sorscha or however her name is spelled, from the movie Willow.



Yeah yeah, perhaps kinda like Morrigan version 2.0, but not running away in the end for any reason.

#149
robmokron

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i really hope theres a sandwich joke

#150
Greifvogel

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It's been probably suggested by now but a demon would be interesting. One who has been around long enough to prefer a peaceful existence instead of violent rampages. She (or he) would lack common sense and subtlety, leading up to awkward moments between you two as well as between your partymates.

It would be also hinted she/he is a pride/desire demon. That'd be interesting.

Okay, off I go to watch Buffy.

Modifié par Greifvogel, 01 septembre 2010 - 05:33 .