Bear with me, I'll try to be as clear as possible. I'm working on my new follower, and I need him to initiate a dialogue with the PC after the (first) encounter with Zevran. So, if he's in the party during the ambush, ideally I need him to start the dialogue as soon as the PC has either finished talking to Zevran, or killed him. But if he's NOT in the party during the ambush, I need him to start a dialogue the next time the player goes to the party camp.
I've actually read a lot about NPC-initiated dialogues (triggers, UT_Talk, etc.), but I'm afraid the information has become somewhat of a jumble in my head. Can anyone help straighten it out? :-)
Thanks!
Follower-initiated Dialogue After Encounter
Débuté par
Jonathan Seagull
, août 31 2010 08:09
#1
Posté 31 août 2010 - 08:09





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