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Dragon Age War Game 4


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#326
Gaviteros

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It could, and we Dwarves are the perceived victors next turn, but that is only if we actually show up. It is always possible that we don't meaning we get screwed over by ourselves. Don't jump the gun yet.

Corrected Score
Magi 18
Dwarves 22

Modifié par Gaviteros, 26 octobre 2009 - 04:06 .


#327
Guest_Bio-Boy 3000_*

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In about 3 hours the fate of the Mages will have been decided.

#328
Selzurius

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A mysterious soldier wielding hellfire as easily as steel wades into the fray on the side of the mages, leading a small group of men to harass the dwarven supply lines.


Selzurius joins the Mages and attacks the Dwarves.

Mages: 18

Dwarves: 20

#329
GhoXost

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Wait I thought that mages only did 1 damage too dwarfs in a normal attack?

#330
Knight of Flowers

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Selzurius wrote...

A mysterious soldier wielding hellfire as easily as steel wades into the fray on the side of the mages, leading a small group of men to harass the dwarven supply lines.


Selzurius joins the Mages and attacks the Dwarves.

Mages: 18

Dwarves: 20


Magee only deal one damage to dwarves, so the real score is:

Mages: 18

Dwarves: 21

#331
Errel

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I was beaten to it..

Edit: I like to say I'm proud of how we're hanging in there against a stronger enemy :-)

Modifié par Errel, 26 octobre 2009 - 04:36 .


#332
Guest_Bio-Boy 3000_*

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Errel wrote...

I was beaten to it..

Edit: I like to say I'm proud of how we're hanging in there against a stronger enemy :-)


That's because we haven't woken up yet from our drunken stupor after killing off the Wardens.

#333
Selzurius

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Ugh yeah I didn't notice that. Yeah fighting the Dwarves isn't such a great match up LOL.

#334
Errel

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Bio-Boy 3000 wrote...

Errel wrote...
I was beaten to it..

Edit: I like to say I'm proud of how we're hanging in there against a stronger enemy :-)


That's because we haven't woken up yet from our drunken stupor after killing off the Wardens.


And maybe you never will..

#335
Adrigaar

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OK guys im awake again. just updated the roster and the real scores are:



Magi: 14



Dwarves: 21



But emperoroftheblack gets to redo his turn because at the time he moved the magi where at 25 health i just messed up with my addition on the random event. as such if he actually healed then his move would have been entirely wasted. if he doesnt come back and see this before either next turn or the magi take damage enough to kill them, i will presume he came in at the very last second and healed but if he comes back, he has the option of what to do, heal or attack. i think thats the fairest way.

#336
raimn

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holy lot of guys died since the last time I looked it up

ok crows are dead(crying WHY?)

joining the dwarves and going berserk on the mages

Circle of mages : 10

Dwarves: 19

#337
Staylost

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Soo... did the mages get a full five health for the random event or not?

#338
raimn

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don't know but they are doomed anyway i think.

#339
Staylost

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So we were at this:

Magi: 16
Dwarves: 26
Then the random event happened, First Circle Mage guy heals for five.
But then the score was given as:

Magi: 19
Dwarves: 26
I don't understand.

And if we take away Black's healing that only reduces the Mages by two, not by four.
Mages: 18
Dwarves: 21

Minus Black's healing:
Mages: 16 (not 14)
Dwarves: 21

Haven't checked the roster for double posting or anything like that, just traced the moves.

If this is correct the real current score would be:

Mages: 12
Dwarves: 19

Modifié par Staylost, 26 octobre 2009 - 05:45 .


#340
Blazeno

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how does this war game work? ;P

#341
raimn

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read the first page
when understand the rules, post which faction you are and make your move(one per trun)

Modifié par raimn, 26 octobre 2009 - 06:08 .


#342
Gaviteros

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>_> I had fixed the problem by giving them two extra health during my move.



Stay lost is right again though. If we take away Emperor's health they would be at 12 not 10.

#343
raimn

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what is with the lifepoints everyone gains when a hero dies is that in the calculation?
edit: ok looked it up circle of mages doesn't get lifepoints for it but the dwarves

Modifié par raimn, 26 octobre 2009 - 06:25 .


#344
Gaviteros

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Yes, but only the opposing teams gain the life, not the Magi (It was their hero).

Modifié par Gaviteros, 26 octobre 2009 - 06:25 .


#345
Guest_Bio-Boy 3000_*

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Gaviteros wrote...

Yes, but only the opposing teams gain the life, not the Magi (It was their hero).


I made that mistake last game when I tried to add life after the Blight Hero got killed.:pinched:

#346
raimn

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yes looked it up is all right the points from staylost are right.

#347
Staylost

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OK, well, I'll try this either way.

How does an old assassin warden, with wrinkled face & shaky knees manage to become a mage?

Well, he doesn't. Long ago he was made tranquil as a young acolyte, but was kidnapped by an Antivan passing through the local Circle. Though unable to feel, he learnt to do something like feeling, maybe it was just pretending to feel?
Now back with the mages he had left so long ago, his old hands worked for perhaps the last thing they would achieve. Magic, metal, & poison flowed in his hands, glowing with a friendly light.
"So much killing," he thought as he looked back at his life. Now he would try creating objects that would save others' lives. And then, those whose lives were saved would also kill.
Tranquils didn't cry. But there was a twinge of something in his heart at the thought, "We all live to kill..."

Staylost joins Mages & heals the circle.

Circle: 14
Dwarves: 19

Modifié par Staylost, 26 octobre 2009 - 06:48 .


#348
JEBesh

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Errel wrote...

I was beaten to it..

Edit: I like to say I'm proud of how we're hanging in there against a stronger enemy :-)


Hanging in there against a stronger enemy? Pah! Don't play the martyr. We're the ones who quickly hammered through adversity in the face of a 2 to 1 alliance, and a lucky hero draw.

Modifié par JEBesh, 26 octobre 2009 - 06:47 .


#349
Adrigaar

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OK scores: emperor's heal isnt counted he gets to redo his go as the magi already had 25 health due to my bad addition in random event. however when he healed he raised the status to 25 and the status was then correct. the status stayed correct until gav posted a berserk and took into account that i did my addition wrong, therefore he took 2 off dwarves and 2 off magi to compensate (instead of 2 off dwarves and 4 of magi) doing so would mean that emperor's heal worked and took tha magi above 25 health (impossible) and that emperor doesnt get another go. what i'm saying is to disregard emperor's heal and let him take this go again (meaning that we take 2 health off magi to compensate for gavi's compensation) UNLESS emperor doesnt get back before next turn or the magi die in which case his turn is used up healing this i think is the fairest way of doing it because it gives emperor the choice of what to do and doesnt mean he has to have healed regardless.

EDIT: basically the magi are at 14 if emperor has had his go, and 12 if he hasnt.

Modifié par Adrigaar, 26 octobre 2009 - 06:51 .


#350
raimn

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ok if he hasn't said anything until the next turn we will go with 14

Modifié par raimn, 26 octobre 2009 - 06:55 .