Can anyone tell me how to change the attributes of the default player aka Jaden for my module without overiding the main game?
How to change the default player aka Jaden attributes class etc...
Débuté par
Ashwarden91
, sept. 01 2010 11:20
#1
Posté 01 septembre 2010 - 11:20
#2
Posté 01 septembre 2010 - 09:17
#3
Posté 02 septembre 2010 - 12:02
There is one problem though because in the wiki it says:
"It should be noted that, by skipping the internal character generation process that way, the character will have the correct stats but will be featureless and bald. To change that Bioware is working on an additional function to change the head morph via script."
Do you have any idea how to change the head morph and also the character name ?
Thanks
"It should be noted that, by skipping the internal character generation process that way, the character will have the correct stats but will be featureless and bald. To change that Bioware is working on an additional function to change the head morph via script."
Do you have any idea how to change the head morph and also the character name ?
Thanks
#4
Posté 06 septembre 2010 - 10:05
I was recently looking for a way to do this myself, the best thing I could find is this older thread:
http://social.biowar...-1628661-1.html
http://social.biowar...-1628661-1.html
#5
Posté 06 septembre 2010 - 10:41
Right click on the default_player creature file, go to properties and change the module fields to be your module. Then edit him as you like, the exports will go to your module's override directory.
#6
Posté 09 septembre 2010 - 08:47
Thanks everyone for replying it worked. =)
#7
Posté 21 janvier 2011 - 06:48
sorry to re-ignite this thread, but when i try FergusM's method, i get the error message 'Unable to set the properties for the resource ,Resource: default_player.utc'. and it wont let me change the module to my module :S





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