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Ok ENOUGH, DA is so dark I can't play it anymore


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#1
elikal71

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I never thought I'd say that, but I stopped playing DA and prolly will not continue. I wrote a lengthy post already. After a first try playing 30% through, I restarted to make better choices since in the first run every single char had dropped back to neutral towards me.

I had seen a game where every single step was bleak and dark. Maybe you call me carebear, but I really reached the limit here. I won't call all the detail where I felt more and more depressed, but when Alistair finally told me I would have worse nightmares and then be taken over by the darkness, so yay I can die young and all Wardens go to Ozamar to die in heroic battle. What a cheat.

You know, I played all origins, and truth be told, in NONE I really found I wanted to be a Grey Warden, even before I knew it all.

First, the game has a good - evil morality in terms of duty (Wynne, Alistair" VS selfishness evil (Morrigan, Zevran) that I can't share. Demons, sins, atonement... sheesh I felt like fallen into some 16th centure church story!! So I can chose to sacrifice my whole life to some holy crusade against evil or I can run away and let the entire world perish. WTF? At some point I wonder if Pope Benedict and the Vatican wrote this story? The entire idea of being fored down a path of being either 100% a tool of duty and give up all personal happiness (because I am strangely unreplacable) or to let the world rot is just a tad too extreme. Sorry to say, but at leats I play computer games for the escapism, for the good feeling, not by this angsty, depressive feeling.

Dammit, I feel like being trapped in a position with no exit to have a life I decide. ALL is decided for me, I MUST be a Warden, and imvpo that organization sux. I mean the cheat people into it, the make people tools and all in the so called greater good. Well at least I dont believe the end always justifies the means. Forcing people to drink that blood and not telling them all the truth is sort of rape. And at least playing a raped character wasnt entertaining last time I checked.

I feel betrayed, raped and left alone by every single character, and at that point I realized that this game stopped to make me feel good and began to make me feel seriously depressed. I admit I am not very thick skinned, but I must, for the first time in 25 years gaming, say that this game may not be morally right. I at least can no longer support this as form of "fun entertainment" in any length. I just realize that THIS kind of world, story and characters are making at least me not happier but merely depressed, and thats not what I play games for. It really hit me hard, I must admit, and its a point where I must say that my path with Bioware games is ending.



EDIT, and just to be sure, I spoilt myself now, reading the various endings, and they all are variations of suktastic, at least in my book. But that seems to be fashion of the decade. See Fallout 3, see Divinity 2. In the end same **** as in beginning, more or less.

Modifié par elikal71, 11 novembre 2009 - 07:53 .


#2
David Gaider

David Gaider
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Huh.



Well, I'll say this: you can't please everyone. You would think that needn't bear repeating, but some people seem to think not pleasing everyone is immoral. I find that a little odd, but so be it.



We've said from the beginning that the game was dark because it was about difficult choices. If they were easy choices it probably wouldn't work, would it? There is good in the world, but in such a terrible time you need to fight for it and sometimes work with what you have. Sometimes people disappoint. Sometimes everything doesn't work out nicely with a ribbon on it.



If you were looking for a breezy, escapist fantasy then you probably came to the wrong place. But to say that it's hopelessly bleak is, I think, an extremely romanticized view. Not that being a romantic is a bad thing, but I think we were pretty clear this is no fairy tale. In my opinion, some of the best tales of all time are tragedies -- and while I wouldn't say DA is tragic, necessarily, I would say that it's designed to provoke feelings other than warm fuzzies. And I think we've done that. Most of the responses I've seen from people, even the ones who were disturbed by the outcomes, have been very adult and thoughtful and still seem to recognize that the level of their emotional involvement was a sign of the quality of their experience and not to the detriment of the game.



I'll leave it at that. Some people are likely still going to be disappointed that the story or its tone wasn't exactly the way they would have preferred, and while that's too bad it can't be helped. Sorry to the OP that they found it too much. Perhaps our next story will be more to your liking.

#3
David Gaider

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imported_beer wrote...
And since Bioware is the only gaming company whose games I play regularily, this means gaming for me as a hobby has officially ended.

Well, I would say to you as well that we're not likely to hit the same note with every story. If I write future romances, they're likely to be of a different flavor and end differently as well, simply because that's what I prefer to do. Maybe our next story will have happier outcomes for the romances, it's hard to say -- I simply reject the idea that it must be so. I fully accept, however, that not everyone is looking for the same thing in their entertainment and not everyone is going to be willing to come along for the ride. That, however, was never going to be the case.

#4
Mary Kirby

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imported_beer wrote...

I understand. It is just that if games are going in the darker, grittier direction, then in that case people like me who wish for their end to be a reward, are going to go through torment. As I said, it is not the fault of the game. It is the fault of my motivations.

Besides, after YEARS of begging for the nice, goofy, shy guy romance- he happens and....well...





Hey, we even gave you what you specifically said you wanted: You can marry him and become queen.  *sniffle* So unappreciated...