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Ok ENOUGH, DA is so dark I can't play it anymore


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#1
elikal71

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I never thought I'd say that, but I stopped playing DA and prolly will not continue. I wrote a lengthy post already. After a first try playing 30% through, I restarted to make better choices since in the first run every single char had dropped back to neutral towards me.

I had seen a game where every single step was bleak and dark. Maybe you call me carebear, but I really reached the limit here. I won't call all the detail where I felt more and more depressed, but when Alistair finally told me I would have worse nightmares and then be taken over by the darkness, so yay I can die young and all Wardens go to Ozamar to die in heroic battle. What a cheat.

You know, I played all origins, and truth be told, in NONE I really found I wanted to be a Grey Warden, even before I knew it all.

First, the game has a good - evil morality in terms of duty (Wynne, Alistair" VS selfishness evil (Morrigan, Zevran) that I can't share. Demons, sins, atonement... sheesh I felt like fallen into some 16th centure church story!! So I can chose to sacrifice my whole life to some holy crusade against evil or I can run away and let the entire world perish. WTF? At some point I wonder if Pope Benedict and the Vatican wrote this story? The entire idea of being fored down a path of being either 100% a tool of duty and give up all personal happiness (because I am strangely unreplacable) or to let the world rot is just a tad too extreme. Sorry to say, but at leats I play computer games for the escapism, for the good feeling, not by this angsty, depressive feeling.

Dammit, I feel like being trapped in a position with no exit to have a life I decide. ALL is decided for me, I MUST be a Warden, and imvpo that organization sux. I mean the cheat people into it, the make people tools and all in the so called greater good. Well at least I dont believe the end always justifies the means. Forcing people to drink that blood and not telling them all the truth is sort of rape. And at least playing a raped character wasnt entertaining last time I checked.

I feel betrayed, raped and left alone by every single character, and at that point I realized that this game stopped to make me feel good and began to make me feel seriously depressed. I admit I am not very thick skinned, but I must, for the first time in 25 years gaming, say that this game may not be morally right. I at least can no longer support this as form of "fun entertainment" in any length. I just realize that THIS kind of world, story and characters are making at least me not happier but merely depressed, and thats not what I play games for. It really hit me hard, I must admit, and its a point where I must say that my path with Bioware games is ending.



EDIT, and just to be sure, I spoilt myself now, reading the various endings, and they all are variations of suktastic, at least in my book. But that seems to be fashion of the decade. See Fallout 3, see Divinity 2. In the end same **** as in beginning, more or less.

Modifié par elikal71, 11 novembre 2009 - 07:53 .


#2
Krenmu

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While I rather agree with a few of your assertions..I have to say there are more than a few funny moments, and a bright side to all the darkness..I'm pretty sure thats what they were going for..a bleak and disastrous event that forces you down a path that you very well may not want to take..which is why they give you the free reign to make the choices how you see fit rather than just a completely linear and uneventful story.

#3
internaty inmortelaty

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its a ADULT rpg meaning you will see thing worse then most rpg's but this game is still not dark enought to call it truly evil as for giving no choise to join story someting must sacrifice freedom it was for the greater good

#4
elikal71

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Krenmu wrote...

While I rather agree with a few of your assertions..I have to say there are more than a few funny moments, and a bright side to all the darkness..I'm pretty sure thats what they were going for..a bleak and disastrous event that forces you down a path that you very well may not want to take..which is why they give you the free reign to make the choices how you see fit rather than just a completely linear and uneventful story.



On my own person they give me NO choice. I MUST be Warden, and I take that without knowing heck about it, only later it shows it has a huge price to pay. All about my character is forced on me from the very first moment. I am raped, essentially. Sheesh... sorry, but this really took me down in my mood. I feel seriously unhappy, and no game made that. I don't like that. Not at all.

#5
soteria

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To be fair, they did say it was "dark." I will agree on one point; I have a hard time RPing my character as a Grey Warden. They do a decent job of making sure you never feel like you can "go back," and if you wanted to, you would have to follow the plot along anyway.



You know, tragedy is a form of entertainment. I'm not sure I'd call this a work of tragedy, but I wouldn't say having a dark or sad tone is "not morally right." You may not care for that form of entertainment--I don't care for horror, myself--but that doesn't make it immoral.

#6
kaispan

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I kind of had the same problem, but it wasn't til closer to the end, after Landsmeet. I admit I felt physically ill, had to stop playing... and couldn't fall asleep. 
Then I didn't want to finish but ended up coming back to try new characters.Image IPB

#7
Cursek

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LOL at first I thought you meant brightness settings, but you actually mean the mood of the game?



-lols-



You should read the ESRB ratings before you buy games next time, imo. The very cover and trailer show you are a last of the gray wardens, and you will die trying to stop Blight.



-lols again-

#8
Ezohiguma

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In KOTOR you ended up as Revan. Always. You couldn't decide either. You were always Revan, no matter whether you started as soldier or scoundrel. You would always be Revan, the former super Jedi general who fell to the dark side and was defeated and had his mind wiped by the other Jedi. Always.



In Mass Effect you're always ending up as SPECTRE. Always.



In Half Life you're always Gordon Freeman (except Blue Shift and OpFor, yes).



Every game does that, not just DA.

#9
Mesecina

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I don't really understand how you manage to feel betrayed by every single character and left alone. My elven mage is at around 80 approval with single one of them (Morrigan, Sten, Zevran and Alistair at 100) and I've been doing good things for the most of my playthrrough.

If you cared to discover (but obviously you didn't) you'd realise there's more to Zevran and Morrigan than darkness and selfishness you're describing. They were just brought up in very specific ways which of course left a mark but somewhere inside they both have soft spots.

Also the banter among certain party combinations surely brings a lot of light into your everyday's stroll around the city.

And a lot of possible solutions to main quests bring light into otherwise dark world (like Dalish/werewolf conflict, Redcliffe if played with care, Circle of magi, only orzammar is really reallly tricky).

And for the record my mage surely finds it a lot better to have become Gray Warden to being made tranquil so speak for yourself in "I no origin I wanted to become Gray Warden)

#10
Cursek

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elikal71 wrote...

Krenmu wrote...

While I rather agree with a few of your assertions..I have to say there are more than a few funny moments, and a bright side to all the darkness..I'm pretty sure thats what they were going for..a bleak and disastrous event that forces you down a path that you very well may not want to take..which is why they give you the free reign to make the choices how you see fit rather than just a completely linear and uneventful story.



On my own person they give me NO choice. I MUST be Warden, and I take that without knowing heck about it, only later it shows it has a huge price to pay. All about my character is forced on me from the very first moment. I am raped, essentially. Sheesh... sorry, but this really took me down in my mood. I feel seriously unhappy, and no game made that. I don't like that. Not at all.


I'm sorry, I'm not trying to make fun of you, but that is just ROFL, okay? I sorta felt the same way about Fable on Xbox when they only showed you gameplay and that it was a game by Peter of Lionhead. I'm not sure if you played it so I won't spoil it, but you definably won't like those games if you don't like this beginning plots, lol.

#11
thearidzoner

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I love light hearted RPGs, but it is nice to see a dark one come along. But hey, Bioware did say it was dark for the last few years.



May I suggest you never read George RR Martin's "Song of Ice and Fire" series.



I do have a suggestion: SInce you have the game, learn to use the toolset and release some cool content that is of a lighter fare.

#12
Wissenschaft

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Well then, this game is very much not for you.

#13
Ezohiguma

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Well, you have a Blight at hand. Not really a good thing. And you have politics, which are usually, well... not good either.



I'm glad there are no happily prancing elves. It's dark, yes. Finally an RPG that doesn't have the run of the mill stereotypes, which have been overdone to the death.

#14
MPhone

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I see nothing wrong with you having to be a Warden. You choice comes in how you accept it in game. They didn't say you had to be happy about it. All that does have a change on who will help you and who will not.




#15
Chesta12345

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Its supposed to be cathartic like a greek tragedy. By confronting misery, death and betrayal in a controlled environment you're meant to walk away with a renewed appreciation for life. I'm sorry you couldn't handle it, though.



I haven't finished it yet (yay for college) but I'm 52 hours in and about to begin the Landsmeet. While I can definately see how some would find this content too dark to enjoy, I am having a blast with it. I love all of the philisophical and theological systems presented by all the different races. It really made the world feel so alive that even thought it was dark I had to keep coming back. Word, Mr. Gaider. Word.

#16
mrmoneda

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First there was the, "this game isn't dark enough" thread. Now the "this game is so dark it's damn-near immoral" thread. I suppose this means the world is actually just dark enough. Huh.


#17
Cursek

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Ezohiguma wrote...

Well, you have a Blight at hand. Not really a good thing. And you have politics, which are usually, well... not good either.

I'm glad there are no happily prancing elves. It's dark, yes. Finally an RPG that doesn't have the run of the mill stereotypes, which have been overdone to the death.


/agree

#18
dannythefool

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It's perfectly fine if you don't want to be a grey warden, your character likely feels the same way. It's a choice that is made for you. Not all is decided for you, but the part about being a grey warden is. Which should hardly come as a surprise as all the advertising for this game usually started with "You are a grey warden..." They tell you why you become one, but the entire game is about being one, so you can't honestly expect a way out. If you think there is nothing else in the game that is not predetermined you've probably not been paying enough attention, to put it bluntly.



Apart from that, I'm notoriously chaotic good in role playing games and I can't seem to find the problems you mention with being good. None of the characters in my camp hate me, all of the characters in my party like me. (If that's a major problem for you, hand out more gifts and talk to them more. You can easily remove almost all penalties that way.) Most of my steps are not bleak and dark. If yours are, you need to make better choices.


#19
Ezohiguma

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Indeed. And in the human noble origin Duncan states that the PC was his first choice anyway. Plus Wardens have the right to conscription, so whether you like it or not Duncan could just use that right and draft you.

#20
Daemaro

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Ferelden is a world full of conflict and war. I suppose they could have added a option for you to just be a farmer and grow things, but most people probably wouldn't find that very fun.



Yes some of the options tugged at my heart strings, but thats the point.

#21
thearidzoner

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And..honestly...When you here "ENCHANTMENT!" and see the merchant's son get all excited about helping you make your uber sword of uberosity much more uber...don't that just make you smile a little inside?

#22
Hizuka

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I would have loved to have seen the option to turn down being a Gray Warden.  Then, you're either:
  • Murdered (Human Noble)
  • Executed (City Elf, Dwarf Commoner)
  • Killed by darkspawn after the invasion begins (Dwarf Noble, Dalish Elf, Mage)

Then fade to black and "GAME OVER".  Could you imagine the screams of outrage then?

Modifié par Hizuka, 11 novembre 2009 - 08:26 .


#23
kaispan

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How about the "Ostagar Soldier" origin story? ;D

#24
Sable Rhapsody

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I kinda do agree...the world of Dragon Age really is going to utter crap in a handbag, and every major plot event you come across has something awful happening to it. And there were moments where I the player felt like, "Wow, life sucks for these people." But it all depends on how your character (and you) handle it. There are some wonderfully sweet moments and some really endearing bits.



And having a more resilient PC helps. My mage has decided that the best way to repel the darkness and keep pushing on is to find what good there is and use it like a mental shield against despair. I'm fairly sure it won't ensure her a happy ending (from what I've heard, the ending is hardly sunshine and butterflies) but it gets her through the day, and even with a few smiles.

#25
Jinnth

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Ok...

When was the last game you weren't "forced" to be/do something ? mario had to save the princess you know, it's always been like that... You arguments make no sense to me.

As for the whole dark thing... well I am pretty sure dragon age has always been advirtised as being a dark fantasy rpg and not a "let's hold eachothers hands and sing along how wonderful the world is" kind of game.

And seriously, in what world do you live in ? people like you seem to live on a whole other planet as me. If you think that is depressing, it is nothing compared to what people live everyday in many countries. It may be dark, but reality is even darker.

Modifié par Jinnth, 11 novembre 2009 - 08:40 .