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Ok ENOUGH, DA is so dark I can't play it anymore


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#251
Guest_imported_beer_*

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David Gaider wrote...

Well, I would say to you as well that we're not likely to hit the same note with every story. If I write future romances, they're likely to be of a different flavor and end differently as well, simply because that's what I prefer to do. Maybe our next story will have happier outcomes for the romances, it's hard to say -- I simply reject the idea that it must be so. I fully accept, however, that not everyone is looking for the same thing in their entertainment and not everyone is going to be willing to come along for the ride. That, however, was never going to be the case.


I understand. It is just that if games are going in the darker, grittier direction, then in that case people like me who wish for their end to be a reward, are going to go through torment. As I said, it is not the fault of the game. It is the fault of my motivations.

Besides, after YEARS of begging for the nice, goofy, shy guy romance- he happens and....well...




#252
Lupo9999

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Its a game, only a game.

If you fell depressed playing it...Stop playing...in silence...

#253
Mary Kirby

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imported_beer wrote...

I understand. It is just that if games are going in the darker, grittier direction, then in that case people like me who wish for their end to be a reward, are going to go through torment. As I said, it is not the fault of the game. It is the fault of my motivations.

Besides, after YEARS of begging for the nice, goofy, shy guy romance- he happens and....well...





Hey, we even gave you what you specifically said you wanted: You can marry him and become queen.  *sniffle* So unappreciated...

#254
Flamin Jesus

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Mary Kirby wrote...

imported_beer wrote...

I understand. It is just that if games are going in the darker, grittier direction, then in that case people like me who wish for their end to be a reward, are going to go through torment. As I said, it is not the fault of the game. It is the fault of my motivations.

Besides, after YEARS of begging for the nice, goofy, shy guy romance- he happens and....well...





Hey, we even gave you what you specifically said you wanted: You can marry him and become queen.  *sniffle* So unappreciated...


Next time, also make the shy guy a mindreader who ignores everything the Player Character says and does everything the Player wants. Maybe that will be enough. ;)

#255
Maria Caliban

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Mary Kirby wrote...

Hey, we even gave you what you specifically said you wanted: You can marry him and become queen.  *sniffle* So unappreciated...



I considered it the imported_beer option.

1. Cute, unassuming guy.
2. Who turns out to have royal blood.
3. And you can be queen and the hero of Ferelden.

The rest of us are living in a van down by the river or searching for their lost love.

#256
SonvarTheMighty

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Wow it's ridiculous how long this thread has gotten. This game was fun and had an edge to it. Most games I complete and don't really feel like touching it again for a while but I'm already set on going through the game at least three more times to see how things unfold with different origins.



All I've got to say to the OP is the following:

Cry a river, build a bridge, and get over it.

#257
PaladinZero

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I'm a little confused by your darkness vibe with the game. Sure there are elements of darkness...but if you truly shun being forced to do the only thing that is good, i.e. stop the Blight as a gray warden, then you are just asking for the game to be dark. It is odd to complain that the game is dark when you reject the only possible light in the game. It would be like complaining the basement is too dark after you destroyed all the lights.



What exactly did you want to do in an epic RPG, anyway? I thought all of them involved the main character saving the world. I can't think of the instances when I thought to myself, "Hey, forget the world and my destiny, I am going to open a taco stand and hope things turn out all right."



Didn't read the rest of the posts, so my opinion has probably been done to death and we are discussing something new, lol.

#258
Bryy_Miller

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TheChimes wrote...

Bryy_Miller wrote...

One of my huge pet peeves is when people project subject matter of fiction on to what the author/audience actually feels. Being emotionally invested in a piece of art is one thing, but not realizing that a story of fiction does not reflect the author or reader's viewpoints is another.

yours too huh?  yea its annoying, and ninjaphong... quit looking at the evil sides...


It's mostly the reason why I can't go on comic book forums nowadays. It's entirely too depressing.

#259
Dragonsword18

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its starting be boring kinda...



this game is dark but not so dark as u describe...







this u can call a proper dark game

#260
Guest_imported_beer_*

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Mary Kirby wrote...

Hey, we even gave you what you specifically said you wanted: You can marry him and become queen.  *sniffle* So unappreciated...



But you can't give me perfection and then have HER put her grubby hands on him. Mine mine mine. No sharing. [Slaps Morrigan's wrist] Go and find your own shy geek. Boo!

That being said- each character in DAO was brilliant IMO. The reason why I hurt was because I loved them all.

All except Morrigan and that too because she was the third wheel. Or is that the fifth wheel? Otherwise, even she was cool.

#261
Maria Caliban

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Think of it this way: Alistiar is a virgin. If he never sleeps with another woman then he'll never know how incredable you are.

#262
TankHunter678

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I do wonder though, maybe I am just to logical about this or something but I do not see the "darkness" the OP is talking about, so I got to ask: where is it?



As I was playing through the game the "path of good" was paved in gold and had neon signs, while the "path of evil" was some animal trail of stupidity and rude comments.



Even in the dead trenches the Broodmother only cause me to raise an eyebrow and blink about 3 times. Even when it came to connor, the good path was pretty apparent, I even had Jowan go into the fade cause it was his idea to use that approach in the first place. At the werewolves, I did the option that caused the fewest casulties, since it was pretty damn obvious.



The only real choice I had was when Alister threw a fit cause I decided that it was better not to waste Loghain's skill in combat.

#263
Hizuka

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The existance of the choices themselves, the ability to take the darker path at all, those where what the OP and the one who went ballistic on me both objected to.

#264
Meloncatts

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OP: You seem to have a very narrowminded view of what constitutes a good story. It's fine to have personal tastes when it comes to fantasy, but I think you're wrong to condemn that which doesn't fall within the parameters of what you find good. Of course you are locked into ("raped" is a hyperbole of the most extreme and absurd order) the role of Grey Warden. Games do not have the flexibility that would allow for someone to completely shed any responcibility of what is expected of them in the plot. Your assertion would be like mine that I should be able to usurp the Throne away from Alistar or the Queen. This just isn't possible in modern gaming restraints - only really for the flexibility of the mind in fantasy writing or PnP.



What really touched me with the end of my campaign and was more emotionally stirring than any other games I can recall having played was how my character, a flawed 'moral****' (as the popular term for a morally driven character goes nowadays), did manage to rise to the moment and leave a lasting, positive legacy in the world. Otherwise Alistar is a great King beloved by the people, the Magi rebuild the citadel, Red Cliff/the Dalish/The City Elves all blossom under positive rule. The only truly negative part of the ending was the Dwarves - and they are just so bitter and feuding with one another that it would be impossible not for that to arise.



As for the characters - this is a reality of having to deal with a group of people, let alone a group of people from such different backgrounds. I witness in miniature the same sort of dynamics between the companions of Dragon Age amongst my own friends and am sure that everyone else does too. Now imagine if your group of friends had the sort of varied backgrounds as in Dragon Age.



The idea of Dragon Age being overly grim dark is really not accurate. The closest it gets to the edge of grimdark is the Broodmother which actually saddened me. If you want true bleak grim dark, it's Berserk. It sounds like you wanted a high fantasy fairytale sort of RPG, which wasn't what Bioware was going for in this.



But you got folks who disliked the story, were okay with it, or loved it - like me. :D