Ok ENOUGH, DA is so dark I can't play it anymore
#26
Posté 11 novembre 2009 - 08:42
#27
Posté 11 novembre 2009 - 09:16
elikal71 wrote...
On my own person they give me NO choice. I MUST be Warden, and I take that without knowing heck about it, only later it shows it has a huge price to pay. All about my character is forced on me from the very first moment. I am raped, essentially. Sheesh... sorry, but this really took me down in my mood. I feel seriously unhappy, and no game made that. I don't like that. Not at all.
I'm curious. Why do you feel like sharing this? You say you made a long post elsewhere, but wow, this is a long post also.
Let me share with you what I do and who knows, maybe it will catch on.
I'm in a movie, I hate it very much, I get up and walk out.
I'm sitting with someone who is a messy eater. I hate it. I get up and walk away.
I play computer games. I hate it. I get up and walk away.
#28
Posté 11 novembre 2009 - 09:16
secondly... your talking about a fictional world affecting your mood because of what you see? i agree with an earlier post of reading the esrb rating... and just to let you know.. this fictional world did a damn good job of showing peoples character from the real world... if you havent noticed there are alot of backstabbing machiavellian people... also they're alot of really really bad things that go on that you nor i could possibly believe...
third... forced to be a grey warden? seriously? thats the point of the game... only a grey warden can kill an archdemon... uhh... ok so i dont see how this game would work if you were anything else... its all about the storyline... it has to go somewhere...
lastly if these games hurt you... no joke... go play pokemon, mario kart, or anything else with no resemblance to the real world... but for the rest of us this is what we love... anyway... my 2 cents
#29
Posté 11 novembre 2009 - 09:35
You may decide to come back eventually to relive the game, but if you continue now the game may only get darker regardless of what you choose.
#30
Posté 11 novembre 2009 - 09:43
if u dont like dark based story fantasy games go play...dunno some bunny hopping cloud cuddling kirby adventure or so.
i think DA:O did a damn good job in presenting a realistic world, and about being forced into the grey warden ? ... wtf is that for crap this game is about the grey wardens.... and the origin i played fell right in it, although it was an escape for me from orzammar, i could reminder ppl the entire game that i didnt had much choice.
if u dont like being forced into 1 roll.. then what games do u play ? ... ooh splinter cell: crap game i am focrded to play a stealth assasin here.... ooh: mario kart: damn forced to race in karts in this game bleh..
cant think if a real game here to play for u... besides the godly freedom of morrowind andd oblivion,
#31
Posté 11 novembre 2009 - 10:49
i think Leliana's song really highlighted this notion so poignantly
Modifié par Ub3r_, 11 novembre 2009 - 10:54 .
#32
Posté 11 novembre 2009 - 10:52
" ENCHANTMENT ?? "
YAYYYYY!!!!!!!!!!!!!!
#33
Posté 11 novembre 2009 - 10:54
That said, as Mass Effect is doing, PERHAPS D A O will have a sequel that will allow for our old friends and loves to return for a new adventure that is perhaps not quite as traumatic or dark...
Only 2-3 years to wait and see...lol
#34
Posté 11 novembre 2009 - 11:03
Personally I quite like the story in Dragon Age and I also like the linear feel to it.
I hate games like Fall Out 3 and Oblivion because there no reason to them. In the end all you really do is kill stuff in those wide open games and that is far more morbid and dark then anything in Dragon Age.
As for companions being neutral? I have all my companions but Stern (who I didnt really explore this time around) all sparkly from being influenced into the high goodness ratio. No idea why the OP cant influence his party members.
Anyways, for me, I play RPGs (seems like only Bioware games and Lost Odysee lately) for the story, the adventure, the escapism. Open World games like Fall Out 3 and Oblivion that dont force you down a path feel so lacking and empty to me. like the developers are saying, "Hey, we really cant be bothered to come up with a good story so heres a 20 minute quest so we can call this a RPG but really its just a glorified shoot/dungeon hack game".
DA:O is a dark game but like a dark movie, its well crafted and the good guys win, if you want them to. Im a goodie (refuse to call myself a name created by the online version of non puberty children like the OP did) at heeart as well and this game delivers not only a strong goodie story but a very uplifting one as well.
Really cant relate to anything the OP was saying to be honest.
Modifié par Kalfear, 11 novembre 2009 - 11:04 .
#35
Posté 11 novembre 2009 - 11:06
#36
Guest_jynthor_*
Posté 11 novembre 2009 - 11:25
Guest_jynthor_*
#37
Posté 11 novembre 2009 - 11:28
And I agree with everyone who said your choices and the character interactions can make the world a great deal lighter.
Sorry you don't like it, but it's not like the devs hid the dark side of the game from potential buyers.
#38
Posté 11 novembre 2009 - 11:38
#39
Posté 11 novembre 2009 - 11:39
You have to fight for true love. You have to fight for your path. You have to fight for your true friends, for your family, for the things you hold dear.
If you coast through life, taking what comes or letting good things go when you could have had them if you just stood up and said "I will do this" then you're failing at life, you're nothing. You're coasting, and you deserve nothing you have.
If you do not know this then you are either too sheltered, too lucky or too young to know.
Modifié par Berym_temp, 11 novembre 2009 - 11:41 .
#40
Posté 11 novembre 2009 - 01:43
I had a sad, but very positive ending. Not sucktastic at all. I had made a positive difference in the world and among my companions.
My companions all had good endings.
Elves were finally a part of the governing body of Ferelden!
Dalish elves and Ferelden humans actually got along for a long time.
Dwarven lands became more progressive.
etc.
Where the hell is that a dark evil bad no good ending?
That said it is obviously not for you, supprised you did not bother to research it prior to buying to see that it was not for you.
Do not let the door hit you where the good lord split you.
#41
Posté 11 novembre 2009 - 02:02
^ThisJinnth wrote...
Ok...
When was the last game you weren't "forced" to be/do something ? mario had to save the princess you know, it's always been like that... You arguments make no sense to me.
As for the whole dark thing... well I am pretty sure dragon age has always been advirtised as being a dark fantasy rpg and not a "let's hold eachothers hands and sing along how wonderful the world is" kind of game.
And seriously, in what world do you live in ? people like you seem to live on a whole other planet as me. If you think that is depressing, it is nothing compared to what people live everyday in many countries. It may be dark, but reality is even darker.
#42
Posté 11 novembre 2009 - 02:06
#43
Posté 11 novembre 2009 - 02:12
elikal71 wrote...
I never thought I'd say that, but I stopped playing DA and prolly will not continue. I wrote a lengthy post already. After a first try playing 30% through, I restarted to make better choices since in the first run every single char had dropped back to neutral towards me.
I had seen a game where every single step was bleak and dark. Maybe you call me carebear, but I really reached the limit here. I won't call all the detail where I felt more and more depressed, but when Alistair finally told me I would have worse nightmares and then be taken over by the darkness, so yay I can die young and all Wardens go to Ozamar to die in heroic battle. What a cheat.
You know, I played all origins, and truth be told, in NONE I really found I wanted to be a Grey Warden, even before I knew it all.
First, the game has a good - evil morality in terms of duty (Wynne, Alistair" VS selfishness evil (Morrigan, Zevran) that I can't share. Demons, sins, atonement... sheesh I felt like fallen into some 16th centure church story!! So I can chose to sacrifice my whole life to some holy crusade against evil or I can run away and let the entire world perish. WTF? At some point I wonder if Pope Benedict and the Vatican wrote this story? The entire idea of being fored down a path of being either 100% a tool of duty and give up all personal happiness (because I am strangely unreplacable) or to let the world rot is just a tad too extreme. Sorry to say, but at leats I play computer games for the escapism, for the good feeling, not by this angsty, depressive feeling.
Dammit, I feel like being trapped in a position with no exit to have a life I decide. ALL is decided for me, I MUST be a Warden, and imvpo that organization sux. I mean the cheat people into it, the make people tools and all in the so called greater good. Well at least I dont believe the end always justifies the means. Forcing people to drink that blood and not telling them all the truth is sort of rape. And at least playing a raped character wasnt entertaining last time I checked.
I feel betrayed, raped and left alone by every single character, and at that point I realized that this game stopped to make me feel good and began to make me feel seriously depressed. I admit I am not very thick skinned, but I must, for the first time in 25 years gaming, say that this game may not be morally right. I at least can no longer support this as form of "fun entertainment" in any length. I just realize that THIS kind of world, story and characters are making at least me not happier but merely depressed, and thats not what I play games for. It really hit me hard, I must admit, and its a point where I must say that my path with Bioware games is ending.
EDIT, and just to be sure, I spoilt myself now, reading the various endings, and they all are variations of suktastic, at least in my book. But that seems to be fashion of the decade. See Fallout 3, see Divinity 2. In the end same **** as in beginning, more or less.
Wow. You are a pansy. Welcome to life sheltered person?
#44
Posté 11 novembre 2009 - 02:24
#45
Posté 11 novembre 2009 - 02:30
#46
Posté 11 novembre 2009 - 02:33
If it's not for you... it's not for you. It sure as hell is for me though.
#47
Posté 11 novembre 2009 - 03:11
only one thing is sadly here and make me feel depressed is when after fight with archdemon Morrigan just leave with my baby without saying a fakin thing... thats the most depressed thing in game... beside the game should be dark...it was one moment after finishing the game i said to my self" fak this game... it make me only depressed"... and after 30 mins i decide to play again coz i know thats only a few pixels and i wont be beaten by them...
come one this is about war with demons and undead... u expect pink flowers and lovely green grass with white horses riding back and forward??
try in other game coz u wont find it here-.-
peace
#48
Posté 11 novembre 2009 - 03:19
At times it reminds me of our world. Just take the dwarves.Sable Rhapsody wrote...
I kinda do agree...the world of Dragon Age really is going to utter crap in a handbag, and every major plot event you come across has something awful happening to it. And there were moments where I the player felt like, "Wow, life sucks for these people." But it all depends on how your character (and you) handle it. There are some wonderfully sweet moments and some really endearing bits.
At one point I ran into this:
http://i635.photobuc...toro50/da/1.jpg
http://i635.photobuc...toro50/da/2.jpg
And I thought "Damn, that's just like IRL when media's swooning over one professional liar -a.k.a. politician- and tries to discredit another professional liar."
Agreed.Dr3xx wrote...
I think the majority of us play this for
the darkness. Personally, I loved knocking that kids mother out and
slitting his throat.
I bought it for three reasons:
1) It's from Bioware
2) It's dark
3) It's BLOODY
No prancing elves, no happy fairies, no tree-hugging, no standing in a circle, holding hands and singing Kumbaya. Instead you encounter a world going to hell in a handbasket and, unlike IRL (where our so called "leaders" constantly ****** on us, the people), you can actually do something about it. And cut off a few heads and get away with it!
Modifié par Ezohiguma, 11 novembre 2009 - 03:22 .
#49
Posté 11 novembre 2009 - 03:25
Go play Star WArs then, where a happy ending is garantueed, even if it means teddy bears defeating the most powerful force in the galaxy.
And Morrigan is not evil. I don't know why people call her that. If they honestly think that any companion is "evil", then they don't understand the meaning of the game. "Not every hero is pure".
But I guess that shows that western society is still plagued by the manichean / zorastrian / christian conception of "Good" vs "Evil". If I knew tha this game was another idiotic fanatsy of "good" vs "evil, I would not have bought it. I had enough with the Sith being called evil over and over again."
Modifié par KnightofPhoenix, 11 novembre 2009 - 03:30 .
#50
Posté 11 novembre 2009 - 03:28
'sides, the classic hero in white armor, please, so overdone.
Give me the type of hero from Leone's Dollar Trilogy any time.





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