Ok ENOUGH, DA is so dark I can't play it anymore
#51
Posté 11 novembre 2009 - 03:43
Amazing storyline overall.
#52
Posté 11 novembre 2009 - 03:47
KnightofPhoenix wrote...
lol this thread is funny.
Go play Star WArs then, where a happy ending is garantueed, even if it means teddy bears defeating the most powerful force in the galaxy.
And Morrigan is not evil. I don't know why people call her that. If they honestly think that any companion is "evil", then they don't understand the meaning of the game. "Not every hero is pure".
But I guess that shows that western society is still plagued by the manichean / zorastrian / christian conception of "Good" vs "Evil". If I knew tha this game was another idiotic fanatsy of "good" vs "evil, I would not have bought it. I had enough with the Sith being called evil over and over again."
Hey you lay off Star Wars. Very awesome series there, no need to bring it into this carebears discussion seriously! The Sith are completely evil too, and I'm sick of people defending them and citing how misunderstood and how horrible the Jedi are
#53
Posté 11 novembre 2009 - 03:47
Modifié par Zack Ross, 11 novembre 2009 - 03:51 .
#54
Posté 11 novembre 2009 - 03:52
Anyways, this game is awesome because it's dark. So people, stop whining and don't make Bioware ruin it.
#55
Posté 11 novembre 2009 - 04:05
not very epic. plus your a nobody then. gey wardens are more mythical and interesting than some common gruntkaispan wrote...
How about the "Ostagar Soldier" origin story? ;D
#56
Posté 11 novembre 2009 - 04:09
You have some serious issues if you want to equate playing this game to rape. And I mean SERIOUS. ISSUES. It's totally disrespectful towards people who actually went through such an experience.Dammit, I feel like being trapped in a position with no exit to have a
life I decide. ALL is decided for me, I MUST be a Warden, and imvpo
that organization sux. I mean the cheat people into it, the make people
tools and all in the so called greater good. Well at least I dont
believe the end always justifies the means. Forcing people to drink
that blood and not telling them all the truth is sort of rape. And at
least playing a raped character wasnt entertaining last time I checked.
I feel betrayed, raped and left alone by every single character
This entire post screams ''I need to get out more, I have no life and write these ridiculous in-depth posts about how a game is affecting me on a psychological level''.
Seriously, go watch 7th Heaven or more of that moralistic feel-good nonsense if this game makes you feel raped so much. Leave us sane people alone.
Modifié par Spaghetti_Ninja, 11 novembre 2009 - 04:10 .
#57
Posté 11 novembre 2009 - 04:19
See sig.
Modifié par Trelow-LMG, 11 novembre 2009 - 04:19 .
#58
Posté 11 novembre 2009 - 08:37
#59
Guest_jynthor_*
Posté 11 novembre 2009 - 08:53
Guest_jynthor_*
Go to the forest with the man and the tree speak to them and fun there will be.
#60
Posté 11 novembre 2009 - 08:56
If I had hated this game - I would have done as I have done before - left it alone. I would not have posted my feelings in a thread where people who enjoy the game post. Why do something that might lessen their enjoyment of the game. I geuss misery does love company, and that is why the OP posted here. Myself I love role-playing. Currently I am a gruff and mercenary Dwarf - he will help the helpless, and he will kill those who hurt the helpless. My party members do not always agree with my choices, but that is why there are gifts. Is this a drak game about desperate times... yes, of course it is - they advertized it as such and it should be no surprise that it is. Will some people not like it - of course, just as I do not like happy, fuzzy games. I like the opportunity to let my darker side out, I am a good man but it is nice to be able to kill those who are opposed to me, in a legal and entertaining(and non-real) fashion. As far as games that do not force you into 1 role - I believe that would be EVE. Which is, actually, due to the players involved, another dark game. Count me as one is is exploring every inch of this game and loving every moment of it.Branix wrote...
elikal71 wrote...
On my own person they give me NO choice. I MUST be Warden, and I take that without knowing heck about it, only later it shows it has a huge price to pay. All about my character is forced on me from the very first moment. I am raped, essentially. Sheesh... sorry, but this really took me down in my mood. I feel seriously unhappy, and no game made that. I don't like that. Not at all.
I'm curious. Why do you feel like sharing this? You say you made a long post elsewhere, but wow, this is a long post also.
Let me share with you what I do and who knows, maybe it will catch on.
I'm in a movie, I hate it very much, I get up and walk out.
I'm sitting with someone who is a messy eater. I hate it. I get up and walk away.
I play computer games. I hate it. I get up and walk away.
#61
Posté 11 novembre 2009 - 09:16
SPOILERS for FALLOUT 3 ENDING and DIVINITY 2 ENDING coming!!!!
SPOILERS for FALLOUT 3 ENDING and DIVINITY 2 ENDING coming!!!!
Ok, had to say that ahead. Ya know, I played both Divinity 2 and Fallout 3, and both were great games, good feeling despite the darkness in the world, but in the end, I felt... betrayed. Heck, I recall after Fallout 3 ending I was insomniac for 3 or 4 days! After all I had done they wanted ME to sacrifice myself? Wow, what form of entertainment is that? Is Concentration Camp Sim the next hit or what?? Sorry if that sounds carebearish to you, but at least *I* play games as escapism for an already grim RL. If I want dark I watch news on TV and I have that plenty for free.
Now I really don't need games be Disney meets Hello Kitty. By and large Fallout was always what I enjoyed (outside the ending).
Sure, in many games you are forced down a path. But the basis of my issue with the game is the Wardens. They are evil. Sorry, they ARE evil, or severly criminal at least. I had this bad feeling about Duncan when I played the many origin stories, and NEVER had this nice and rosy feeling towards Duncan as Alistair. Duncan uses outcast as tools, he manipulates people and the Warden use that blood ritual to coerce conformity, because after that point the members have no choice. You are made part of a group without knowing the bad price: that you slowly wither away and finally the darkness will inevitably overcome you and you must seek suicide in some battle before it. That is the reality of the Warden. It is nothing other than rape, and whatever Alistair says about it, the end NEVER justifies the means. Never. I felt so unwell about it, when that was revealed to me, I got nightmares and sleepless in RL now. Call me a whim if you must, but thats how it is. I am deeply disturbed, and IMVPO this game should not even be allowed without a much more clear and severe warning.
Duncans and Alistair's doings were WRONG, and in this case I feel like Rorschach: no compomises, even in the face of Armageddon. The Wardens are criminal.
If I had free choice and would not be confined to plots, I would leave. I helped save the Mages Tower and Red Cliff and I'd let Alistair go from there and take my lover Zev and whoever will follow me along. Alistair will handle just as well. And then, when the war is over, I would make sure the blood ritual of the Warden would become known, so no more people would go unknowing into this, and likely I would create a group (maybe with Zev?) to hunt down Warden, to bring those criminals to justice and wipe the Wardens from history.
Are they needed? No. That is a myth they created. Any well trained fighter can fight dawrkspawn, any dedicated person can form an order to unite the lands. The methods of the Warden are criminal, and again, like Rorschach said, there must be no compromise in justice, even in the face of Armageddon.
#62
Posté 11 novembre 2009 - 09:19
#63
Posté 11 novembre 2009 - 09:22
As for wondering if the Vatican designed this game, I have to LOL. Exactly what here do you think the Vatican would approve of? Mingling yourself with demons in order to better fight them? Doing magic? Murder? Making the decision that the needs of the many outweigh the needs of the few?
If you don't like the game, fair enough. I was a bit upset by some things at first too before I grew to like it. But I like reading Cormac McCarthy so maybe I have developed a taste for masochism. I can accept it isn't for everyone.
#64
Posté 11 novembre 2009 - 09:29
elikal71 wrote...
Are they needed? No. That is a myth they created. Any well trained fighter can fight dawrkspawn, any dedicated person can form an order to unite the lands. The methods of the Warden are criminal, and again, like Rorschach said, there must be no compromise in justice, even in the face of Armageddon.
Okay, since you really seem to hate this game I will go ahead and spoil the ending for you. Duncan was supposed to tell you this but never got the chance.
Grey Wardens actually are needed to stop a Blight because of the way the archdemon works. It is a corrupted Old God and is able to shift it's consciousness into any nearby tainted being (such as another darkspawn) when killed. What Wardens do to destroy it is strike the final blow and let the archdemon try to possess them via the blight they ritually consumed, but the archdemon can't inhabit the Warden due to his or her soul and they are both destroyed in the attempt.
So yes, any idiot with a sword can fight darkspawn but only a Warden can end a Blight. I can respect a character taking the Rorschach style "never compromise" attitude, but be aware what it will lead to in the setting Bioware wrote.
#65
Posté 11 novembre 2009 - 09:34
Whatever it takes to defeat the blight. That's why they are cool, realistic and simply awesome.
But yea, if you have a no compromise / Kantian attitude, than this game (as well as real life) is not for you.
#66
Posté 11 novembre 2009 - 09:37
bobsmyuncle wrote...
elikal71 wrote...
Are they needed? No. That is a myth they created. Any well trained fighter can fight dawrkspawn, any dedicated person can form an order to unite the lands. The methods of the Warden are criminal, and again, like Rorschach said, there must be no compromise in justice, even in the face of Armageddon.
Okay, since you really seem to hate this game I will go ahead and spoil the ending for you. Duncan was supposed to tell you this but never got the chance.
Grey Wardens actually are needed to stop a Blight because of the way the archdemon works. It is a corrupted Old God and is able to shift it's consciousness into any nearby tainted being (such as another darkspawn) when killed. What Wardens do to destroy it is strike the final blow and let the archdemon try to possess them via the blight they ritually consumed, but the archdemon can't inhabit the Warden due to his or her soul and they are both destroyed in the attempt.
So yes, any idiot with a sword can fight darkspawn but only a Warden can end a Blight. I can respect a character taking the Rorschach style "never compromise" attitude, but be aware what it will lead to in the setting Bioware wrote.
So essentially it is another game where in the ending the main char dies no matter what? Wonderful. Thanks for saving me more grief in playing.
#67
Posté 11 novembre 2009 - 09:38
Just like how in ME you're FORCED to be a spectre right?
As much as RPGs need choice, they also need a storyline. Would you honestly rather play through 2 hours of introduction and have the choice to completely eliminate any of the remaining story for yourself?
Not to mention you're insane.
#68
Posté 11 novembre 2009 - 09:39
#69
Posté 11 novembre 2009 - 09:43
Narzon wrote...
The main character does not have to die. If you haven't finished it, don't snoop around the spoiler forums.
Teh, I usually read in reviews how books end before I buy them. A habit of mine for years. I don't buy books which end bad. Is there any option to escape being a Warden in the end and just go and make some life?
I am thinking to rather side with the Demons atm. I am sick and tired to sacrifice myself for a corrupted ungrateful world. So, what are the options?
#70
Posté 11 novembre 2009 - 09:43
#71
Posté 11 novembre 2009 - 09:47
The only reason Duncan needed to find these outcasts as you call them, is because he needs more men plain and simple. Over the year people forgot about the Wardens and lost weariness towards the darkspawn. They are not a pretty picture, but they're necessary. If Duncan hadn't recruited you, and you remained living a normal life at home, only Alistair would remain, and I think anyone who knows Alistair knows he's not the one you want out there trying to save everyone by himself.
#72
Posté 11 novembre 2009 - 09:55
Imagine you're a young man in an Eastern European country in the second World War. The country is being laid to siege. The government has issued a draft. You have no choice; you are sent to the frontlines to witness pain and suffering on a scale you couldn never had dreamed of. You didn't want this, but neither did your government. They ask you to fight and sacrifice for what you believe in in times of necessity.
The Grey Wardens are no evil or sadistic. They know what must be done and they know they have to pay the price. If they told all potential recuits that they had a 50% chance of dying during the ceremony they wouldn't have any Wardens to begin with. They tell you it's not an easy job, but they still need people for it.
#73
Posté 11 novembre 2009 - 10:23
To the OP, I seriously think you need some counseling if you're an adult and the game gave you nightmares in real life. There are far, far worse things than this game that happen in real life, and because they're in real life you'll need to find a way to deal with it other than shutting them out. You don't have to seek out forms of entertainment like this, but you may have to deal with things you find strongly objectionable in real life, and it's not healthy to run away from those sorts of real situations.
#74
Posté 11 novembre 2009 - 10:23
Narzon wrote...
On another point, I don't think you understand sacrifice.
Imagine you're a young man in an Eastern European country in the second World War. The country is being laid to siege. The government has issued a draft. You have no choice; you are sent to the frontlines to witness pain and suffering on a scale you couldn never had dreamed of. You didn't want this, but neither did your government. They ask you to fight and sacrifice for what you believe in in times of necessity.
The Grey Wardens are no evil or sadistic. They know what must be done and they know they have to pay the price. If they told all potential recuits that they had a 50% chance of dying during the ceremony they wouldn't have any Wardens to begin with. They tell you it's not an easy job, but they still need people for it.
Yes, but why would I want to play Easter European WWII Ghetto person, destined to terror and Concentration Camp stories in MY SPARE TIME RECREATION HOBBY???
#75
Posté 11 novembre 2009 - 10:31
elikal71 wrote...
Yes, but why would I want to play Easter European WWII Ghetto person, destined to terror and Concentration Camp stories in MY SPARE TIME RECREATION HOBBY???
Then pray tell, why the hell did you buy Dragon Age when it was said over and over again that it was a dark fantasy?





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