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Ok ENOUGH, DA is so dark I can't play it anymore


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#176
Ninjaphrog

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elikal71 wrote...

I never thought I'd say that, but I stopped playing DA and prolly will not continue. I wrote a lengthy post already. After a first try playing 30% through, I restarted to make better choices since in the first run every single char had dropped back to neutral towards me.

I had seen a game where every single step was bleak and dark. Maybe you call me carebear, but I really reached the limit here. I won't call all the detail where I felt more and more depressed, but when Alistair finally told me I would have worse nightmares and then be taken over by the darkness, so yay I can die young and all Wardens go to Ozamar to die in heroic battle. What a cheat.

You know, I played all origins, and truth be told, in NONE I really found I wanted to be a Grey Warden, even before I knew it all.

First, the game has a good - evil morality in terms of duty (Wynne, Alistair" VS selfishness evil (Morrigan, Zevran) that I can't share. Demons, sins, atonement... sheesh I felt like fallen into some 16th centure church story!! So I can chose to sacrifice my whole life to some holy crusade against evil or I can run away and let the entire world perish. WTF? At some point I wonder if Pope Benedict and the Vatican wrote this story? The entire idea of being fored down a path of being either 100% a tool of duty and give up all personal happiness (because I am strangely unreplacable) or to let the world rot is just a tad too extreme. Sorry to say, but at leats I play computer games for the escapism, for the good feeling, not by this angsty, depressive feeling.

Dammit, I feel like being trapped in a position with no exit to have a life I decide. ALL is decided for me, I MUST be a Warden, and imvpo that organization sux. I mean the cheat people into it, the make people tools and all in the so called greater good. Well at least I dont believe the end always justifies the means. Forcing people to drink that blood and not telling them all the truth is sort of rape. And at least playing a raped character wasnt entertaining last time I checked.

I feel betrayed, raped and left alone by every single character, and at that point I realized that this game stopped to make me feel good and began to make me feel seriously depressed. I admit I am not very thick skinned, but I must, for the first time in 25 years gaming, say that this game may not be morally right. I at least can no longer support this as form of "fun entertainment" in any length. I just realize that THIS kind of world, story and characters are making at least me not happier but merely depressed, and thats not what I play games for. It really hit me hard, I must admit, and its a point where I must say that my path with Bioware games is ending.



EDIT, and just to be sure, I spoilt myself now, reading the various endings, and they all are variations of suktastic, at least in my book. But that seems to be fashion of the decade. See Fallout 3, see Divinity 2. In the end same **** as in beginning, more or less.


I completely agree with every single word, and this will most deffinately be my first and last Bioware game. Their idea of fun is my idea of sick and gruesome. Sure it's pixels and bytes and a story written by people who need some bright lights in their life, but honestly, it really does sound like some fanatic religious bastard decided to write a more interresting view on forcefully making people do what they really do not want to do, and brainwashing them into thinking it's the right thing to do...Greater good my freaking butthole.

#177
Hizuka

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I love it when some self-proclaimed intarwebs pundit announces that despite record setting sales and uniformly rave reviews that the game is driving away more customers than it's bringing in and will kill the company, all becaues they're in the extreme minority who didn't like something.

#178
Ninjaphrog

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Hizuka wrote...

I love it when some self-proclaimed intarwebs pundit announces that despite record setting sales and uniformly rave reviews that the game is driving away more customers than it's bringing in and will kill the company, all becaues they're in the extreme minority who didn't like something.


Even a mouse has a voice. k thank you

#179
Archonsg

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Not to detract from anything, but reading this thread, if one of the goals of the game is to evoke an emotional response from the gamer I think Bioware and the writers for the game has definitely achieved that goal. I for one am glad that the game tries to bring the baser side of "humanity" into the game and have us deal with descrimination, where those in power prefer to use that power to stay in power (think about our own politicians) and where life is rife with racial and political tensions that could at any point boil over and end at a point of a sword.

As someone mentioned earlier in the thread, I like this more "George RR Martin realism" writing then what we are used to in a good many fantasy offerings be it game, book or otherwise. So please, continue to write to provoke an emotional response, please don’t put on velvet gloves to coddle us, please don’t stop in making us care about the story as it unfolds and please continue to craft stories and characters to do the one thing other games rarely do, make us feel emotionally attached to the characters we play with.


#180
Hizuka

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Ninjaphrog wrote...

I completely agree with every single word, and this will most deffinately be my first and last Bioware game. Their idea of fun is my idea of sick and gruesome. Sure it's pixels and bytes and a story written by people who need some bright lights in their life, but honestly, it really does sound like some fanatic religious bastard decided to write a more interresting view on forcefully making people do what they really do not want to do, and brainwashing them into thinking it's the right thing to do...Greater good my freaking butthole.


So freeing a child from demonic possession is sick and gruesome?
So destroying an item that uses living souls to create fighting machines is sick and gruesome?
So freeing a people from a 400 year-old curse is sick and gruesome?
So saving humans, elves, and dwarves from extermination is sick and gruesome?

Image IPB

Hello Kitty Online is over thataway.

#181
Ninjaphrog

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Hizuka wrote...

Ninjaphrog wrote...

I completely agree with every single word, and this will most deffinately be my first and last Bioware game. Their idea of fun is my idea of sick and gruesome. Sure it's pixels and bytes and a story written by people who need some bright lights in their life, but honestly, it really does sound like some fanatic religious bastard decided to write a more interresting view on forcefully making people do what they really do not want to do, and brainwashing them into thinking it's the right thing to do...Greater good my freaking butthole.


So freeing a child from demonic possession is sick and gruesome?
So destroying an item that uses living souls to create fighting machines is sick and gruesome?
So freeing a people from a 400 year-old curse is sick and gruesome?
So saving humans, elves, and dwarves from extermination is sick and gruesome?

Image IPB

Hello Kitty Online is over thataway.



Or you can kill the child, or have his mother do it...yes...it is
Or giving it to an obsessive maniac...yes..it is
But the only way is to kill a man...yes...it is
By forcing people with families from their homes cause 1 man has the ability to do so? Yes...it ****ing is.

Image IPB

I simply wont point you anywhere cause your sick ass doesnt belong anywhere.

Modifié par Ninjaphrog, 13 novembre 2009 - 03:52 .


#182
Hizuka

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Ninjaphrog wrote...

Hizuka wrote...

Ninjaphrog wrote...

I completely agree with every single word, and this will most deffinately be my first and last Bioware game. Their idea of fun is my idea of sick and gruesome. Sure it's pixels and bytes and a story written by people who need some bright lights in their life, but honestly, it really does sound like some fanatic religious bastard decided to write a more interresting view on forcefully making people do what they really do not want to do, and brainwashing them into thinking it's the right thing to do...Greater good my freaking butthole.


So freeing a child from demonic possession is sick and gruesome?
So destroying an item that uses living souls to create fighting machines is sick and gruesome?
So freeing a people from a 400 year-old curse is sick and gruesome?
So saving humans, elves, and dwarves from extermination is sick and gruesome?

Image IPB

Hello Kitty Online is over thataway.



Or you can kill the child, or have his mother do it...yes...it is
Or giving it to an obsessive maniac...yes..it is
But the only way is to kill a man...yes...it is
By forcing people with families from their homes cause 1 man has the ability to do so? Yes...it ****ing is.


As I said, you should go play Hello Kitty Online if you can't handle games where one given option is less than angelic.  RPG's (and tough moral choices in general) aren't for the likes of you.

#183
Guest_Tassiaw_*

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Ninjaphrog wrote...


Or you can kill the child, or have his mother do it...yes...it is
Or giving it to an obsessive maniac...yes..it is
But the only way is to kill a man...yes...it is
By forcing people with families from their homes cause 1 man has the ability to do so? Yes...it ****ing is.

Image IPB

I simply wont point you anywhere cause your sick ass doesnt belong anywhere.


Damn near every game these days has some kind of "morality check" within it, so I'd venture to say most video games are not for you.

#184
Ninjaphrog

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Hizuka wrote...

Ninjaphrog wrote...

Hizuka wrote...

Ninjaphrog wrote...

I completely agree with every single word, and this will most deffinately be my first and last Bioware game. Their idea of fun is my idea of sick and gruesome. Sure it's pixels and bytes and a story written by people who need some bright lights in their life, but honestly, it really does sound like some fanatic religious bastard decided to write a more interresting view on forcefully making people do what they really do not want to do, and brainwashing them into thinking it's the right thing to do...Greater good my freaking butthole.


So freeing a child from demonic possession is sick and gruesome?
So destroying an item that uses living souls to create fighting machines is sick and gruesome?
So freeing a people from a 400 year-old curse is sick and gruesome?
So saving humans, elves, and dwarves from extermination is sick and gruesome?

Image IPB

Hello Kitty Online is over thataway.



Or you can kill the child, or have his mother do it...yes...it is
Or giving it to an obsessive maniac...yes..it is
But the only way is to kill a man...yes...it is
By forcing people with families from their homes cause 1 man has the ability to do so? Yes...it ****ing is.


As I said, you should go play Hello Kitty Online if you can't handle games where one given option is less than angelic.  RPG's (and tough moral choices in general) aren't for the likes of you.


I've played quite a few RPGs and honestly this is the worst <.< But thank you for letting me know that I'm not a sorry piece of **** with no taste in RPGs like you are, really makes me feel alot better.

#185
Krenmu

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First..it was claimed to be a "Dark Fantasy"...they never claimed it was happy go lucky..if you can't handle it..sucks for you. And furthermore, Its an RPG..every single good RPG I've ever played had the options to do things that involved murder, sabotage, deceit, Theft, etc...



Its a good game..and people that can't handle it aren't making it any less fun for me.

#186
Guest_Tassiaw_*

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Ninjaphrog wrote...

I've played quite a few RPGs and honestly this is the worst <.< But thank you for letting me know that I'm not a sorry piece of **** with no taste in RPGs like you are, really makes me feel alot better.


Calling people names that you disagree with is extremely immature.

#187
Hizuka

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Ah, yes, when you can no longer defend your stance, resort to personal attacks. Well done - I stand in awe at your amazing skills in debate.

#188
Ninjaphrog

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Some of you Bioware butt kissers need to get out more <.< no offense...

#189
Ninjaphrog

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Hizuka wrote...

Ah, yes, when you can no longer defend your stance, resort to personal attacks. Well done - I stand in awe at your amazing skills in debate.


Not my fault it's true but sure if it makes you feel better to call me immature go right ahead.

#190
Ninjaphrog

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Hizuka wrote...

Ah, yes, when you can no longer defend your stance, resort to personal attacks. Well done - I stand in awe at your amazing skills in debate.


And I have no trouble defending my ....stance? But if you don't like my opinion? Go hang with the other ****faces.

#191
Krenmu

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So basically your delicate sensibilities were irreparably damaged by playing this game..I'm sorry for you, but you are going to have a hard life if you can't take a bit of a rough storyline in a videogame.

#192
Guest_Tassiaw_*

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Ninjaphrog wrote...

Some of you Bioware butt kissers need to get out more <.< no offense...


You meant offense, but none was taken. Our opinions differ, what you see as a "terrible RPG" others see as a glorious step forward for the genre. If it is not to your liking, then simply do not play it. There is no need to come to the forums and call people who enjoyed the game names, that is childish and sad.

#193
LaztRezort

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I can understand different tastes for different people.  I can also understand this game being too dark for a particular person's tastes.  I will not, however, agree that this game is too dark in and of itself, especially compared to a large portion of human literature (which most forms of media are based on).  From ancient mythology to Stephen King, really this game is pretty tame in comparison.  Even the Old Testament (which some people assure me is the most read book in existance) is orders of magnitude more creepy than DA:O.

Sometimes people need to experience the dark side of things, for it makes the light that much brighter.

#194
Krenmu

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Plus I heard the dark side has cookies..

#195
Hizuka

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I don't know about cookies, but it has one HELL of a machinima:





#196
Jersey75639

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Ninjaphrog wrote...

Or you can kill the child, or have his mother do it...yes...it is
Or giving it to an obsessive maniac...yes..it is
But the only way is to kill a man...yes...it is
By forcing people with families from their homes cause 1 man has the ability to do so? Yes...it ****ing is.

I've played quite a few RPGs and honestly this is the worst <.< But thank you for letting me know that I'm not a sorry piece of **** with no taste in RPGs like you are, really makes me feel alot better.


So, basically, you are against choices?

You would be hard pressed to find a nonlinear rpg in which you can't do something that any sane person would shy away from.  Just because a game has an option to be a sadistic bastard does not mean that it forces you into the role.

It's your right to not play RPGs of this type if they don't appeal to you, and it's my right to play RPGs like this if they do appeal to me.  

Yes, you could kill the child who is possessed by a demon, but there is an option to save him and his mother both that only takes a bit more effort and results in a happy ending for their family.

Yes, you can make decisions that have consequences that are, at times, horrible.  This reinforces in the minds of anyone that plays it that there are consequences for any actions you take, and this is true both in this game and the real world.  Not everything will always be flowers and sunshine.  If you prefer a happier, more carefree style of game to play in your free time, that is fine, but do not insult me or anyone else that prefers a more involved experience.

You don't end the curse by killing a man, but ending the curse kills him because he himself had already lived an incredibly long life due to being kept alive by it.  Plenty of people would think that his death would have been a release from the hundreds of years he had spent in heartache and rage at the loss of his family.  I don't see that choice as remotely wrong, though the whole situation was rather sad.

I'm not really sure what you were talking about with the fourth line by the way, so if you would care to elaborate that would be lovely.  If not, that's fine too, and you can just move on to something more your style.

#197
Adrigaar

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i dont understand being upset about not being given a choice to join the grey wardens.. ok so if it where real life at some point along the line you would have to option of saying "no thanx i'd rather not go to lothering with you and join the grey wardens" and wandered on your merry way, being butchered by darkspawn a few weeks later but that doesn't really make much of a game does it? not to mention the fact that the game is all about stopping the blight so what else are you going to do? sure there's no choice in some things, that's what makes it a storyline.

#198
Foxd1e

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Is the OP really for real? Bioware definately went out of it's way to stress Dragon Age as a Dark Fantasy Epic, not High Fantasy like similar RPGs, it was heavily influenced by the work of George R.R. Martin, and believe me if you think Dragon Age is too bleak and hopeless you will not like A Song of Ice and Fire.



Dragon Age is the game I've been waiting for these last 10 years and I have sunk over 85 hours into it so far, and my advice is to find hope where you can and kindle it. Dragon Age teaches you that the seemingly good choice could have rather dire consequences and it also forces you to take a more balanced or practical stance on a lot of things. I <3 DA now it's time to go back to scour the Deep Roads with Faramir(My Mabari hound) for buried treasures.

#199
Hizuka

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You know, the current contenders for Best RPG of All Time are, to most people, Planescape: Torment and Fallout. (I like DAO more than I did fallout and nearly as much as I did PS:T.) Both of those games allowed you to play a saint, a fiend, or anything in between. I wonder how the OP and my venemous opponent from above would feel about those two games.

And Jersey, I'm not sure what she means in the last one, either.  I think she was getting a bit incoherent there at the end.

Modifié par Hizuka, 13 novembre 2009 - 04:36 .


#200
Fudzie

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Just a note on the darkness of the setting and the bleakness ahead of your life as a grey warden;



All that adversity is why the ending I grabbed with DapperDan felt so... satisfying. Sometimes the ultimate sacrifice is a bright and noble thing, and sometimes, good things come from it. You don't need to be alive to see your mark on the world in order to leave it a better place, as at least one ending in this game shows.