About the New darkspawn design...
#51
Posté 02 septembre 2010 - 08:44
#52
Posté 02 septembre 2010 - 09:05
#53
Guest_mochen_*
Posté 02 septembre 2010 - 10:03
Guest_mochen_*
The new one's seem more spartan somehow...but actually less indimidating judging by the screenshots so far
#54
Posté 02 septembre 2010 - 11:00
Cynical Being wrote...
I think nobody likes the new design is better.. I'm curious why BioWare changed it really. To get a more "ownable" model? They didn't really look like orcs.. Even if they were orcs, now they are skeletons.
I heard it was because the darkspawn were too differentiated from one another and didn't look like they were all suffering from the same mutagenic plague
#55
Posté 02 septembre 2010 - 11:33
Phoenixblight wrote...
bobobo878 wrote...
I don't particularly like either design, the DA:O ones look like orcs, while the DA2 ones look like lepers.
Think thats the point they are supposed to look similar to species they once were.SDNcN wrote...
But aren't Hurlocks just corrupted humans?
-Hurlocks used to be Human.
-Genlocks were Dwarves
-Ogres were Qunari.
-Shrieks were Elves
Ok ok I might be nitpicking here, but I gotta correct this, just cause...you know...I'm a nitpicker
Hurlocks were not Human, and genlocks were not Dwarves etc.
A Human female that was corrupted and mutated into a broodmother gives birth to Hurlocks
A Dwarven female that was corrupted and mutated into a broodmother gives birth to Genlocks
A Qunari female that was corrupted and mutated into a broodmother gives birth to Ogres
An Elven female that was corrupted and mutated into a broodmother gives birth to Shrieks
So therefore Hurlocks/Genlocks/Ogres/Shrieks all started life as such and were never anything else.
Anyway now I have that off my chest I can get back on topic and add my voice to the masses in saying:
New Darkspawn look = not too bad, don't really mind.
New Darkspawn armour = horrible (personal opinion)
#56
Posté 02 septembre 2010 - 11:48
Jonnybear84 wrote...
New Darkspawn look = not too bad, don't really mind.
New Darkspawn armour = horrible (personal opinion)
My thoughts exactly. I could probably get over it eventually but still...
#57
Posté 02 septembre 2010 - 11:49
#58
Posté 02 septembre 2010 - 11:52
Upsettingshorts wrote...
Aren't those pre-alpha images?
I think so but that doesn't matter unless they plan on changing the look of the darkspawn drastically
#59
Posté 02 septembre 2010 - 11:54
#60
Posté 02 septembre 2010 - 11:57
#61
Posté 02 septembre 2010 - 11:58
Equipping whole vast armies with any sembalnce of good armor is extrremly difficult. And we know the darkspawn number in thousands.
And we know ghouls supply them with armor. Ghouls are short-lived and limited in supply...soo....
#62
Posté 02 septembre 2010 - 11:59
#63
Posté 02 septembre 2010 - 12:01
#64
Posté 02 septembre 2010 - 02:10
Thread necromancy may be a no no, but I think it'd be a bit more appropriate to resurrect those threads rather than starting up a new one every now and then.. But I'm no mod.
End : I don't like it too, but that story is old.
#65
Posté 02 septembre 2010 - 02:12
Modifié par The Hardest Thing In The World, 02 septembre 2010 - 02:12 .
#66
Posté 02 septembre 2010 - 02:36
The Hardest Thing In The World wrote...
I think the coif just needs some work on re-designing. Like the chainmails in DA:O.
Just the coif? I take it you approve of the rest of the re-design then?
I take issue with the new face, I didn't find it generic, but I suppose I don't know my generic fantasy stuff as well. The rest of their look to me is a secondary concern to how their face went from melted face men to grinning skull men.
I dunno, they don't look as intimidating in DA 2.
#67
Posté 02 septembre 2010 - 02:38
#68
Posté 02 septembre 2010 - 02:40
svendigo wrote...
How are darkspawn plate armors in DA:O any better? They look terribly generic and cut-and-paste compared to this one.
Sometimes generic looking armors are better.
#69
Posté 02 septembre 2010 - 02:43
But my point was, the face, that's what people tend to look at first. And I repeat that melted face man looked scarier, more repulsive than grinning skull man. But it's all very subjective. And not to mention pointless now because the change is locked in, but I just felt like saying it all the same.
Modifié par Kilshrek, 02 septembre 2010 - 02:43 .
#70
Posté 02 septembre 2010 - 02:47
#71
Posté 02 septembre 2010 - 03:35
Modifié par errant_knight, 02 septembre 2010 - 03:36 .
#72
Posté 02 septembre 2010 - 03:49
#73
Posté 02 septembre 2010 - 04:00
#74
Posté 02 septembre 2010 - 04:07
#75
Posté 02 septembre 2010 - 04:09




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