Hi Folks. Tried searching this with no luck.
In the OC in the caves on the north road is Dergiab's lair. There are several locked huts that I cannot open (barred from the other side).
What are they?
Have I missed something?
Thanks
Locked huts in Dergiab's lair?
Débuté par
Aathis
, sept. 01 2010 09:16
#1
Posté 01 septembre 2010 - 09:16
#2
Posté 02 septembre 2010 - 12:08
You have missed nothing. They are just fluff. Pay them no mind.
You will occasionally experience things like this in modules. Usually the designer has the foresight to trigger a text warning like "This door is locked from the other side." or some such warning to inform the player that they can pass it by (as you have just encountered). Another one... "This door can only be unlocked with a special key." if it has been set to be permanently locked. You just need to be aware if you find one of the ACTUAL special keys, that some door can be opened with it. In most cases, the key itself will be labeled with a clear description of the door that it opens.
Journey on!
You will occasionally experience things like this in modules. Usually the designer has the foresight to trigger a text warning like "This door is locked from the other side." or some such warning to inform the player that they can pass it by (as you have just encountered). Another one... "This door can only be unlocked with a special key." if it has been set to be permanently locked. You just need to be aware if you find one of the ACTUAL special keys, that some door can be opened with it. In most cases, the key itself will be labeled with a clear description of the door that it opens.
Journey on!
Modifié par HipMaestro, 02 septembre 2010 - 12:12 .
#3
Posté 18 septembre 2010 - 08:16
HipMaestro is correct. It's the same thing as with the locked sanctuary in Port Llast
#4
Posté 18 septembre 2010 - 08:36
thank you both
#5
Posté 13 janvier 2011 - 11:33
Those doors are simply the quarters where all those monsters come from





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