Evil
#26
Posté 02 septembre 2010 - 01:52
In Bioware games it can be a bit more nuanced thankfully. Though in some cases it just means the character is ruthless but still "Heroic", saving the day anyway
#27
Posté 02 septembre 2010 - 01:52
Chippetg wrote...
Nope. Being greedy and loving profits doesn't mean evil. It just means you're a ****.
How about killng the elves during the Landsmeet? Or killing all the Dalish?
Damn, Bioware hates elves...
Landsmeet Elves is once again the end-justifies-the-means, you become stronger and more powerful in order to help stop the Blight. What would a handful of elves change if the Warden dies?
- - -
Dalish is hard to explain but I don't want to write a long speech only because people agree / disagree with it anyways.
#28
Posté 02 septembre 2010 - 01:53
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
#29
Posté 02 septembre 2010 - 01:54
Collider wrote...
Has any Bioware game done evil right? I hear criticisms that evil hasn't been done right or is often not done right. That the PC comes off as the idiotic mustache twirling villain rather than true evil or intelligent evil. What do you think about that?
How should DA2 do evil? Should Hawke even be allowed?
Thought they did a great job with Howe
#30
Posté 02 septembre 2010 - 01:54
Chippetg wrote...
Nope. Being greedy and loving profits doesn't mean evil. It just means you're a ****.Dr. wonderful wrote...
Collider wrote...
Kind of. Certain options in DA:O seemed pretty...out there. Like killing the wounded soldier in the Korcari Wilds. Obviously evil is subjective, but I can't think of a good reason for killing that soldier besides being a psychopath.Dragon age? Hero and Anti-Hero.
End his pain.
The one real evil act? Taking the money in City elf.
How about killng the elves during the Landsmeet? Or killing all the Dalish?
Damn, Bioware hates elves...
Hey, Elves are High and mighty in other fiction, here? They second class citizens. Dalish? Man they SUCK.
#31
Posté 02 septembre 2010 - 01:55
Dave of Canada wrote...
I don't see how you handled Connor is good or evil. Way too subjective.
Letting the demon possess him is pretty bad.
Hmmm? You must be thinking of the girl with the "cat", not Connor.
#32
Guest_MariSkep_*
Posté 02 septembre 2010 - 01:55
Guest_MariSkep_*
Dave of Canada wrote...
Agamo45 wrote...
Murdering Genitivi for no reason.eucatastrophe wrote...
I can't think of any decision in DA:O that was outright evil other than the stupid Connor ones.
Not evil, you're keeping the ashes from being exploited by the Chantry.
You're murdering an innocent scholar looking to share his findings and validate much of his largely heretical work in the eyes of the Chantry.
Killing someone to keep a company from building a souvenier stand seems pretty disproportionate.
#33
Posté 02 septembre 2010 - 01:57
ErichHartmann wrote...
Dave of Canada wrote...
I don't see how you handled Connor is good or evil. Way too subjective.
Letting the demon possess him is pretty bad.
Hmmm? You must be thinking of the girl with the "cat", not Connor.
If you're a mage, you can go into the Fade and make a deal with the Desire Demon for her to possess him at a later date.
#34
Posté 02 septembre 2010 - 01:57
C9316 wrote...
What about condeming redcliffe by not helping them at all?Dr. wonderful wrote...
Collider wrote...
Kind of. Certain options in DA:O seemed pretty...out there. Like killing the wounded soldier in the Korcari Wilds. Obviously evil is subjective, but I can't think of a good reason for killing that soldier besides being a psychopath.Dragon age? Hero and Anti-Hero.
End his pain.
The one real evil act? Taking the money in City elf.
You actually REALLY don't have to help them, I do it anyway because the rewards outmatch the cause.
See? That would make me make...evil.
#35
Posté 02 septembre 2010 - 01:58
wwwwowwww wrote...
Collider wrote...
Has any Bioware game done evil right? I hear criticisms that evil hasn't been done right or is often not done right. That the PC comes off as the idiotic mustache twirling villain rather than true evil or intelligent evil. What do you think about that?
How should DA2 do evil? Should Hawke even be allowed?
Thought they did a great job with Howe
Something was wrong with the ENTIRE family save for Nate and his sister.
#36
Posté 02 septembre 2010 - 01:58
MariSkep wrote...
You're murdering an innocent scholar looking to share his findings and validate much of his largely heretical work in the eyes of the Chantry.
But the Chantry will exploit it, the ashes in the Urn don't replenish themselves and eventually enough pilgrims will take all of them and the Urn won't be sacred anymore. Genetivi's research will make the ashes essentially fade away.
#37
Posté 02 septembre 2010 - 02:00
KnightofPhoenix wrote...
Captain Hex wrote...
Wouldn't that depend on your definition of evil?
No, as the definition is clear and universally accepted by every single philosopher, scholar and man in existence.
I mean seriously, read a book. / sarcasm
Sigh, I for one hope that DA2 is mature enough to disregard such an empty label that only exists in people's heads.
It's good to see someone so outspoken not burnt at stake by angry mobs.
It's a shame DA didn't give me the option to just steal the urn of sacred ashes. I could make a lot of lyrium potions with that.
Modifié par Merlin Dawnweaver, 02 septembre 2010 - 02:01 .
#38
Posté 02 septembre 2010 - 02:01
Dave of Canada wrote...
MariSkep wrote...
You're murdering an innocent scholar looking to share his findings and validate much of his largely heretical work in the eyes of the Chantry.
But the Chantry will exploit it, the ashes in the Urn don't replenish themselves and eventually enough pilgrims will take all of them and the Urn won't be sacred anymore. Genetivi's research will make the ashes essentially fade away.
Its still murder. All you are doing is trying to justify it. Most murderers can also justify their actions.
#39
Posté 02 septembre 2010 - 02:01
Maconbar wrote...
There are several evil acts that you can do within DA:O.
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
Didn't Alistair side with the werewolves in Darkspwan Chronicles? That would make him a manipultive bastard if he did an evil deed.
#40
Posté 02 septembre 2010 - 02:01
Maconbar wrote...
Its still murder. All you are doing is trying to justify it. Most murderers can also justify their actions.
Even as a good guy, you murder a lot of people. Why does this murder instantly make my character a murderer and evil?
#41
Posté 02 septembre 2010 - 02:03
Dave of Canada wrote...
Maconbar wrote...
Its still murder. All you are doing is trying to justify it. Most murderers can also justify their actions.
Even as a good guy, you murder a lot of people. Why does this murder instantly make my character a murderer and evil?
Conflict of definition such as these is precisely what make good and evil models that exist only in our heads.
#42
Guest_MariSkep_*
Posté 02 septembre 2010 - 02:04
Guest_MariSkep_*
Dave of Canada wrote...
MariSkep wrote...
You're murdering an innocent scholar looking to share his findings and validate much of his largely heretical work in the eyes of the Chantry.
But the Chantry will exploit it, the ashes in the Urn don't replenish themselves and eventually enough pilgrims will take all of them and the Urn won't be sacred anymore. Genetivi's research will make the ashes essentially fade away.
Meaning what exactly? They will be studied and hopefully the mechanism they work thru will be learned. Andraste's legacy will be gving mankind a cure to almost all ailments. That beats a mountain temple any day.
Besides even if they don't and the place becomes Notre Dame. Who cares? Is it worth a man's life?
#43
Guest_MariSkep_*
Posté 02 septembre 2010 - 02:06
Guest_MariSkep_*
Dave of Canada wrote...
Maconbar wrote...
Its still murder. All you are doing is trying to justify it. Most murderers can also justify their actions.
Even as a good guy, you murder a lot of people. Why does this murder instantly make my character a murderer and evil?
There's a great deal of duress behind the killings you do perform. It's very much be killed or kill.
#44
Posté 02 septembre 2010 - 02:06
Nobody want talk help.
Modifié par Rubbish Hero, 02 septembre 2010 - 02:06 .
#45
Posté 02 septembre 2010 - 02:06
Alistair in the Darkspawn Chronicles seems pretty out of character.Siradix wrote...
Maconbar wrote...
There are several evil acts that you can do within DA:O.
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
Didn't Alistair side with the werewolves in Darkspwan Chronicles? That would make him a manipultive bastard if he did an evil deed.
#46
Guest_MariSkep_*
Posté 02 septembre 2010 - 02:08
Guest_MariSkep_*
Collider wrote...
Alistair in the Darkspawn Chronicles seems pretty out of character.Siradix wrote...
Maconbar wrote...
There are several evil acts that you can do within DA:O.
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
Didn't Alistair side with the werewolves in Darkspwan Chronicles? That would make him a manipultive bastard if he did an evil deed.
No he isn't. He does exactly what he argued you should do in most cases.
#47
Posté 02 septembre 2010 - 02:09
MariSkep wrote...
Meaning what exactly? They will be studied and hopefully the mechanism they work thru will be learned. Andraste's legacy will be gving mankind a cure to almost all ailments. That beats a mountain temple any day.
They are ashes that are considered blessed "by the Maker himself", they can't be recreated.
Besides even if they don't and the place becomes Notre Dame. Who cares? Is it worth a man's life?
A single man for the protection of a holy relic?
#48
Posté 02 septembre 2010 - 02:09
Are you sure? I doubt remember Alistair saying that the werewolves should go over to the Dalish camp and kill everyone.MariSkep wrote...
Collider wrote...
Alistair in the Darkspawn Chronicles seems pretty out of character.Siradix wrote...
Maconbar wrote...
There are several evil acts that you can do within DA:O.
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
Didn't Alistair side with the werewolves in Darkspwan Chronicles? That would make him a manipultive bastard if he did an evil deed.
No he isn't. He does exactly what he argued you should do in most cases.
#49
Posté 02 septembre 2010 - 02:10
Collider wrote...
Alistair in the Darkspawn Chronicles seems pretty out of character.Siradix wrote...
Maconbar wrote...
There are several evil acts that you can do within DA:O.
1. You can let the Kitty possess the girl in Stone Prisoner.
2. You can let the demon in the fade return to possess Connor.
3. You can leave the werewolves as they are.
Didn't Alistair side with the werewolves in Darkspwan Chronicles? That would make him a manipultive bastard if he did an evil deed.
How so? I only heard him grunt and moan. Or are you refering to the companions that he kept around him?
#50
Posté 02 septembre 2010 - 02:10
Collider wrote...
Has any Bioware game done evil right? I hear criticisms that evil hasn't been done right or is often not done right. That the PC comes off as the idiotic mustache twirling villain rather than true evil or intelligent evil. What do you think about that?
How should DA2 do evil? Should Hawke even be allowed?
This is a big debate with many people.
For me, evil is like the old DnD games with Lawful Evil etc. ME had some interesting moments where you can strongarm a person to get information or maybe kill a person with the renegade interrupts, but I more laughed at them that really feeling that I am evil. More like a joke.





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