Evil
#76
Posté 02 septembre 2010 - 02:41
#77
Posté 02 septembre 2010 - 02:42
That's one of the things I really wanted to do in DAO. Be good-ish, but do some really terrible things. Slaughtering elves and such doesn't count. I always viewed that as idiotic things to do, not evil.Khraum wrote...
I'd be interesting if Hawke was a tragic villain/hero, someone who was inherently good but made by his circumstance to turn evil or do evil things.
I really, wanted to torture Howe in cold blood. Slowly. Very slowly. You know, do some terrible, terrible things to people that had 'em coming.
#78
Posté 02 septembre 2010 - 02:42
Khraum wrote...
I'd be interesting if Hawke was a tragic villain/hero, someone who was inherently good but made by his circumstance to turn evil or do evil things.
Tragic hero?
#79
Posté 02 septembre 2010 - 02:43
I thought the Darkspawn dude WAS our warden.eucatastrophe wrote...
As an aside: I wish we could have fought *our* Warden in Darkspawn chronicles :c
#80
Posté 02 septembre 2010 - 02:43
DrunkDeadman wrote...
I really, wanted to torture Howe in cold blood. Slowly. Very slowly. You know, do some terrible, terrible things to people that had 'em coming.
I think everybody wanted to do that.
#81
Posté 02 septembre 2010 - 02:45
Dave of Canada wrote...
DrunkDeadman wrote...
I really, wanted to torture Howe in cold blood. Slowly. Very slowly. You know, do some terrible, terrible things to people that had 'em coming.
I think everybody wanted to do that.
Na, he's a waste of a perfectly good test subject for say ... the walking bomb spell.
#82
Posté 02 septembre 2010 - 02:45
Dr. wonderful wrote...
I thought the Darkspawn dude WAS our warden.eucatastrophe wrote...
As an aside: I wish we could have fought *our* Warden in Darkspawn chronicles :c
From my understanding, we were just a random Darkspawn general.
#83
Posté 02 septembre 2010 - 02:46
Merlin Dawnweaver wrote...
Dave of Canada wrote...
DrunkDeadman wrote...
I really, wanted to torture Howe in cold blood. Slowly. Very slowly. You know, do some terrible, terrible things to people that had 'em coming.
I think everybody wanted to do that.
Na, he's a waste of a perfectly good test subject for say ... the walking bomb spell.
I did do it...but the damn Cutscene
#84
Posté 02 septembre 2010 - 02:47
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.DrunkDeadman wrote...
That's one of the things I really wanted to do in DAO. Be good-ish, but do some really terrible things. Slaughtering elves and such doesn't count. I always viewed that as idiotic things to do, not evil.Khraum wrote...
I'd be interesting if Hawke was a tragic villain/hero, someone who was inherently good but made by his circumstance to turn evil or do evil things.
I really, wanted to torture Howe in cold blood. Slowly. Very slowly. You know, do some terrible, terrible things to people that had 'em coming.
#85
Posté 02 septembre 2010 - 02:48
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
#86
Posté 02 septembre 2010 - 02:49
eucatastrophe wrote...
Dr. wonderful wrote...
I thought the Darkspawn dude WAS our warden.eucatastrophe wrote...
As an aside: I wish we could have fought *our* Warden in Darkspawn chronicles :c
From my understanding, we were just a random Darkspawn general.
You right, Just a random one.
Damn, That would of been epic if the HERO became a Hurlock.
#87
Posté 02 septembre 2010 - 02:50
You would deprive that choice from people who would want to make that choice?Dave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
#88
Posté 02 septembre 2010 - 02:51
It kind of make sense, You can save connor AND get the Magi for help. And the bonus point? You get VERY powerful friends in the process.Dave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
It will be hard...But the Priiiize.
#89
Posté 02 septembre 2010 - 02:52
Yep, that killed the entire potential of the Isolde/Connor scenario.Dave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
#90
Posté 02 septembre 2010 - 02:52
The save everyone with absolutely no consequences choice effectively nullifies the the save connor/isolde choice, as I explain hereRevengeofNewton wrote...
You would deprive that choice from people who would want to make that choice?Dave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
#91
Posté 02 septembre 2010 - 02:52
"A wizard did it." is the perfect way to render a dramatic situation non-issueDave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
Modifié par Merlin Dawnweaver, 02 septembre 2010 - 02:57 .
#92
Posté 02 septembre 2010 - 02:54
Dr. wonderful wrote...
eucatastrophe wrote...
Dr. wonderful wrote...
I thought the Darkspawn dude WAS our warden.eucatastrophe wrote...
As an aside: I wish we could have fought *our* Warden in Darkspawn chronicles :c
From my understanding, we were just a random Darkspawn general.
You right, Just a random one.
Damn, That would of been epic if the HERO became a Hurlock.
Yup LOL
All broodmother-ified and everything!
#93
Posté 02 septembre 2010 - 02:56
Modifié par DrunkDeadman, 02 septembre 2010 - 02:56 .
#94
Posté 02 septembre 2010 - 02:56
Had they not given you that choice, and the magi council was still intact, then it would make no sense to not have that choice. It'd be the height of stupidity for the game designers to take away that choice simply for the sake of creating a tough situation.Collider wrote...
The save everyone with absolutely no consequences choice effectively nullifies the the save connor/isolde choice, as I explain hereRevengeofNewton wrote...
You would deprive that choice from people who would want to make that choice?Dave of Canada wrote...
Collider wrote...
I thought killing Connor or Isolde was kind of like that - good people doing "bad" things. At least, you get to tell Alistair afterwards that you did the best you could.
I'm really, really saddened they did the whole "Don't worry, the mages can save the day!" choice.
You all talk of realism, it'd be EXTREMELY UNREALISTIC to have a false dichotomy of "save connor or save isolde." Real life situations are never just two options. For those who use their brain, they can sometimes find a good solution.
#95
Posté 02 septembre 2010 - 02:56
RevengeofNewton wrote...
You would deprive that choice from people who would want to make that choice?
What do you mean?
#96
Posté 02 septembre 2010 - 02:58
RevengeofNewton wrote...
Had they not given you that choice, and the magi council was still intact, then it would make no sense to not have that choice. It'd be the height of stupidity for the game designers to take away that choice simply for the sake of creating a tough situation.
You all talk of realism, it'd be EXTREMELY UNREALISTIC to have a false dichotomy of "save connor or save isolde." Real life situations are never just two options. For those who use their brain, they can sometimes find a good solution.
Oh, but it's told to you many times that the demon might reappear and god knows what would happen. You're leaving on a trip that'll take days. When I picked the mage choice, I expected to arrive to a destroyed Redcliffe because Connor reactivated when I was gone.
BUT NOPE, IT'S THE HAPPY CHOICE. THE DEMON TOOK 3-5 DAYS OFF.
#97
Posté 02 septembre 2010 - 02:59
#98
Posté 02 septembre 2010 - 02:59
DrunkDeadman wrote...
I seriously think DA needs more Sadistic Choices. Taking a third 'everyone wins' option all the time is getting stale.
Oh that would of been awesome.
#99
Posté 02 septembre 2010 - 02:59
Had they not given you that choice, and the magi council was still intact, then it would make no sense to not have that choice.
Um, they could easily make it impossible for the mage circle to have recovered enough to be able to help, or have the demon had a protective spell that makes mages unable to confront her in the fade :/ It's their lore, they can figure out how to adapt it to make the decision more morally ambiguous.
#100
Posté 02 septembre 2010 - 03:00
You clearly don't think bioware should have given that option.Dave of Canada wrote...
RevengeofNewton wrote...
You would deprive that choice from people who would want to make that choice?
What do you mean?





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