If that's what it seems like I'm implying then I apoligise, I just assumed that certain things were obvious and went without saying. I will try and make this post a clear as possible.
I accept some resonable explainations offered to why Bioware would choose
not to implement a choice of playing an Elf or a Dwarf like -
* Lore defined social attitudes towards specific races might prohibit the CoK being an Elf or Dwarf.
* It might be essential to the continuation of the story in DA 2 and even have a purpose beyond DA 2 that Hawke be human.
* The game would be drastically increased to a size requiring an undesirable amount of space.
* It's too far along in the production process to make last minute changes
Even so these don't touch on the technical difficulty involved, I take exception to and reject claims like
"It's too hard" because when I ask why? they respond
'It just is!', that's not an answer that's just an uninformed statement.
In my opinion if the resonable answers to why they
don't add the choice to play as a Elf or Dwarf (like the ones listed above) aren't the real reason, then it wouldn't be hard or technically out of Bioware's grasp (as some have incorrectly suggested) to add it.
Most of the work and raw information already exist, Engine, Toolset, Models, Animations, Script, Voices, Textures etc.
The work they probably would have to do is as follows -
* Starting location - Initially I though they might have to create locations for the Elf or Dwarf Hawke to start from instead of Lothering but then I realised that in DO:A refugees from all over Ferelden fled to Lothering so not a problem.
* Characters - Obviously they would have to redesign the pre-existing default Hawke and family to be Elfen or Dwarfen.
* Script - The would have to go into the script and where ever it references Hawkes race as a human they would have to add corrisponding script to either Elf or Dwarf, also change sayings like greetings and whatnot that are applicable to Elfs or Dwarfs and maybe NPCs responses and attitudes towards them.
* Voice acting - As with script they would have to get the VAs to come in and re-record any lines referencing Hawke as Human. They could keep the voice track as it is for each race but they could also take the tracks into a studio software and alter the pitch and pace to make it sound different.
So thats all I can think of at the moment, if you can think of others then please add to it but don't tell me it's technically beyond their capabilties because that's simply not true.
Modifié par Faz432, 03 septembre 2010 - 12:50 .