Aller au contenu

Photo

How do biotic damage upgrades affect force/N?


  • Veuillez vous connecter pour répondre
22 réponses à ce sujet

#1
JaegerBane

JaegerBane
  • Members
  • 5 441 messages
I've often wondered this. I'm thinking of going Vanguard in my next playthrough and, among other things, I'm trying to figure out what effect biotic damage will have on my Shockwave and Slam powers.

Is force affected at all? If so, any ideas how?

If not, do Biotic damage upgrades do anything for biotic abilities that aren't Warp or Reave?

#2
PWENER

PWENER
  • Members
  • 1 774 messages
Biostic damage is not really "Biotic Damage" per say. It is actually "Power Damage", as it also effects Warp ammo or any other ammo power or any other power really.

So yes, it effects other biotic powers.

If your talking about the lab upgrades and not the passive skill, then it still effects your other biotic abilities (except warp ammo).

Modifié par PWENER, 02 septembre 2010 - 06:01 .


#3
Kronner

Kronner
  • Members
  • 6 249 messages
The upgrades are added together first and then multiply your base damage with given power.
Example:
Shockwave - 500 N, you have 2 biotic damage upgrades:

(1+0.1+0.1)*500 = 600 N

someone please correct me if it is not correct

Modifié par Kronner, 02 septembre 2010 - 06:05 .


#4
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Kronner wrote...

The upgrades are added together first and then multiply your base damage with given power.
Example:
Shockwave - 500 N, you have 2 biotic damage upgrades:

(1+0.1+0.1)*500 = 600 N

someone please correct me if it is not correct


I was thinking that was the case, but I realised that i hadn't heard anything about it from official sources.

I'm hoping it's true. Just imagine with Heavy Charge is like with +60% increase in force... yikes... :D

#5
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

PWENER wrote...
If your talking about the lab upgrades and not the passive skill, then it still effects your other biotic abilities (except warp ammo).


Yeah, my question is _how_ does it affect them. Is it just the damage that casting the power does on an opponent, or does it affect the force?

My point is that many of the physics-orientated Biotic powers don't do damage in points (at least, not according to their description) - they do most of their damage in the amount of force they inflict (Slam being the best example of this).

#6
Kronner

Kronner
  • Members
  • 6 249 messages

JaegerBane wrote...

Kronner wrote...

The upgrades are added together first and then multiply your base damage with given power.
Example:
Shockwave - 500 N, you have 2 biotic damage upgrades:

(1+0.1+0.1)*500 = 600 N

someone please correct me if it is not correct


I was thinking that was the case, but I realised that i hadn't heard anything about it from official sources.

I'm hoping it's true. Just imagine with Heavy Charge is like with +60% increase in force... yikes... :D


Charge does very little damage anyways, and who knows if biotic damage upgrades actually affect Charge, because the -20% biotic cooldown upgrade does not.

#7
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Kronner wrote...
Charge does very little damage anyways, and who knows if biotic damage upgrades actually affect Charge, because the -20% biotic cooldown upgrade does not.


Yeah, that's what I'm trying to figure out. I've heard rumours that Charge nullifies the target's mass and hence heavy targets fly a bit further than the force exerted by the power would otherwise suggest. I couldn't tell, 1000N is a pretty large amount of force as it is. The damage isn't that great, but I kinda like watching enemies fly into the great back yonder.

#8
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages

JaegerBane wrote...

I've often wondered this. I'm thinking of going Vanguard in my next playthrough and, among other things, I'm trying to figure out what effect biotic damage will have on my Shockwave and Slam powers.

Is force affected at all? If so, any ideas how?

If not, do Biotic damage upgrades do anything for biotic abilities that aren't Warp or Reave?


Interesting question, I think Kronner might be right but I'm not sure. It seems reasonable to suggest force will increase just like direct damage; and I must say that lvl 1 Throw is quite powerful late game (after 5 or 6 biotic upgrades) more powerful than early on (pre Horizon with no or just 1 upgrade). This leads to another question; if (detonation) force is increased, how about the radius (AoE)? Is Pull/Throw Field radius larger, fully upgraded?

#9
Kronner

Kronner
  • Members
  • 6 249 messages

Bozorgmehr wrote...

JaegerBane wrote...

I've often wondered this. I'm thinking of going Vanguard in my next playthrough and, among other things, I'm trying to figure out what effect biotic damage will have on my Shockwave and Slam powers.

Is force affected at all? If so, any ideas how?

If not, do Biotic damage upgrades do anything for biotic abilities that aren't Warp or Reave?


Interesting question, I think Kronner might be right but I'm not sure. It seems reasonable to suggest force will increase just like direct damage; and I must say that lvl 1 Throw is quite powerful late game (after 5 or 6 biotic upgrades) more powerful than early on (pre Horizon with no or just 1 upgrade). This leads to another question; if (detonation) force is increased, how about the radius (AoE)? Is Pull/Throw Field radius larger, fully upgraded?


I doubt that, because tech powers have the same radius from start (well it seems that way anyway).

Modifié par Kronner, 02 septembre 2010 - 07:25 .


#10
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Bozorgmehr wrote...
Interesting question, I think Kronner might be right but I'm not sure. It seems reasonable to suggest force will increase just like direct damage; and I must say that lvl 1 Throw is quite powerful late game (after 5 or 6 biotic upgrades) more powerful than early on (pre Horizon with no or just 1 upgrade). This leads to another question; if (detonation) force is increased, how about the radius (AoE)? Is Pull/Throw Field radius larger, fully upgraded?


It's interesting to note that lvl1 Throw does my damage later on than it does at the start after upgrades.

I'm with Kronner on the issue of radius, though - there's no indication from the Upgrades that they affect AoE. It makes sense Force would be affected as many biotic powers use Force to determine how much they do via physics impacts, but I'm not sure how AoE would be affected by a damage increase.

What confused me was the discussion brought up by one of the Bioware guys when he mentioned how Warp Explosions work. He mentioned that a warp explosion inflicted the damage of a Warp attack on everyone in the radius, while everyone who wasn't directly hit gets hurled outwards by the attack's detonation force and take further damage via the physics engine. That implies that damage and force are two seperate calls for the mechanics of the power.

'Course, the two variables may be affected by the same call.

#11
OniGanon

OniGanon
  • Members
  • 4 829 messages
As I understood it, everyone in the radius of the Warp explosion is basically hit with Warp and a low powered Throw at the same time.

#12
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages
Did some testing but I don't think radius is affected by upgrades. Throw force definitely is (think the same goes for warp bombs, but it's very hard to notice the difference)

JaegerBane wrote...

What confused me was the discussion brought up by one of the Bioware guys when he mentioned how Warp Explosions work. He mentioned that a warp explosion inflicted the damage of a Warp attack on everyone in the radius, while everyone who wasn't directly hit gets hurled outwards by the attack's detonation force and take further damage via the physics engine. That implies that damage and force are two seperate calls for the mechanics of the power.

'Course, the two variables may be affected by the same call.


I think both variables are one; Warp detonations damage all enemies within range and hit them with detonation force at the same time. Enemies out of the AoE are unaffected. I think OniGanon is right about warpbombs (Warp plus Throw effect).

#13
JaegerBane

JaegerBane
  • Members
  • 5 441 messages

Bozorgmehr wrote...

Did some testing but I don't think radius is affected by upgrades. Throw force definitely is (think the same goes for warp bombs, but it's very hard to notice the difference)


Good stuff, Bozorg. I'm coming to the end of my Starcraft 2 playthrough - just in time for release of LotSB and my new ME2 playthrough. I'll be seeking out those later biotic upgrades post haste thanks to this (and also yet another reason to go Nemesis)

#14
Archereon

Archereon
  • Members
  • 2 354 messages

JaegerBane wrote...

Kronner wrote...
Charge does very little damage anyways, and who knows if biotic damage upgrades actually affect Charge, because the -20% biotic cooldown upgrade does not.


Yeah, that's what I'm trying to figure out. I've heard rumours that Charge nullifies the target's mass and hence heavy targets fly a bit further than the force exerted by the power would otherwise suggest. I couldn't tell, 1000N is a pretty large amount of force as it is. The damage isn't that great, but I kinda like watching enemies fly into the great back yonder.




1000 Newtons is roughly the amount of force gravity exerts on a person of a mass 100 kilograms.

#15
OniGanon

OniGanon
  • Members
  • 4 829 messages
So it's the force of a fat man falling on you from the sky? Nice...

#16
Mr_Raider

Mr_Raider
  • Members
  • 593 messages

OniGanon wrote...

So it's the force of a fat man falling on you from the sky? Nice...


Yup. Basic throw will stagger a heavy mech.

#17
Tapsine

Tapsine
  • Members
  • 4 messages

OniGanon wrote...

So it's the force of a fat man on you. Nice...

necro fixed

What upgrades work with bionic charge anyway?

Modifié par Tapsine, 12 janvier 2011 - 02:25 .


#18
AntiChri5

AntiChri5
  • Members
  • 7 965 messages
Biotic.

#19
Siegdrifa

Siegdrifa
  • Members
  • 1 884 messages

AntiChri5 wrote...

Biotic.


Head shot.

#20
mcsupersport

mcsupersport
  • Members
  • 2 912 messages

Tapsine wrote...

OniGanon wrote...

So it's the force of a fat man on you. Nice...

necro fixed

What upgrades work with bionic charge anyway?

IT is my understanding that only class skill effects charge.

#21
Siegdrifa

Siegdrifa
  • Members
  • 1 884 messages

mcsupersport wrote...

IT is my understanding that only class skill effects charge.



I think it is affected the same way as throw and other biotic unsing impact weight to deal damage, however the gain won't be as much as warp or other direct dealing damage.

Or may be all biotic (throw / shockwave / charge) are not affected by the biotic upgrade? it would be strange though.

#22
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages

Siegdrifa wrote...

mcsupersport wrote...

IT is my understanding that only class skill effects charge.



I think it is affected the same way as throw and other biotic unsing impact weight to deal damage, however the gain won't be as much as warp or other direct dealing damage.

Or may be all biotic (throw / shockwave / charge) are not affected by the biotic upgrade? it would be strange though.


All biotic powers will get more powerful with biotic upgrades. I don't know how it affects Charge (Cooldown Reduction Research Upgrade has no effect), but it does improve powers like Throw. Try using Rank 1 Throw without upgrades, and with 4-6 upgrades, makes quite a difference IMHO.

Will be difficult to test this with Charge, but it does work like Throw on unprotected enemies so you should be able to notice some diffence.

#23
Tapsine

Tapsine
  • Members
  • 4 messages
does throw rank 4 do more damage to shield/armor than throw rank 1? and does throw do more shield/armor damage than pull of same rank? They both seem to stagger equally well.