so i beat the game and awakening with a dagger wielding rogue (which i loved) and decided to do another play through as an rogue archer but i seem to be having a tough time!
i dont know if it's the fact im away from the action but my melee characters are dying frequently...also as an archer i seem to be doing poor damage
so far i am putting all my points in dexterity and i picked up the ranger specialization and am currently using long bows. I am lvl 8 currently so any help concerning builds, attribute point distribution would be greatly appreciated!
playing as an archer
Débuté par
jasiones
, sept. 02 2010 06:04
#1
Posté 02 septembre 2010 - 06:04
#2
Posté 02 septembre 2010 - 06:36
Arrows and daggers gain dmg bonuses from DEX, and STR or Cunning if you have the Lethality talent
I prefer to use STR of 38 to wear the best heavy armor, carry shields if I wish, and boost both ranged and melee dmg. I take Cunning to 30 to open all locks and traps with Deft Hands (4), and like to have a Will of at least 20; prefer 30 for running Active talents.
Many here leave STR at 20-24, take Lethality, get DEX to Archer needed min (ie; 32?), and use Cunning as their high score. Others prefer to go mostly DEX for the defense, but as you notice, it is lower on dmg.
The Duelist spec is good, as the Attack and Defense bonsuses work for ranged or melee weapons.
I prefer to use STR of 38 to wear the best heavy armor, carry shields if I wish, and boost both ranged and melee dmg. I take Cunning to 30 to open all locks and traps with Deft Hands (4), and like to have a Will of at least 20; prefer 30 for running Active talents.
Many here leave STR at 20-24, take Lethality, get DEX to Archer needed min (ie; 32?), and use Cunning as their high score. Others prefer to go mostly DEX for the defense, but as you notice, it is lower on dmg.
The Duelist spec is good, as the Attack and Defense bonsuses work for ranged or melee weapons.
Modifié par Elhanan, 02 septembre 2010 - 06:39 .
#3
Posté 02 septembre 2010 - 07:02
The most common methods (that I would recommend) are:
1. 30 cunning, max dex.
2. Enough dex for archery talents, max cunning.
Both take just enough strength to wear tier 7 light armor. Might put a few points in will since you will most likely be using two sustained talents and spamming archer abilities.
Bard, ranger and duelist are all good for archers. I would prefer the first two myself. Assassin is good for melee but it's not that great for archers considering bows can't backstab.
The best archer skill is IMO Scattershot. Insanely good CC but a little slow to fire.
Sadly, however, archers just don't have the best DPS in Origins. In Awakening they have some of (if not THE) highest DPS.
1. 30 cunning, max dex.
2. Enough dex for archery talents, max cunning.
Both take just enough strength to wear tier 7 light armor. Might put a few points in will since you will most likely be using two sustained talents and spamming archer abilities.
Bard, ranger and duelist are all good for archers. I would prefer the first two myself. Assassin is good for melee but it's not that great for archers considering bows can't backstab.
The best archer skill is IMO Scattershot. Insanely good CC but a little slow to fire.
Sadly, however, archers just don't have the best DPS in Origins. In Awakening they have some of (if not THE) highest DPS.
#4
Posté 02 septembre 2010 - 09:15
I guess a rapid aim bow and aim are suppose to be good. I haven't tried it though. Aim buy it self is so slow and terrible that I avoided it, to be frank.
#5
Posté 02 septembre 2010 - 09:20
Aim + Repeater Gloves(from RtO) + Farsong + Crit/Dmg gear = Best you can do in Origins.
Rapid Aim + Rapid Aim items do not stack
Rapid Aim items + Rapid Aim items DO stack.
The Repeater Gloves give you a -3.0s if I remember right, which completely negates Aim's penalty.
Rapid Aim + Rapid Aim items do not stack
Rapid Aim items + Rapid Aim items DO stack.
The Repeater Gloves give you a -3.0s if I remember right, which completely negates Aim's penalty.
Modifié par Raze48, 02 septembre 2010 - 09:22 .
#6
Posté 03 septembre 2010 - 12:52
General;
I think the real issue is that you are not playing as a range group i.e. don't send in the melee (they will just die) but instead work on using CC (Mage and Shale) to slow or stop the adds whilst your range... main (pc), mage, rogue and Shale concentrate fire on one at a time.
For damage;
At level 8 you should only be using a shortbow...
Have a mage put up "Death Hex" or put Shale into rock master...
You need "Melee Archer" always and "Master Archer" if you want to put on armour (Hard not Massive).
25-30 STR will help your damage bottom line and won't affect your servivablity unless you want to pump CUNN past 30.
I think the real issue is that you are not playing as a range group i.e. don't send in the melee (they will just die) but instead work on using CC (Mage and Shale) to slow or stop the adds whilst your range... main (pc), mage, rogue and Shale concentrate fire on one at a time.
For damage;
At level 8 you should only be using a shortbow...
Have a mage put up "Death Hex" or put Shale into rock master...
You need "Melee Archer" always and "Master Archer" if you want to put on armour (Hard not Massive).
25-30 STR will help your damage bottom line and won't affect your servivablity unless you want to pump CUNN past 30.
Modifié par ussnorway, 03 septembre 2010 - 01:05 .
#7
Posté 03 septembre 2010 - 06:30
Why? According to the wiki longbows and shortbows are both 50/50 str/dex and there is little or no difference in the fire rate, and longbows have better range and armor penetration.ussnorway wrote...
For damage;
At level 8 you should only be using a shortbow...
#8
Posté 03 septembre 2010 - 06:37
DWSmiley wrote...
Why? According to the wiki longbows and shortbows are both 50/50 str/dex and there is little or no difference in the fire rate, and longbows have better range and armor penetration.ussnorway wrote...
For damage;
At level 8 you should only be using a shortbow...
I think it's a hit-rate issue. When starting my archer, I had enormous difficulty hitting targets with longbows, but somehow with shortbows I noticed that I was hitting more. I'm not even sure why, as my assumption is that they both have the same base attack values, but perhaps it's just because I was firing faster. The fire rate is actually noticeable at lower levels.
#9
Posté 03 septembre 2010 - 06:48
It shouldn't be. All bows have a base attack rate of 1.6s + weapon aim speed + 1.5s if using Aim (+ armor penalty, if any).ezrafetch wrote...
[The fire rate is actually noticeable at lower levels.
A shortbow's aim speed is 0.2s and a longbow's is 0.3s. Aim speed can be reduced or eliminated by rapid aim, rapid shot or rock mastery but the base 1.6s always applies.
#10
Posté 03 septembre 2010 - 10:47
Ezrafetch is correct... the speed does effect your damage (and .1 is noticeable) but it is also the range issue i.e. at the lower levels you tend to attack/ fight at a closer range where shortbows have the edge.
#11
Posté 03 septembre 2010 - 11:49
What edge?
#12
Posté 04 septembre 2010 - 12:03
Where shortbows have more power and don't miss so much.
#13
Posté 04 septembre 2010 - 12:16
I started a game as a rogue archer and quit because it felt so gimped compared to the dual wield. Is the shortbow confimed to be better at low levels? I think I was at level 8 or 9 using a longbow and kept missing with Arrow of Slaying. It was very annoying considering the long recharge penalty. If Leliana is used for traps and chests is there any benefit to having Cunning higher than 22?
#14
Posté 04 septembre 2010 - 02:05
DWSmiley wrote...
What edge?
Hmm...
Lvl 8 Dalish Rogue w/....
Tier 3 Short Bow
ATT: 88
Damage / Shot: 20.7
DPS: 11.51 (12.17 w/ 'Dalish' version)
Armor Pen: 6
Range: 22
Tier 3 Long Bow
ATT: 88
Damage / Shot: 22.2
DPS: 11.68 (12.34 w/ 'Dalish' version)
Armor Pen: 7
Range 39
** ATT ratings are the same
** Long has a slight damage advantage over Short, even accounting for speed
** Long gets another ~.55 damage to the above to account for Armor Penetration
** Long outranges Short by more than 75%
I'm not seeing much advantage for Short Bows...
#15
Posté 04 septembre 2010 - 02:12
^^ Listen to Random. He somewhat knows what he is talking about.
Not seeing any advantage for Short Bows.
#16
Posté 04 septembre 2010 - 06:27
Random70 wrote...
DWSmiley wrote...
What edge?
Hmm...
Lvl 8 Dalish Rogue w/....
Tier 3 Short Bow
ATT: 88
Damage / Shot: 20.7
DPS: 11.51 (12.17 w/ 'Dalish' version)
Armor Pen: 6
Range: 22
Tier 3 Long Bow
ATT: 88
Damage / Shot: 22.2
DPS: 11.68 (12.34 w/ 'Dalish' version)
Armor Pen: 7
Range 39
** ATT ratings are the same
** Long has a slight damage advantage over Short, even accounting for speed
** Long gets another ~.55 damage to the above to account for Armor Penetration
** Long outranges Short by more than 75%
I'm not seeing much advantage for Short Bows...
If you have 100% hit rating then yes longbows are bettter...
All bows have an effective range and you are penalised for going outside it...
long range is a minus, short range is a minus (see melee archer) and cover is also a minus i.e. blocked.
Now take say a 50% miss rate into account and redo your damage... you should find shortbows looking better because of there faster speed and effective range.
If you like using a longbow and don't mind the miss rate (i.e you have something to off set it) then more power to you.
#17
Posté 04 septembre 2010 - 11:28
Longbows should have a hit rate as good or better than shortbows because they have the same base attack rating and longer range, so the range penalties should be less. And the generic speed difference is trivial - 1.9s vs. 1.8s, i.e. about 5%. Add to that the longbow has higher base damage and armor penetration.
#18
Posté 04 septembre 2010 - 03:03
I've read using the aim active talent with a bow that has rapid shot works good. Anyone try that out? I have ignored the tree with aim in it except for melee archer. I opted for stealth so my first shot is always a critical and I can get out of trouble when needed.
#19
Posté 04 septembre 2010 - 03:48
Aim works well with Rapid Aim effects from items, and it seems to help boost damage from Accuracy, too.
Personally, I only use Rapid Shot either early in the game, or for easy one shot kills in some later large scale battles.
Personally, I only use Rapid Shot either early in the game, or for easy one shot kills in some later large scale battles.
#20
Posté 04 septembre 2010 - 04:26
You want Master Archery but Aim almost halves your fire rate, adding 1.5s. The best rapid aim on a bow only offsets 0.3s, so it's a dubious trade off in most cases. But rock mastery (Shale) or the repeater gloves (RtO) completely offset aim time - that's archer nirvana. Avoid haste or swift salves like the plague - they are bugged and actually slow the fire rate. And if you play on a console, apparently rock mastery is bugged, too.
#21
Posté 04 septembre 2010 - 05:18
Ah good I don't have to try Aim again! Just auto attack with a rapid aim bow huh? I don't have reapeater gloves!
#22
Posté 04 septembre 2010 - 06:38
yea i have 2 pieces of gear that have rapid aim and i notice when i turn on my aim ability the rate of fire is extremely fast =)
#23
Posté 04 septembre 2010 - 09:13
Hmm... sounds like I'll want to try Aim if I ever find gear with rapid aim on it.
#24
Posté 06 septembre 2010 - 04:26
I tried Aim and a rapid aim bow and as expected it was too slow, but when I got master archer things seemed to speed up quite a bit. Enough where I could switch aim on and off depending on the target. I also find that using a sword against a skeleton is better than bow and arrow.
Do maces get extra damage against skeletons?
Do maces get extra damage against skeletons?
#25
Posté 06 septembre 2010 - 06:24
I do not know if maces are better or not. However, I do know that Natural dmg does not work vs Undead or maybe Golems..





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