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How are we gonna be able to take out the reaper fleet?


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#101
mahony427

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Slashice wrote...

I think Reapers are similar to geth->they're independent but they're one, they have a database where they keep they memory, they thinking, everything. All you need is to find this and destroy/reprogram it. This could be called as the Reaper homeworld, and the only way to go there if you use the Citadell mass relay (this would fit to ME as both in ME1 and ME2 you gone through some incredibly dangerous relay). And also if you're at the reaper homeworld you can finally learn they motives, etc. And you can deside to either reprogram them to Cerberus purposes/Alliance-Citadell purposes/or just simply destroy it because it is toooo dangerous.


You are wrong. They are each a nation. Independent. Free of all weakness. They have no memory center. 

#102
lovgreno

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FuturePasTimeCE wrote...

PWENER wrote...

With tech from the Collector base.

Image IPB

Oh, you blew it up?

Ooops...

Or perhaps the tech of the base will doom everyone due to the usualy failtastic Cerberus.
Or perhaps the base contains nothing.
It's impossible to say for sure since we know basicaly nothing about the base.

#103
Slashice

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mahony427 wrote...

Slashice wrote...

I think Reapers are similar to geth->they're independent but they're one, they have a database where they keep they memory, they thinking, everything. All you need is to find this and destroy/reprogram it. This could be called as the Reaper homeworld, and the only way to go there if you use the Citadell mass relay (this would fit to ME as both in ME1 and ME2 you gone through some incredibly dangerous relay). And also if you're at the reaper homeworld you can finally learn they motives, etc. And you can deside to either reprogram them to Cerberus purposes/Alliance-Citadell purposes/or just simply destroy it because it is toooo dangerous.


You are wrong. They are each a nation. Independent. Free of all weakness. They have no memory center. 


Sovereign probably lied about they true power. And not to mention he also said they don't have a beginning... seeing that human reaper larve they deffinately have a beginning... at least they material form, but they program maybe infinitive (or at least very oooooold). But well, I still think we will need to go through the citadell relay (romance scene before reaching the citadell). Would be cool.

#104
Yakko77

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We could just use a towel or maybe draw them in or near the Citadel and blow it up taking them out with it.

#105
FsDxRAGE

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Supernova them would be fantastic

#106
Moiaussi

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FsDxRAGE wrote...

Supernova them would be fantastic


Because we all know that enemy fleets always arrive at a single point simultaneously and never ever send scouts through first or probes or establish beachheads before the main force 'lands.'

If they are that easy to defeat we probably could just talk them into quitting and/or self destructing....

#107
Stormy-B

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I think that the only thing that effectively can destroy Reapers are Reapers, so how about some überhacking on the dormant Reapers in dark space and causing a civil war between their factions? Then the galaxies combined fleets salvage the tech of those perished and use it against the surviving Reapers.

#108
Stormy-B

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Yakko77 wrote...

We could just use a towel or maybe draw them in or near the Citadel and blow it up taking them out with it.


This. A towel is the most important thing one can bring when traveling the galaxy, or hitchhiking in it.

#109
Guest_Drodjan_*

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Exploding a supernova onto the Reaper fleet would be cool, but it was be nigh impossible to pull off and I'm not even sure how destructive a super nova is. I imagine it would be a lot, but since it would travel at the speed of light, and depending on how large the star system is, as well as on where the Reaper fleet is IN that star system. The effects would most certainly not be instantaneous and because I am sure the Reapers would be able to detect such a huge explosion, they would jump to light speed right out of that place before the explosion reached them (if it could, again I don't exactly know how far a supernova would expand).



No, I don't think it could work. And considering that the Reapers have the technology to keep the Collector base from falling into one of the black holes near the galactic core, I don't think a standard black hole could get them either. The only natural force powerful enough to destroy the entire Reaper fleet is, in my opinion, the supermassive black hole that holds the galaxy together. Only it could have enough gravitational power to overcome all of the Reapers at once and pull them in to one crushing defeat. (Oh god that was a bad pun)



Of course, the problem lies in getting the Reapers to put themselves in that situation, lol. Not likely.

#110
Yakko77

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Moiaussi wrote...

FsDxRAGE wrote...

Supernova them would be fantastic


Because we all know that enemy fleets always arrive at a single point simultaneously and never ever send scouts through first or probes or establish beachheads before the main force 'lands.'

If they are that easy to defeat we probably could just talk them into quitting and/or self destructing....


Ummm, supernovas are really REALLY  BIG!!!

A  Reaper ship is what, a couple kilometers long give or take.  Last I checked, a supernova is something that can pretty much obliterate a solar system and beyond.  They emit so much energy and are so bright that for a month or two they're the brightest thing in a galaxy and during that time emit more energy than our Sun for its entire life.

Reapers are tough, the galaxy is MUCH tougher.

So if the Reaper fleet can be drawn to one system and Dark Enrgy or whatever is used to induce a supernova upon their arrival.... then it's possible to do some damage methinks.

#111
Stormy-B

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Drodjan wrote...
The only natural force powerful enough to destroy the entire Reaper fleet is, in my opinion, the supermassive black hole that holds the galaxy together. Only it could have enough gravitational power to overcome all of the Reapers at once and pull them in to one crushing defeat. (Oh god that was a bad pun)

Of course, the problem lies in getting the Reapers to put themselves in that situation, lol. Not likely.


Easy, place the Citadel in that vicinity, then start the Relay and watch as Reaper after Reaper jumps itself right inot a badly punned death :D

Edit: Okay, not easy, but you know. It's a theory.

Modifié par Stormy-B, 06 septembre 2010 - 03:32 .


#112
Yakko77

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Stormy-B wrote...

I think that the only thing that effectively can destroy Reapers are Reapers, so how about some überhacking on the dormant Reapers in dark space and causing a civil war between their factions? Then the galaxies combined fleets salvage the tech of those perished and use it against the surviving Reapers.


Differing factions of Reapers?  Well, the Geth had a math error and split so whose to say ALL  the Reapers are like minded too.

#113
Moiaussi

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Stormy-B wrote...

Drodjan wrote...
The only natural force powerful enough to destroy the entire Reaper fleet is, in my opinion, the supermassive black hole that holds the galaxy together. Only it could have enough gravitational power to overcome all of the Reapers at once and pull them in to one crushing defeat. (Oh god that was a bad pun)

Of course, the problem lies in getting the Reapers to put themselves in that situation, lol. Not likely.


Easy, place the Citadel in that vicinity, then start the Relay and watch as Reaper after Reaper jumps itself right inot a badly punned death :D


And then be overrun as the reapers come via a different citadel we didn't know about because we spent too much time and effort on a scheme involving this one. Look up the Maginot Line some time.

If the reapers could come through the citadel again, they would have already. Last time they needed a reaper to dock with it and agents on board. Why would that suddenly change?

#114
Stormy-B

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Yakko77 wrote...

Stormy-B wrote...

I think that the only thing that effectively can destroy Reapers are Reapers, so how about some überhacking on the dormant Reapers in dark space and causing a civil war between their factions? Then the galaxies combined fleets salvage the tech of those perished and use it against the surviving Reapers.


Differing factions of Reapers?  Well, the Geth had a math error and split so whose to say ALL  the Reapers are like minded too.


Yeah, I meant creating different factions via the hacking bit. And then watch them tear eachother apart. Should be a nice new years eve fireworks display :devil:

#115
Moiaussi

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mahony427 wrote...

You are wrong. They are each a nation. Independent. Free of all weakness. They have no memory center. 


If they are free of all weaknesses, then how was Sovereign defeated and how is it the reapers didn't make it through in ME1?

Rhetoric is rhetoric, and has to be taken with large grains of salt.

#116
Guest_Drodjan_*

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Moiaussi wrote...

Stormy-B wrote...

Drodjan wrote...
The only natural force powerful enough to destroy the entire Reaper fleet is, in my opinion, the supermassive black hole that holds the galaxy together. Only it could have enough gravitational power to overcome all of the Reapers at once and pull them in to one crushing defeat. (Oh god that was a bad pun)

Of course, the problem lies in getting the Reapers to put themselves in that situation, lol. Not likely.


Easy, place the Citadel in that vicinity, then start the Relay and watch as Reaper after Reaper jumps itself right inot a badly punned death :D


And then be overrun as the reapers come via a different citadel we didn't know about because we spent too much time and effort on a scheme involving this one. Look up the Maginot Line some time.

If the reapers could come through the citadel again, they would have already. Last time they needed a reaper to dock with it and agents on board. Why would that suddenly change?

I'm pretty sure that:
1) She was implying that we would turn ON the Citadel relay to allow them to come through once we moved it, and
2) She was joking. :lol:

#117
Yakko77

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New Hubble Observations of Supernova 1987A Trace Shock Wave

A recent article on supernovas.  That something in another galaxy is so massive and powerful can be seen by a telescope orbiting our planet is pretty impressive.... and humbling.  The universe is a big and dangerous place.

Modifié par Yakko77, 06 septembre 2010 - 03:44 .


#118
Stormy-B

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Drodjan wrote...

Moiaussi wrote...

Stormy-B wrote...

Drodjan wrote...
The only natural force powerful enough to destroy the entire Reaper fleet is, in my opinion, the supermassive black hole that holds the galaxy together. Only it could have enough gravitational power to overcome all of the Reapers at once and pull them in to one crushing defeat. (Oh god that was a bad pun)

Of course, the problem lies in getting the Reapers to put themselves in that situation, lol. Not likely.


Easy, place the Citadel in that vicinity, then start the Relay and watch as Reaper after Reaper jumps itself right inot a badly punned death :D


And then be overrun as the reapers come via a different citadel we didn't know about because we spent too much time and effort on a scheme involving this one. Look up the Maginot Line some time.

If the reapers could come through the citadel again, they would have already. Last time they needed a reaper to dock with it and agents on board. Why would that suddenly change?

I'm pretty sure that:
1) She was implying that we would turn ON the Citadel relay to allow them to come through once we moved it, and
2) She was joking. :lol:


1) Don't let the pic fool you, she is in fact a he ;)

2) He was in fact joking, how would the Citadel even be transported to the galactic core?

3) Another Citadel? If they had it, they would use it and not bother with the Citadel we know about. But the Maginot Line is however a very good reminder of being narrowminded about plans for war.

4) And as Drodjan wrote, I meant that we would activate the Citadel relay in the vicinity of the galactic core. But see point #2. It was a joke. I don't think it would be possible.

#119
kingoflongbenton

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id like to see the fleet wage war on the whole galaxy reduce it to meerly nothing then shepard comes in and saves whats left. ending in the citadel almost burning to the ground.

#120
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Stormy-B wrote...
1) Don't let the pic fool you, she is in fact a he ;)

Ah. :pinched: Well that's what I get for basing gender assumptions on avatars. xD Then again, to be correct I should have said "it" ... those asari, you know. :whistle:

Btw I'm glad no aliens in ME look like this: :alien:

Ok back on topic. :P

#121
kingoflongbenton

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or each mission is to help a different race and in the end unites a galaxy to have one galactic battle to beat the reapers.

#122
Stormy-B

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Drodjan wrote...

Stormy-B wrote...
1) Don't let the pic fool you, she is in fact a he ;)

Ah. :pinched: Well that's what I get for basing gender assumptions on avatars. xD Then again, to be correct I should have said "it" ... those asari, you know. :whistle:

Btw I'm glad no aliens in ME look like this: :alien:

Ok back on topic. :P


Hey, it can happen to the best! :P

And straying off topic, Salarians kinda look like :alien: At least a little.
But yes, thou art right, let's plot the destruction of the reapers instead.

#123
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I really hope we don't robbed of the epic space battle of epicness that the two ME's have been building up towards. Though tbh, I'm not sure what a fully renegade Shep will be able to pull off - killed Wrex, sold Legion, told Quarians to go to war, told Council to shove it. It looks like it'll just be RenShep and Cerberus against the Reapers. Yikes! Whereas fully Paragon Shep has all the allies one can possibly have (except for Cerberus). So I wonder what Bioware will do about that and how much it will tie in to defeating the Reapers.

#124
Yakko77

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kingoflongbenton wrote...

or each mission is to help a different race and in the end unites a galaxy to have one galactic battle to beat the reapers.


That's kind of how I  vision it too.  Instead of recruiting squad members, we rally entire races and their fleets.  Not just Council space races but the Terminus as well.  Even pirates, terrorists and merc groups got to wise enough to throw in with this fight.

#125
Stormy-B

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kingoflongbenton wrote...

or each mission is to help a different race and in the end unites a galaxy to have one galactic battle to beat the reapers.


Highly likely and a recipe for an awesome spacebattle cutscene/cinematic.