I know there are posts elsewhere addressing the question of draw distance and models remaining invisible unless you get close to them, but the suggested solutions kinda go over my head at this stage. My question is, does the same issue translate to cutscenes?
I've created a module and tested it in game to see how things look, and everything's fine apart from a line of pillars at the far end of the area, which only appear if I move at least three quarters of the way across the map. I want to use this area as the setting for a cutscene/cinematic, but obviously bits of the environment that are visible one minute and gone the next isn't a good thing.
So, do I have to knuckle down and try to wrap my head around the solutions posted elsewhere on the forums, or is everything in an area always visible from anywhere in a cutscene?
Modifié par AlanSJF, 03 septembre 2010 - 05:31 .





Retour en haut






