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#26
Anezay

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I play as a fairly defensive infiltrator, and I've never had ammo problems. My widow always seems to work out just about perfectly on insanity. Just don't forget that the tempest and carnifax are good guns.

#27
theelementslayer

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Really? Ive played Infiltrator and I thought it was the easiest class next to Adept. But as people said, a SR isnt the only weapon. Usually I hit them once with a sniper and then finish them off with a pistol, usually takes two or three shots from the hand cannon. Cloak helps a lot, allows you to line up a headshot and extra damage.



Even on a NG+ its easy enough to be an Infiltrator, as I said, almost as easy as an adept. And I do play on insanity.

#28
ScroguBlitzen

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If you're playing an Infiltrator then you should max Area Incinerate. If you mix that power in with sniper shots then you conserve alot of ammo. Incinerate is easily one of the best powers in the game.

#29
Mr_Raider

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ScroguBlitzen wrote...

If you're playing an Infiltrator then you should max Area Incinerate. If you mix that power in with sniper shots then you conserve alot of ammo. Incinerate is easily one of the best powers in the game.


Yup. And you can cast through the scope.

#30
Skyblade012

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You know, I wouldn't mind the "oh, just switch the weapons around" so much, if it wasn't for the fact that you can play through the game without switching weapons with every other weapon type. You can solo the entire game with Heavy Pistols, Shotguns, Assault Rifles, or Submachine Guns. The Sniper Rifle is the only weapon type (besides Heavy Weapons) which can't be used exclusively.

#31
OniGanon

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Err, what?



I challenge you to play through on a combat class with only a Heavy Pistol.

#32
Skyblade012

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True, you can't do it the whole game, since the pistol lacks the ammo capacity to take out the fleets of husks you face in a couple missions. But I can do every mission without husks with it without much trouble.  They are accurate enough to headshot constantly, and do quite a bit of damage.  They also get far more ammo per pickup than the Sniper Rifle.

If husks dropped heatsinks, you could use them the whole game.

Modifié par Skyblade012, 05 septembre 2010 - 08:15 .


#33
Nooneyouknow13

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Skyblade012 wrote...

True, you can't do it the whole game, since the pistol lacks the ammo capacity to take out the fleets of husks you face in a couple missions. But I can do every mission without husks with it without much trouble.  They are accurate enough to headshot constantly, and do quite a bit of damage.  They also get far more ammo per pickup than the Sniper Rifle.

If husks dropped heatsinks, you could use them the whole game.


Husks were practically the only thing I ever used the pistol on.  I've played through once so far, started as an infitrator on hardcore.  Used the sniper rifles exclusievly until the enimies stopped giving me clips every kill, then I started dropping the tougher enemies from range, and using cloak to get in for melee+SMG fun.  I kept the Predator on me the entire game as my pistol because it dropped husks in 3 shots with cryo(less if you aim instead of just spray >.>), and it's extra ammo capacity made it ideal over the other pistols for shooting explosive objects and such.  I'm not much fond of the Shuriken at all, but the Tempest is solid, and the Locust is absolutely amazing. And it's impossible to run out of SMG ammo after the upgrade without trying.

But seriously, melee does a lot of damage.  Heavy Muscle weave and a couple of choice armor pieces later, and meleeing out of an Assassination cloak will really mess things up. Just a small handfull of bullets later, and you drop anything without multiple players of protection. 

If you're absolutely dedicated to sniping and no other gun, pick up Incenerate as soon as possible, it'll suplement your sniper damage rather well.

Modifié par Nooneyouknow13, 05 septembre 2010 - 08:55 .


#34
numotsbane

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Its actually really easy to run out of shotgun ammo as well, especially if you're... inefficient. at least you can pick them up easily. I don't think theres too much wrong with a system which discourages you from sitting in one place for an entire encounter popping headshots.

you gotta live a little.

#35
OniGanon

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Pistols have atrocious effective total ammo, worse than the later sniper rifles. Without heavy power usage to make up the difference, you would need to constantly get pickups throughout every fight, which would mean you need to play aggressively.



And if you can play aggressively enough that you can use a Heavy Pistol the whole time, you should have no problems with sniper ammo.

#36
Besetment

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The later sniper rifles don't have bad ammo efficiency though. On the contrary they are quite good (on Insanity+ you can often go Widow sniping only through whole sections of the game and the +2 spare ammo pickups are sometimes enough to carry you through to the next area even i.e. www.youtube.com/watch).  Mantis is a whole different beast. Gotta be headshots every time (neck shots don't count) and even then you'll run out because you only got 9 spare capacity instead of 13 and most importantly, +1 ammo pickups only instead of +1 to +2 for Widow. The +2 pickups really make Widow go the distance combined with being able to make mistakes and not crippling you during the next area.

Heavy pistols? Carnifex has crummy ammo efficiency but Predator is fine because you get so much ammo per pickup and lotsof spare magazines.

Modifié par Besetment, 05 septembre 2010 - 11:16 .


#37
termokanden

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Yes you can move around and pick up more ammo, but it doesn't change the fact that it's very strange for a sniper to carry 10 rounds total. Moving into the battlefield and letting everybody shoot at you just so you can pick up some ammo is completely missing the point of being a sniper.



It's a balance thing, but it is a bit stupid.



Furthermore, it's annoying to have to run around after the fight just to pick up ammo.

#38
OniGanon

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But that's just the thing; you're not a sniper. You're a guy (or gal) with a sniper rifle. You don't call yourself a pistolier just because you have a pistol, do you?

#39
termokanden

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Let's forget about that label then. You don't carry a huge sniper rifle around and then only bring 10 rounds, I just don't buy it.

You can say what you want, but I think Bioware went overboard in the name of balancing and too severely limited ammo capacity on several weapons, to the point where it's just ridiculous.

Modifié par termokanden, 05 septembre 2010 - 01:57 .


#40
OniGanon

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BioWare.

And you should probably remember the game is balanced around Normal difficulty anyway.

Even forgetting that, I don't see a problem with a game giving you four weapons and forcing you to use more than one of them.

Modifié par OniGanon, 05 septembre 2010 - 01:53 .


#41
termokanden

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Edited out that bit of idiocy. I do know the difference, by the way :)



I don't see why you have to force people to switch away from the sniper rifle. If someone wants to use that exclusively, why not let them? I doubt it upsets the balance of the game at all. In fact I think it would only make you weaker if you used the sniper rifle all the time.

#42
Besetment

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OniGanon wrote...

BioWare.

And you should probably remember the game is balanced around Normal difficulty anyway.

Even forgetting that, I don't see a problem with a game giving you four weapons and forcing you to use more than one of them.


Thats not the issue though. 2 of the 4 snipers I'd say have an ammo problem with Incisor definitely being the worse of those 2. Weapon switching is fine and plenty of people do it loads to conserve ammo and/or because pistols/smgs/shotguns/ars just works better when pushing into close quarters etc. but there comes a point (especially with Incisor on an Infiltrator) where you are basically a 'pistolier' because you run out of sniper ammo so quickly.

#43
Water Dumple

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termokanden wrote...

Edited out that bit of idiocy. I do know the difference, by the way :)

I don't see why you have to force people to switch away from the sniper rifle. If someone wants to use that exclusively, why not let them? I doubt it upsets the balance of the game at all. In fact I think it would only make you weaker if you used the sniper rifle all the time.


Look at how much damage you take while sniping at long-distance, then compare that to how much you take running in with your SMG. It is definitely much safer, easier, and imbalanced to sit five miles away shooting every enemy that wanders into view. That's why  shooters give ammo counts to snipers in the first place--So if they get into an unfair position, they can't just wipe out an entire team with the one gun. It's no different in Mass Effect 2.

#44
lazuli

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Water Dumple wrote...
Look at how much damage you take while sniping at long-distance, then compare that to how much you take running in with your SMG. It is definitely much safer, easier, and imbalanced to sit five miles away shooting every enemy that wanders into view. That's why  shooters give ammo counts to snipers in the first place--So if they get into an unfair position, they can't just wipe out an entire team with the one gun. It's no different in Mass Effect 2.


Bingo.  It's a safety thing.  You are simply too safe while using a sniper rifle, especially with the Infiltrator's built in time dilation.  There needs to be a balancing mechanism.  Ammo is a good choice for a balancing mechanism because then you can still preserve the powerful feel of the sniper rifle (as opposed to other options: range, accuracy, damage, etc).

#45
termokanden

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I disagree. If the enemy is not advancing, you are free to avoid staying out of cover for long with the other weapons as well. That actually happens to work just fine. And if you truly wanted to balance away sitting behind cover and shooting people without getting hurt, what about biotics and tech? I don't buy it.



Besides, if you have people getting close to your cover, I would argue that it's easier to get rid of them quickly with another weapon. That also happens to be the only difficult situation in the game. Everything else you can just handle by sitting behind cover and shooting in very short bursts.

#46
Homebound

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I dont know what OP is complaining about. I played through Insanity with Infiltrator just fine. Maybe OP has target-priority issues. A good infiltrator for example, would never waste a sniper round on, say, a Varren.

#47
termokanden

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What if there are more than 10 targets worthy of a sniper round. Wouldn't your infiltrator feel like a bit of a beginner for bringing only 10 rounds? That is what it's about.



It's not a huge deal, but as you can see, I agree that the ammo count is ridiculously low.



Actually it's not the ammo capacity itself that's worst in my eyes, it's the fact that worst-case you have to run around picking up 10 thermal clips after the fight just for that one weapon. Power Cells don't even fill up sniper ammo completely.

#48
Homebound

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termokanden wrote...

What if there are more than 10 targets worthy of a sniper round. Wouldn't your infiltrator feel like a bit of a beginner for bringing only 10 rounds? That is what it's about.

It's not a huge deal, but as you can see, I agree that the ammo count is ridiculously low.

Actually it's not the ammo capacity itself that's worst in my eyes, it's the fact that worst-case you have to run around picking up 10 thermal clips after the fight just for that one weapon. Power Cells don't even fill up sniper ammo completely.


The only situation in which Id consider 10 targets worthy of a sniper round is if 10 harbingers spawned or 10 Scions attacked me or that cache Aria gave you with the Mechs. As you can see, 2/3rd of my examples never happens.

I hope you arent wasting your Sniper ammo on HUSKS.

#49
termokanden

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Why yes, I am standing still with 10 husks beating on me, desperately trying to pull off a headshot.



Because that is the only situation in the game where more than 10 enemies will appear, and I just wanted to prove my point.

#50
Homebound

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Rule of Thumb: Snipers are for boss mooks. Everything else you use Pistol and SMG. You dont use the sniper on Normal mobs unless if you really really have to.