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After just replaying BG1. Dragon Age 2 has killed my interest. Heres why


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#26
IndigoWolfe

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Oh yes, I completely agree, Bioware shouldn't try to do new things. I think their old games were perfect and change is scary and it always sucks because I think it sucks.

#27
Merlin Dawnweaver

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FatsMarvellous,
You don't have to play it if you don't like it.
now shoo, and be a good boy.

Everyone else,
It's probably unwise to feed it, yes ?

Modifié par Merlin Dawnweaver, 05 septembre 2010 - 12:29 .


#28
FatsMarvellous

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The pont is 'why' am I still playing it?

because it owns, thats why and its artistic and production values could not be further from DA2s

Modifié par FatsMarvellous, 05 septembre 2010 - 12:29 .


#29
Lyssistr

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FatsMarvellous wrote...

Lyssistr wrote...

ok tell the truth now, you've never played BG but you had nothing better to do at this time


Got a game on right now; solo F/M/T

what now


Well I posted it elsewhere but I'll quote myself

Lyssistr wrote...
I think what happened is this, they wanted to make a game for their core rpg fans, in the style of Baldur's Gate, so DAO was born. DAO however sold more than they actually expected and besides selling to rpg fans a wider audience also bought it. 

Therefore DAOs fanbase is not BGs fanbase, its (BGs fanbase+rest of fanbase). They received input from the whole fanbase of DAO and since possibly the rest of DAOs fanbase outnumbers BGs current fanbase, they did whatever changes that the majority proposed.

 What they did makes sense, since it's aligned with the majority in DAOs fanbase, it is not however consistent with the "BG spiritual successor/return to roots" that BG's fanbase hoped for.

 It's a different game with a different fanbase



TLDR: different game with a different fanbase, you'll have to wait for the indie scene to improve if you crave for BG style games

#30
FatsMarvellous

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Merlin Dawnweaver wrote...

FatsMarvellous,
You don't have to play it if you don't like it.
now shoo, and be a good boy.

Everyone else,
It's probably unwise to feed it, yes ?


It's unwise to feed the voice of reason?

#31
Bullets McDeath

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Well he does mention one important bit of information. Console players are retarded (if you disagree, you are most likely a console player, hence retarded, and your opinion is invalid), and responsible for everything that is bad about games today. Books and movies too.

Modifié par outlaworacle, 05 septembre 2010 - 12:37 .


#32
addiction21

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outlaworacle wrote...

Well he does mention one important bit of information. Console players are retarded, and responsible for everything that is bad about games today. Book and movies too.


Dont forget those starving in 3rd world countries, rape, and console players are resposible for every puppy god kills.

Modifié par addiction21, 05 septembre 2010 - 12:32 .


#33
Lyssistr

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Also BG had no bewbs, DA wins on this department.

#34
Merlin Dawnweaver

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It's unwise to feed the voice of reason?


I see a lot of personal preferences, very little reasons.
Yes, you like a tactical challenge, it's good to know.
I am also willing to duel you in Empire total war or DoW II to find out just how much you like tactics...

Modifié par Merlin Dawnweaver, 05 septembre 2010 - 12:33 .


#35
FatsMarvellous

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Lyssistr wrote...

FatsMarvellous wrote...

Lyssistr wrote...

ok tell the truth now, you've never played BG but you had nothing better to do at this time


Got a game on right now; solo F/M/T

what now


Well I posted it elsewhere but I'll quote myself

Lyssistr wrote...
I think what happened is this, they wanted to make a game for their core rpg fans, in the style of Baldur's Gate, so DAO was born. DAO however sold more than they actually expected and besides selling to rpg fans a wider audience also bought it. 

Therefore DAOs fanbase is not BGs fanbase, its (BGs fanbase+rest of fanbase). They received input from the whole fanbase of DAO and since possibly the rest of DAOs fanbase outnumbers BGs current fanbase, they did whatever changes that the majority proposed.

 What they did makes sense, since it's aligned with the majority in DAOs fanbase, it is not however consistent with the "BG spiritual successor/return to roots" that BG's fanbase hoped for.

 It's a different game with a different fanbase



TLDR: different game with a different fanbase, you'll have to wait for the indie scene to improve if you crave for BG style games


Problem with this is the GTA4 syndrome backlash; in that although DA was a bigger commercial success than ME2 Bioware and EA have had a confidence meltdown and have been convinced DA:O was a bad game when it wasn't. It was pretty good and that gets denigrated now and thrown down the ****ter instead of built on and improved

#36
thegreateski

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This doesn't appear to be a thread about DA2.



This appears to be a thread about somebody with a case of "MY GAME IS BETTER THEN YOUR GAME AND YOU SUCK".

#37
Lyssistr

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FatsMarvellous wrote...

Problem with this is the GTA4 syndrome backlash; in that although DA was a bigger commercial success than ME2 Bioware and EA have had a confidence meltdown and have been convinced DA:O was a bad game when it wasn't. It was pretty good and that gets denigrated now and thrown down the ****ter instead of built on and improved


 Well, I'd preferred it if DA2 were "old school" myself but unfortunately the feedback they got asked for an aRPG and that's what they made.

 Old school needs a new & good indie developer, that's all (don't get me started with geneforge 10000, I'd rather replay pool of radiance than that), it will come in time.

#38
Lyssistr

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thegreateski wrote...

This doesn't appear to be a thread about DA2.

This appears to be a thread about somebody with a case of "MY GAME IS BETTER THEN YOUR GAME AND YOU SUCK".


Actually, even though he probably didn't choose the best way to say so, he has a point, DA franchise started as a return to roots/spiritual successor to BG and old school RPGs do have controls & combat catered to PC.

Other than that, he's probably had a beer and decided it's ragetime :lol:

#39
FatsMarvellous

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Lyssistr wrote...

FatsMarvellous wrote...

Problem with this is the GTA4 syndrome backlash; in that although DA was a bigger commercial success than ME2 Bioware and EA have had a confidence meltdown and have been convinced DA:O was a bad game when it wasn't. It was pretty good and that gets denigrated now and thrown down the ****ter instead of built on and improved


 Well, I'd preferred it if DA2 were "old school" myself but unfortunately the feedback they got asked for an aRPG and that's what they made.

 Old school needs a new & good indie developer, that's all (don't get me started with geneforge 10000, I'd rather replay pool of radiance than that), it will come in time.


Gee I wonder where Bioware got their 'fedback' for the new game from huh?

You idiots deserve the Gears of War clone you get because you complained about DA:O's difficulty, because you didn't realise that when you entered an area and due to an intelligent level scaling you could come back later and not get your ass handed to you, for whining about the Redcliffe assualt without thinking 'Herp Durp I should heal the militia and not just direct damage evrything like a spastic'.

#40
Lyssistr

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FatsMarvellous wrote...

You idiots deserve the Gears of War clone you get because you complained about DA:O's difficulty, because you didn't realise that when you entered an area and due to an intelligent level scaling you could come back later and not get your ass handed to you, for whining about the Redcliffe assualt without thinking 'Herp Durp I should heal the militia and not just direct damage evrything like a spastic'.


but we still pwned you, didn't we now ? :D

#41
FatsMarvellous

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Lyssistr wrote...

FatsMarvellous wrote...

You idiots deserve the Gears of War clone you get because you complained about DA:O's difficulty, because you didn't realise that when you entered an area and due to an intelligent level scaling you could come back later and not get your ass handed to you, for whining about the Redcliffe assualt without thinking 'Herp Durp I should heal the militia and not just direct damage evrything like a spastic'.


but we still pwned you, didn't we now ? :D


Not my AW you didn't. I and my party cleared out the windmill area then hovered over the square dealing damage and CC, healing where neccessary and cleaned house. (Hard mode)

Compared to some BG encounters it was a cake walk.

#42
Merlin Dawnweaver

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Any game is a cake walk to the right Munchkin. Your point ?
Are you suggesting that turning DA into Demon soul would be the only way to make it playable ? how about everyone else who don't care for muchkinism ?

Modifié par Merlin Dawnweaver, 05 septembre 2010 - 12:48 .


#43
Lyssistr

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FatsMarvellous wrote...

Lyssistr wrote...

FatsMarvellous wrote...

You idiots deserve the Gears of War clone you get because you complained about DA:O's difficulty, because you didn't realise that when you entered an area and due to an intelligent level scaling you could come back later and not get your ass handed to you, for whining about the Redcliffe assualt without thinking 'Herp Durp I should heal the militia and not just direct damage evrything like a spastic'.


but we still pwned you, didn't we now ? :D


Not my AW you didn't. I and my party cleared out the windmill area then hovered over the square dealing damage and CC, healing where neccessary and cleaned house. (Hard mode)

Compared to some BG encounters it was a cake walk.


Only Sarevok was hard in BG

#44
FatsMarvellous

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Merlin Dawnweaver wrote...

It's unwise to feed the voice of reason?


I see a lot of personal preferences, very little reasons.
Yes, you like a tactical challenge, it's good to know.
I am also willing to duel you in Empire total war or DoW II to find out just how much you like tactics...


Whether or not people are around to appreciate them the great pyramids will not be great because of 'personal preference'. They're great, that is all.

#45
Solid N7

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FatsMarvellous wrote...

Recentley I read a Deus EX decennial celebration piece on some gaming
journalism (lol) website where prominent current-gen figureheads in the
games industry extolled the virtues of the game and gave testimony to
how it had inspired them; in their career choice and how they work
today.
The game, though released in a golden age of groundbreaking
PC titles, is widely regarded as seminal and way ahead of it's time. But
another game came out in the same year, a game many still believe is
unforgivingly difficult, too open world and generally good but an
unpolished foundation for a greater game.
Those people are wrong because that game just happens to be the best game ever made:

Baldur's Gate

I've been playing games in one form or another
for over 25 years and have always loved them. As I've gotten older
fewer and fewer command my attention for long nor compell me to play
them; that's just maturity, growing up and all the ensuing time
constraints and priorities and looking back, for the most part I don't
mind because the games of my youth were **** but we didn't know any
better. But in 1999 when the only remaing ember of interest I had in
games was briefly sparked by Unreal on a brand new Celeron powered PC
(500mhz!!) I installed Baldur's Gate and it blew me the **** away. It
still does and I will only play it in it's 640x480 vanilla goodness and I
will continue to revisit this game.

Bioware I don't know who
worked on this game or where they are or what manner of  fortuitous
circumstances colluded to enable this game to be made but you need to
mine that vein again and forget hot rodding and THE NEW **** route you're currently pursuing. 

BG1
did things that were both brave and audacious that would alienate your
current army of consoletard fans: it was brutally unfair; starting the
PC at level 1 and thrusting him alone and helpless into a wilderness
where a wolf waited to tear you apart, having a mage casting mirror
image and horror at the gates of the supposed sanctuary.
For those of
us who like a challenge this was mana from heaven and sent a clear
message that this game would not babysit, guide or help in any way in
fact the game hated you and for this we loved it.

Dragon Age 2 is going to be 20 hour button mash fest with quest markers, tutorials and no strategy or difficulty.

Bioware
you cowards, you once made a game that was simply sublime in it's
brilliance, over ten years later you are churning out Dragon "HOT
ROD!!!" Age 2.

I've bought almost every game you've made but even BG1's coattails are so long.
**** Dragon Age 2, as a statement of who you are as artisits and entertainers it stinks and I'm out.



Posted Image

#46
FatsMarvellous

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Merlin Dawnweaver wrote...

Any game is a cake walk to the right Munchkin. Your point ?


Actually my point is not yours, I picked a bad line of spells and do not min/max but I was able to overcome my own bad choices using an intelligent strategy, but if  I'd just waded in like Hawke McKickYourAss I die in 2 seconds.

#47
Merlin Dawnweaver

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FatsMarvellous wrote...

Merlin Dawnweaver wrote...

It's unwise to feed the voice of reason?


I see a lot of personal preferences, very little reasons.
Yes, you like a tactical challenge, it's good to know.
I am also willing to duel you in Empire total war or DoW II to find out just how much you like tactics...


Whether or not people are around to appreciate them the great pyramids will not be great because of 'personal preference'. They're great, that is all.


They are not exactly great achievement from perspective of a modern Engineer. :innocent:
It's really all a matter of what you like. Everyone disagreeing with you are not stupid, they just have a different vantage point, that's all.

#48
Merlin Dawnweaver

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FatsMarvellous wrote...

Merlin Dawnweaver wrote...

Any game is a cake walk to the right Munchkin. Your point ?


Actually my point is not yours, I picked a bad line of spells and do not min/max but I was able to overcome my own bad choices using an intelligent strategy, but if  I'd just waded in like Hawke McKickYourAss I die in 2 seconds.


Picking a bad line of spells and not min/max is not an intelligent strategy. :o

#49
lv12medic

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Isn't the whole Hawke slaughtering everything like he/she is a walking army on two legs is part of the demo which is part of Varric's over exaggerated story telling?

#50
FatsMarvellous

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Solid N7 wrote...

FatsMarvellous wrote...

Recentley I read a Deus EX decennial celebration piece on some gaming
journalism (lol) website where prominent current-gen figureheads in the
games industry extolled the virtues of the game and gave testimony to
how it had inspired them; in their career choice and how they work
today.
The game, though released in a golden age of groundbreaking
PC titles, is widely regarded as seminal and way ahead of it's time. But
another game came out in the same year, a game many still believe is
unforgivingly difficult, too open world and generally good but an
unpolished foundation for a greater game.
Those people are wrong because that game just happens to be the best game ever made:

Baldur's Gate

I've been playing games in one form or another
for over 25 years and have always loved them. As I've gotten older
fewer and fewer command my attention for long nor compell me to play
them; that's just maturity, growing up and all the ensuing time
constraints and priorities and looking back, for the most part I don't
mind because the games of my youth were **** but we didn't know any
better. But in 1999 when the only remaing ember of interest I had in
games was briefly sparked by Unreal on a brand new Celeron powered PC
(500mhz!!) I installed Baldur's Gate and it blew me the **** away. It
still does and I will only play it in it's 640x480 vanilla goodness and I
will continue to revisit this game.

Bioware I don't know who
worked on this game or where they are or what manner of  fortuitous
circumstances colluded to enable this game to be made but you need to
mine that vein again and forget hot rodding and THE NEW **** route you're currently pursuing. 

BG1
did things that were both brave and audacious that would alienate your
current army of consoletard fans: it was brutally unfair; starting the
PC at level 1 and thrusting him alone and helpless into a wilderness
where a wolf waited to tear you apart, having a mage casting mirror
image and horror at the gates of the supposed sanctuary.
For those of
us who like a challenge this was mana from heaven and sent a clear
message that this game would not babysit, guide or help in any way in
fact the game hated you and for this we loved it.

Dragon Age 2 is going to be 20 hour button mash fest with quest markers, tutorials and no strategy or difficulty.

Bioware
you cowards, you once made a game that was simply sublime in it's
brilliance, over ten years later you are churning out Dragon "HOT
ROD!!!" Age 2.

I've bought almost every game you've made but even BG1's coattails are so long.
**** Dragon Age 2, as a statement of who you are as artisits and entertainers it stinks and I'm out.



Posted Image


Made me lol but I'm the same age as the the guys who make and consume 'The New ****'

but being 15 is tough, i understand