1. A rogue IS a warrior. It's just a different kind of warrior.TiaraBlade wrote...
thegreateski wrote...
It makes perfect sense. A warrior would understand that it's just darn stupid to wield two weapons at the same time. Instead you can wield a weapon and a shield and just hold onto the other weapon that you would have dual wielded as a backup in case your first one breaks.TiaraBlade wrote...
simfamSP wrote...
I think it will make classes more unique. What's the point on having a rouge dual wielding if your warrior can too?
Because it would be fun to be able to chose?
Heck why let a mage wield a weapon or let a rogue use armor at all? Let's make them REALLY different!
*eyeroll*
Bioware can do much better than state, "no dual wielding for warriors" to distinguish between rogues and warriors. All it does is say that a warrior, who is trained for battle, is less skilled in weapon use than a rogue and that makes ZERO sense!
also, shields are viable weapons capable of cracking a mans skull with ease.
So a warrior would understand it's damn stupid but not a cunning rogue?
Why is it stupid for a warrior to dw but not a rogue?
Why not have a third weapon so if one of my dual wielding blades break, I have that extra you are referring to? OMG, what if my shield breaks? Now I have no back up.
Why are you even arguing against dual wielding? If some of us want to, let us! It doesn't hurt your sword and single tank or two hander warrior one bit!
Feel free to reply but please make some sense this time.
2. Warriors can be cunning. Rogues can be stupid.
3. Because it is far easier to block with a shield. Shields are made to recieve and deflect blows. A sword would break much MUCH easier then a shield or a piece of armor.
4. It is always a good idea to have an extra weapon, but a shield is going to last much longer under attack from a foe, It is what they are made for. Also you can't block arrows or magic blasts with a sword.
5. I'm not arguing against it. It's not in the game.
Modifié par thegreateski, 05 septembre 2010 - 03:01 .




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