Sylvius the Mad wrote...
filaminstrel wrote...
Well if there isn't separation between the classes, why even have classes?
Great question. Maybe we shouldn't have classes.
Then again, there is a separation between the classes in DAO. The classes are distinct. But apparently BiOWare holds that the level of distinctiveness in DAO was insufficient. Do you agree? How much distinctiveness is enough? I would argue that any is sufficient justification for a class system.
If we're going to have a class-based system, choosing a different class should be meaningful.
I found Rogues' non-combat skills quite meaningful. By what standard do you judge meanginfulness that DAO's distinctions failed your test?
I would say it's a meaningful distinction if they play differently and don't share the same talent sets. Rogue and warrior did of course have a lot of mutually exclusive talents as well, but among those, the rogue-specific talents were much better suited to a DWer or an archer than the warrior-specific talents, IMO. Causing the warrior DWer or archer to just be a sort of second-rate rogue. That's not to say there's no distinction in DAO, but I'm not against making the distinction more meaningful.
If one might say that this comes at the expense of roleplaying options, I would say, you can still make a brute force, strength-based rogue, or an armored archer... roleplaying-wise it doesn't have to be much different than the warrior DWer or archer, except that you're learning talents that are optimally suited to your fighting style, rather than talents that are better suited to different fighting styles.
Modifié par filaminstrel, 05 septembre 2010 - 07:03 .