Lilacs wrote...
The idea of having rogues is that they have other abilities like poisons (which should only be for rogues by the way) lacerations, vanish and stealth and DAGGERS (which sucks right now in Dragon Age). and improve maces (which has armor penatration, but is only aiming for high armor bosses, pity, really).
The reason you think rogues feel like warriors is that they both use poison and the same dual-wielding talent tree, which should only be used by rogues.
Now, arcane warriors can sport any weapon and shield, but they do not have the dual-wield talent tree. Now this is where the problem lies. Again only rogues should use poison, steal, and stealth (plus vanish, which is missing in Dragon Age) and use the dual-wiield talent tree.
So arcane mages can dual-wield but not warriors? This is truly laughable.
Arcane Warriors can use two small weapons, like any character, but do not have access to dual wield talents. I wouldn't be surprised if the same could be said for warriors in DA2, making that point moot.
Also, vanish does exist in DAO: third-tier stealth, "Combat Stealth."
Modifié par Maverick827, 05 septembre 2010 - 04:43 .