biomag wrote...
I am done. You just want to see a more powerful rogue as you ain't liking the warrior class being the only melee class in the game. So go on with your lobbing. If you want to play with 2 warrior classes and a mage class, enjoy it.
Way to ignore everything i said.
Incidentally I'm not all that vested in how warriors or rogues end up, I prefer mages. I just have a problem with the arguments being made. They lack logic.
Most of these arguments work on faulty premises. We know 1 thing yet almost every conclusion has been drawn from the addition of 2 or 3 assumptions that have no been confirmed anywhere.
Watch. This argument was made at least a dozen times. When it's broken down into basic premise and conclusion it stops making sense:
Premise: Warriors will no longer have a Dual-Wield skill tree.
Conclusion: Warriros will not be able to
hold 2 weapons at once.
Or how about...
Premise: Warriors will no longer have a dual-wield skill tree.
Conclusion: Warriors won't be able to fight anymore.
The premise doesn't equal the conclusion. It's illogical. There are plenty of other faults in them too, like the one I've been focusing on about rogues needing some weapons skills. Taking weapon skills away from rogues is just as stupid and frustrating and illogical as taking them away from warriors. Mages are the only ones who can hold their own without a weapon. Rogues still need something.
But, as has been pointed out. There was a balance problem with the DW tree. Whether someone thinks it was that DW warriors were overpowered or that DW rogues were is irrelivant, something somewhere was broken.
So Bioware aimed to fix it. If, as i suspect, that fix involves making Rogues a speed class then it brings balance. The DW skills will be different, they won't be something that would make sense for a warrior. It doesn't exclude or prevent warriors from dual wielding, it just doesn't let them use a speed based skill set when their focus is strength.
Honestly, i get where you guys are coming from. I just think you're assuming way too much based off of 1 change. That's why i'm arguing with you. I'm trying to show you that the assumptions aren't neccesarily correct. Taking a skill tree away from warriors doesn't mean they can't be masters-at-arms or epic fighters or anything, it just means those
special abilities won't be available to them anymore.
edit:
kraidy1117 wrote...
If they had to get rid of DW, they
should have got rid of it for Rogues, or at least make it only two
daggers, not two swords. This is kinda bullcrap. It's like BW wants
people to not play warrior anymore.
Who says they didn't.
Nothing anywhere said rogues will be dual-wielding full sized swords. Again, an assumption is being made with no actual premise to base it on. All we know is that the DW tree got moved, we have no idea what other restrictions might come along with that.
Modifié par Jimmy Fury, 05 septembre 2010 - 08:05 .