R.I.P. Dual-wielding Warrior
Débuté par
SDNcN
, sept. 05 2010 12:24
#1376
Posté 17 janvier 2011 - 08:46
They keep saying that "DA2 has plenty of choices" right so lets see, no origins, fixed race, and now they just removed my favorite playing style from origins. Make the classes more distinct? Thats pure BS, if they want to distinguish between the 2 classes they should add something on to each style of dual wielding to make them unique to that class (rogues use daggers, warriors use swords) but to remove the option for warriors entirely?!!! Plenty of choice they say, right? I've tried to remain optimistic about this game but this is just stupid and really disappointing. So far all ive seen in DA2 is the devs giving us more limitations than we had in Origins. So what about that Qunari in the trailer? Your telling me he was a rogue?
#1377
Posté 17 janvier 2011 - 08:48
Why did this thread have to be necroed. *cries*
Everytime I think about it!
Everytime I think about it!
#1378
Posté 17 janvier 2011 - 08:55
They removed dual wielding warriors just to make you mad. This is the answer you want right?
#1379
Posté 17 janvier 2011 - 08:56
AngelicMachinery wrote...
They removed dual wielding warriors just to make you mad. This is the answer you want right?
Cute.
I know the reason. I just don't agree with it.
#1380
Posté 17 janvier 2011 - 09:01
Skaden wrote...
So what about that Qunari in the trailer? Your telling me he was a rogue?
He is an NPC so the rules don't apply.
#1381
Posté 17 janvier 2011 - 09:31
Oh, man, I remember this thread! Please don't resurrect six-month-old threads.
[#import "necrolock.h"]
[#import "necrolock.h"]




Ce sujet est fermé
Retour en haut




