Lilacs wrote...
I know this. But don't say that rogues are fine in Dragon Age. I play them in many games; but they are worst in DA.
You're comparing apples and oranges here <_<
Lilacs wrote...
I know this. But don't say that rogues are fine in Dragon Age. I play them in many games; but they are worst in DA.
Well, this is just an excellent point!tmp7704 wrote...
You know, it's not really a "this or that" choice. Dual-wielding was already copy&pasted into both classes. Keeping it this way doesn't prevent the devs from taking a look at 2-handers and improving things there.boohead wrote...
i'd rather tanking and 2hander be far more fleshed out , rather than having a cloned rogue spec
Similarly, improving dual-wielding for rogues doesn't mean the warriors couldn't keep the old version of it for themselves. It would actually make the dual-wielding look different for each class. I.e. address the very reason it got removed in the first place.
Immovable Force wrote...
Lol... haha... People dont do that as much anymore.
This topic begs the real question that if DW is out for warriors is there a third tree or just the two we know now?
50 more levels worth of extra abilities and class becomes more fun to play. Who would've thought?Lilacs wrote...
HECK yes, in WoW! Ditto here, too, I have a lvl 80 and loving it. In DAO, rogues suck!
Shut up you! I won't let you bring logic into this thread!Count Viceroy wrote...
Lilacs wrote...
Lol! Really? Try and play a rogue in WoW, then you will see what you are missing. Then comeback and tell me if you still think rogues are "fine" in DAO.
They aren't even comparable, since they are two separate games, balance from one has no bearing on the other <_<
They probably expanded on those abilities to compensate.Faz432 wrote...
Immovable Force wrote...
Lol... haha... People dont do that as much anymore.
This topic begs the real question that if DW is out for warriors is there a third tree or just the two we know now?
From what was said on the stream I get the feeling that it'll be either DW or Archer for Rogues and 2h or sheild for Warrior
...just as long as I can still be a AW I'll be happy
Third spec: shield and spear.Arttis wrote...
They probably expanded on those abilities to compensate.Faz432 wrote...
Immovable Force wrote...
Lol... haha... People dont do that as much anymore.
This topic begs the real question that if DW is out for warriors is there a third tree or just the two we know now?
From what was said on the stream I get the feeling that it'll be either DW or Archer for Rogues and 2h or sheild for Warrior
...just as long as I can still be a AW I'll be happy
Guest_[User Deleted]_*
tmp7704 wrote...
50 more levels worth of extra abilities and class becomes more fun to play. Who would've thought?Lilacs wrote...
HECK yes, in WoW! Ditto here, too, I have a lvl 80 and loving it. In DAO, rogues suck!
EmonCousland wrote...
Dynamomark wrote...
did he give a reason?
The epicness would be to much for Hawke to handle <_<
Modifié par Merlin Dawnweaver, 05 septembre 2010 - 02:06 .
Mike Laidlaw wrote...
Indeed, most of you are right in your suppositions.
Removing dual wield specialization from warriors allowed us to not only make the classes more distinct, but to make the dual wield attacks all distinctly rogue-ish. A warrior in plate mail being fast with two daggers I could handle, but flipping and rolling into attacks? That didn't make sense. So, we could either have boring, vanilla dual-wield anims, or we could make them for rogues and deliver lithe, acrobatic combat for a class that should be just that.
Modifié par Addai67, 05 septembre 2010 - 02:09 .
Yes... BTW in Awakening you get Heartseeker which deals 2000-3000 damage easily, and sometimes you can get 6000 and more.Merlin Dawnweaver wrote...
Were't dual rogues already the deadliest DPS in DA ? Bow rogues comes a close second.
Modifié par Lord Gremlin, 05 septembre 2010 - 02:12 .
Perfect-Kenshin wrote...
Dual Wielding Warrior was a terrible class anyway. I won't be losing any sleep over an improvement. If you're gonna dual wield, be a rogue.SDNcN wrote...
First bad new I've heard about DA:2. Sebastian Hanlon just confirmed on the live-chat that dual-wielding will be restricted to rogues (I think he said Archery is as well). Goodbye armored eviscerators.
Guest_vilnii_*
Modifié par relhart, 05 septembre 2010 - 02:13 .
simfamSP wrote...
I think it will make classes more unique. What's the point on having a rouge dual wielding if your warrior can too?
Mike Laidlaw wrote...
Brockololly wrote...
As for the whole making things more unique- if thats the intent, then why are we giving mages melee attacks if they're supposed to be the field artillery?
Because holding your staff at your armpit and going "pew pew" is not cool. At least, I sure don't think it is.
No one said that mage melee attacks were particularly good, just that you don't look lame while you do them.
Mike Laidlaw wrote...
Indeed, most of you are right in your suppositions.
Removing dual wield specialization from warriors allowed us to not only make the classes more distinct, but to make the dual wield attacks all distinctly rogue-ish. A warrior in plate mail being fast with two daggers I could handle, but flipping and rolling into attacks? That didn't make sense. So, we could either have boring, vanilla dual-wield anims, or we could make them for rogues and deliver lithe, acrobatic combat for a class that should be just that.
It makes perfect sense. A warrior would understand that it's just darn stupid to wield two weapons at the same time. Instead you can wield a weapon and a shield and just hold onto the other weapon that you would have dual wielded as a backup in case your first one breaks.TiaraBlade wrote...
simfamSP wrote...
I think it will make classes more unique. What's the point on having a rouge dual wielding if your warrior can too?
Because it would be fun to be able to chose?
Heck why let a mage wield a weapon or let a rogue use armor at all? Let's make them REALLY different!
*eyeroll*
Bioware can do much better than state, "no dual wielding for warriors" to distinguish between rogues and warriors. All it does is say that a warrior, who is trained for battle, is less skilled in weapon use than a rogue and that makes ZERO sense!
Modifié par thegreateski, 05 septembre 2010 - 02:19 .