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What's with killing people you don't like??


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#101
Onyx Jaguar

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Nightwriter wrote...

Also, why would anyone do the suicide mission without doing all the loyalty missions? Were you intending to get characters killed? Was this one of your later runthroughs?


Well the intent of that playthrough was to successfully do that mission with a minimum of casualties, and just to see how ME 2 ticked.  I did do three LM's (the two DLC characters and Legion's), but in any case the rest I did not.

Basically I was seeing what ME 2 was like at a quicker pace.  And while it can seem like I was doing it to get characters killed the point of it was, well to turn it into a hazardous mission, but also so that most of my squad would make it out alive. 

And I believe this was my last runthrough, kind of a proof of concept I had been using as a point in ME 2 discussions.

#102
Nightwriter

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The Grey Ranger wrote...

That is pretty much my method for avoiding having outside influence on my various Shepards' feelings toward characters. I don't follow the character fan threads. Thus it's easy to avoid dislike of a group from spilling over onto a character.

As far as keeping people alive, most of my Shepards' would have to answer "You're on my crew." His/her feelings are not really relevant to keeping a team member alive, neither is paragon/renegade status. For paragon maybe because it's the right thing to do, and for renegade, well they're loyal, so having a strong squad will improve the chances of succeeeding in the mission.


I rarely go in the character threads to discuss characters anymore, for similar reasons - even my favorite character's thread.

From what you say, it sounds like a matter of you roleplaying more than other players. You, as Shepard, will not kill off a member of your team because you don't believe it's what Shepard would do. Others kill off characters out of spite because they annoy them personally. It's not a Shepard decision for them; it's a player one.

#103
Lord Jaric

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Don't see why you guys let other people's opinions of a character effect your opinion of said character. I'm able to see a character for who they are regardless of what other people think of them.

#104
xlavaina

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weirdopo wrote...

EffectedByTheMasses wrote...

Hm. actually, I'm interested to know... Aside from saying you dislike one character more than the other, what normally prompts you guys to choose Kaiden or Ash to save?


Romance.


Or more specifically, the paramour achievement.

#105
EffectedByTheMasses

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Gah. metagaming.



and Who Wouldn't.

#106
Onyx Jaguar

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EDIT: Nevermind

My answer to that question would make absolutely no sense, as I am not sure myself why I let Kaidan die over Ashley

Modifié par Onyx Jaguar, 05 septembre 2010 - 04:43 .


#107
The Grey Ranger

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Nightwriter wrote...

The Grey Ranger wrote...

That is pretty much my method for avoiding having outside influence on my various Shepards' feelings toward characters. I don't follow the character fan threads. Thus it's easy to avoid dislike of a group from spilling over onto a character.

As far as keeping people alive, most of my Shepards' would have to answer "You're on my crew." His/her feelings are not really relevant to keeping a team member alive, neither is paragon/renegade status. For paragon maybe because it's the right thing to do, and for renegade, well they're loyal, so having a strong squad will improve the chances of succeeeding in the mission.


I rarely go in the character threads to discuss characters anymore, for similar reasons - even my favorite character's thread.

From what you say, it sounds like a matter of you roleplaying more than other players. You, as Shepard, will not kill off a member of your team because you don't believe it's what Shepard would do. Others kill off characters out of spite because they annoy them personally. It's not a Shepard decision for them; it's a player one.


Exactly,  I view ME as a role playing game,  so I try to play in character.  Even if I'm playing a ruthless Shepard, I don't see throwing away potentially useful squadmates away.  I also look at loyalty to team mates working both ways in the chain of command.  That doesn't mean someone couldn't die on a mission, it just means my Shepard won't throw them away for no reason.

#108
Alexine

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I have a lot of characters I really really dislike (hate is saved for something that is tangible), but I kept them alive for my main playthrough. Like what other posts have said previously, people kill off characters they hate because they don't have to see them again in their playthrough. But I don't think so, because lot of the characters have their use in the game and maybe in the future in ME3.

However, I've killed characters I've disliked as well as liked for my other playthroughs. The reason is if BW decides to make ME3 filled with consequences for killing them off, I can expand upon my role-playing experience.

#109
PrinceLionheart

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lyssalu wrote...

Image IPB


I'm guessing that's the official image of Tali's thread being locked. ^_^

#110
gunswordfist

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There isn't a single ME character I don't like. I don't care for Kaiden at all and I kind of want Aria dead but I wouldn't kill anyone just because I don't like them. I am replaying ME1 basically just to keep all the people my Renegade Shepard killed just to be bad.

#111
Christmas Ape

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The only ME2 squadmate I'd think about doing it to is the one I feel no connection to, since talking to Mr. Taylor involves the most tragically directed voice acting in history. And it's not as if I don't know how to get him killed - he even asks for it. But Kasumi's standing right there; Kasumi, whose career is "sneaking through access points and disabling security systems". I'd feel like an idiot - and a terrible leader - not sending her instead.



As to the Virmire question, once again; Chief Williams gets a ride out of there because at least I feel something for the character. Alenko is just...also on the crew.

Maybe I'll pursue the threesome question this playthrough, see if that makes him show a little personality.

#112
PrinceLionheart

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Onyx Jaguar wrote...

Also in regards to ME 1 Kaidan is one of my favorite characters, but I rarely let him live.  That is just something weird I do that I cannot properly explain rationally.


Chivalry maybe? Sounds weak, but even on playthroughs where I don't romance her, something always spurs me to go back to save Ashley.

#113
AdamNW

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I think it's silly to kill people off in the Suicide Mission.



Don't like Grunt? Leave him in his tank.

Don't like Samara? Take Morinth.

Don't like Legion? Sell him to Cerberus.

Don't like Zaeed? Leave him to die on Zorya.



I did the last of these. Zaeed is a terrible person and didn't deserve to live in the first place.

#114
Nightwriter

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It's really hard not to let character fanbases change your perception of the character, especially if you talk to them a lot, or have friends in those fanbases. You become disturbed that a lot of the time you can't go in a character thread just to talk about a character neutrally and un-worshipfully, start your own group that's about no one character, and hide in there safely while spying on all the other groups through binoculars.

#115
Pacifien

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I request that people not discuss aspects of the forum on the forum, such as why you don't like the character threads. It tends to turn into a discussion of why you don't like fellow posters.

ETA: I should clarify that this request was more of a pre-emptive strike against the thread turning into one that starts discussing fellow posters in a negative light.

Modifié par Pacifien, 05 septembre 2010 - 05:41 .


#116
JohnnyBeGood2

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Nightwriter wrote...

It's really hard not to let character fanbases change your perception of the character, especially if you talk to them a lot, or have friends in those fanbases. You become disturbed that a lot of the time you can't go in a character thread just to talk about a character neutrally and un-worshipfully, start your own group that's about no one character, and hide in there safely while spying on all the other groups through binoculars.


haha

#117
KainrycKarr

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Water Dumple wrote...

AntiChri5 wrote...

Add that you are a woman to your sig or get a female avatar.

Might cut back on it a bit, Night.


If someone's gender is not visibly noted or easily apparent, it's typical on the internet to default them to male. More often than not, it's correct.

Didn't check her profile before posting.


I believe the correct term is "t!ts or gtf0" to speak in Basic Internet.

#118
FuturePasTimeCE

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well certain characters need to be less weird, and keep their personal **** to themselves... weirdos.

#119
Guest_XtremegamerHK47_*

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I have never intentionally killed anyone.
Even the most mediocre of characters deserve to play their part in ME3.
Every character in my opinion has something about them thats likeable, so I dont hate any of them.

Modifié par XtremegamerHK47, 05 septembre 2010 - 05:41 .


#120
ExtremeOne

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Shadow_broker wrote...

Nightwriter wrote...

epoch_ wrote...

kglaser wrote...

Is that annoyance less now that their thread has been deep-sixed?


I imagine my annoyance will fade with time. But It'll take years to undo the damage they've done.


Just what exactly is so annoying about them? And why take it out on Tali? How did you feel about Tali before you were overexposed to her fandom?

Boring,Never visited forums before ME2
Never used tali never thought she said anything intresting and halfway through ME1 stop wasted the time to walk down to engines to talk to her. Was an understatment to say i was suuprised by her fan mass when compared to a far more deserving character such as WREX
She got better in ME2 but felt she was just there as a fan service and would have preferred they put kasumi in as full squadmate/romance or made Samara fully romancable

   


thats basically how i see she is there as pure fan service 

#121
Redcoat

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To answer the original question...is it not obvious? A character annoys you, you get in-universe revenge by killing them. I must admit, my heart always flutters a bit when I see Shepard looking over Miranda's lifeless body, and I feel as if the galaxy is suddenly a little brighter. You can bet that during the first two seasons of Star Trek: The Next Generation the newsgroups were probably swamped with fan fiction wherein Wesley Crusher is gruesomely slain. Mass Effect is no different. 'Tis no surprise that Tali death scenes are the most commonly posted. The size of her fanbase makes them a lightning rod for trolls.

#122
Moiaussi

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MajesticJazz wrote...

To keep it quick and simple, we kill off characters because that ensures that we don't have to deal with them in the next game.

If I hated Tali in ME2, no matter how big of a role Bioware gives Tali in ME3, I can say to myself that 3 out of 4 of my Shepards will go into ME3 not having to worry about bumping into Tali anymore.

Basically we are shaping things up to our own liking.


Shep was brought back. That means anyone else is fair game to return too.

#123
Moiaussi

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Redcoat wrote...

To answer the original question...is it not obvious? A character annoys you, you get in-universe revenge by killing them. I must admit, my heart always flutters a bit when I see Shepard looking over Miranda's lifeless body, and I feel as if the galaxy is suddenly a little brighter. You can bet that during the first two seasons of Star Trek: The Next Generation the newsgroups were probably swamped with fan fiction wherein Wesley Crusher is gruesomely slain. Mass Effect is no different. 'Tis no surprise that Tali death scenes are the most commonly posted. The size of her fanbase makes them a lightning rod for trolls.


The issue is that it is not in-universe really, since you have to meta-game to kill off specific people. It is not like Shepard can actually sit at his desk plotting 'well if these people aren't loyal to me, some tragic accident will conveniently befall them whether I am personally with them or not', or 'I really don't like this person. if we go into battle without upgrading our sheilds, hopefully they will die', or 'if I send this person on the tech mission, I am sure there will be at least some control panel somewhere on this ship I have never been on before that by not pressing will ensure their death."

When you consider some of the choices (especially not upgrading the ship's shielding, or coming up with the bizzare theory that if someone is not fully loyal to you *they* will recklessly get killed rather than they will cower or flee, or simply shoot you in your sleep), Shepard comes across as a complete moron for going the route neccessary to kill party members.

#124
ExtremeOne

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killing off your crew because you do not like is fine. Tali is useless and has no real reason for being in the game beside fan service. she is annoying and that crap about shepard i trusted you is pathetic and stupid. her recruitment mission is basically a stupid rescue mission. yeah she has fans but thats not why i hate her she is just a total useless and unneeded character and on top of that she has no problem with doing weapons test on the Geth. Oh and in ME 3 if Tali is in it she will not be part of my game because she is dead. one other thing about . so yeah i have no problem murdering her.

#125
ExtremeOne

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Moiaussi wrote...

Redcoat wrote...

To answer the original question...is it not obvious? A character annoys you, you get in-universe revenge by killing them. I must admit, my heart always flutters a bit when I see Shepard looking over Miranda's lifeless body, and I feel as if the galaxy is suddenly a little brighter. You can bet that during the first two seasons of Star Trek: The Next Generation the newsgroups were probably swamped with fan fiction wherein Wesley Crusher is gruesomely slain. Mass Effect is no different. 'Tis no surprise that Tali death scenes are the most commonly posted. The size of her fanbase makes them a lightning rod for trolls.


The issue is that it is not in-universe really, since you have to meta-game to kill off specific people. It is not like Shepard can actually sit at his desk plotting 'well if these people aren't loyal to me, some tragic accident will conveniently befall them whether I am personally with them or not', or 'I really don't like this person. if we go into battle without upgrading our sheilds, hopefully they will die', or 'if I send this person on the tech mission, I am sure there will be at least some control panel somewhere on this ship I have never been on before that by not pressing will ensure their death."

When you consider some of the choices (especially not upgrading the ship's shielding, or coming up with the bizzare theory that if someone is not fully loyal to you *they* will recklessly get killed rather than they will cower or flee, or simply shoot you in your sleep), Shepard comes across as a complete moron for going the route neccessary to kill party members.

 


if they are loyal to my Shepard then i will make sure they survive. but if they are not and i hate them then they will die.