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33 réponses à ce sujet

#1
Arcite550

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I dont know bout all of you but Im not going to use them... I want to take on the challenge the way it was meant to be taken. What will yall do?

#2
h4rdc0r3_r4d

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Use the items i paid $85 bucks for.

#3
Arcite550

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o.O what items were those?

#4
Flamin Jesus

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I see no inherent imbalance in the items, the book is the only thing that 'really' grants a character advantage over a longer period of time (And a fairly minor one at that, a much lower one than thorough exploration and experience hoarding offers, which I do anyway), the other items are either low level stuff that should become obsolete fairly quickly, or higher level stuff that has to be bought/found like any other high level items.

I may revise my opinion if it turns out they are ridiculously powerful, but so far I've seen nothing that indicates that these items offer anything but a very minor increase in available choices.



A 'completely balanced' game is an illusion anyway, any game with a non-fixed progression such as DA:O has to be designed so that someone rushing through it or levelling suboptimally can beat it just as well as someone who takes time improving their character and selecting the best skills and items possible.

A CRPG is by nature such a dynamic system that minor shifts in balance (Again, provided the items aren't blatantly overpowered) go under in a sea of factors and choices that can simply never be considered with absolute precision during design.

#5
Twitchmonkey

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I trust the devs wouldn't be allowing any items to be released as official DLC if they were wildly OP. I mean look at the Journeys items, +5% to all elemental damage? I don't know about you, but if I'm going to equip something that boosts elemental damage, it will probably be for a specific enemy and I'm going to want +25% to one or two different types. +5% to them all just makes everything slightly stronger, but I doubt it will stand up next to more powerful endgame items.

#6
LdyShayna

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I haven't seen any indication that the items are unbalancing, or significantly more powerful than other items you have access to at the same point in the game. I'll use whatever items it makes sense to use. :)

#7
h4rdc0r3_r4d

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Arcite550 wrote...

o.O what items were those?


With the CE.

#8
Arcite550

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They just seemed pretty powerful to me when I looked at them, could be wrong, not the first time

#9
Arttis

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Which item seems pretty powerful?

#10
Dennis Carpenter

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I might keep the ring that pumps your stats 1 but will most likely sell the rest for in game content to help me survive

#11
Twitchmonkey

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Dennis Carpenter wrote...

I might keep the ring that pumps your stats 1 but will most likely sell the rest for in game content to help me survive


Things like that I imagine will be useless rather quickly. If you look at Chris Priestly's level 22, it has way better stat increasing items than that.

#12
Flamin Jesus

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Arttis wrote...

Which item seems pretty powerful?

My guess would be the staff, which indeed has been indicated as one of the most powerful mid-level staffs available for "a reasonable price ingame" (If that means it's almost free or just slightly cheaper than comparable staffs, I have no idea), but I would be surprised if it was so powerful as to make all other staffs (In particular the high-level ones) obsolete...

#13
Arttis

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Maybe...but it may turn out to be very very hard to get...

#14
Falmung

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I doubt they'll be useful for the whole game. Maybe between start game and mid game. I don't know about you. But if I worked hard for this items, I think I deserve to use them as soon as I get them. They're not going to make the game easier. They're going to make my naked character not be naked. Why do you wanted the items if you're not going to use them? They'll turn obsolete later in the game.

#15
JMOR

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Anyone have a link for the staff? I remember looking at it after seeing the +5% to magic damage item from Journeys and thinking I wanted to make a mage.

#16
Arttis

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I think the staff had like 15% to crit chance.

#17
Flamin Jesus

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Translation from amazon.de:

Final reason: increased damage, spellpower and fire damage



And the other two CE items:

Bergen's Honor: Armor +2, physical resistance 25%, attack +6 (A helmet, I think)

Grimoire of the Frozen Wastes, that's the one that gives 3 attribute points to distribute freely...

#18
Dennis Carpenter

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Twitchmonkey wrote...

Dennis Carpenter wrote...

I might keep the ring that pumps your stats 1 but will most likely sell the rest for in game content to help me survive


Things like that I imagine will be useless rather quickly. If you look at Chris Priestly's level 22, it has way better stat increasing items than that.



just talking about starting ............. some of those you dont even get until mid level or later..... so begin the game with +1 to stats sell the rest for better items and weapons and if a better ring comes availablesell the stat ring. gotta get through the origin first and you get the +1 ring at game start.

#19
GhoXen

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You don't get all those items right after you created your character. You will come across them later during your adventure rather.

#20
Cuuniyevo

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Arcite550 wrote…

I dont know bout all of you but Im not going to use them... I want to take on the challenge the way it was meant to be taken. What will yall do?


Arcite, the developers made the bonus items. Playing with them is what the developers intended. The developers also made all of the 'vanilla' items. Playing with them is what the developers intended. I expect to enjoy any given piece of equipment for 30 minutes to 4 hours before I find something better or that looks more attractive on my characters, so I'm not worried about any particular item unbalancing a 40-90 hour game.



If you don't like being given extra power at the beginning, increase the difficulty level. It doesn't matter though, as the story is why most people are buying Dragon Age, and the story is the same regardless of what items you have. If you want to be naked and play on Hardcore, fine. If you want to be armored and play on Easy, fine. If you want to [insert your own idea] and play on [insert preferred difficulty level], fine. Any way you play the combat, the story will be the same. It's the dialogue that will be the real game-changer.

#21
Arcite550

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I realize that I was just under the impression you get it fairly quickly, like every other game with bonus items but I should have known DA:O is bigger than all the other game haha. My folly there my folly

#22
Srikandi715

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Cuuniyevo wrote...
Arcite, the developers made the bonus items. Playing with them is what the developers intended. The developers also made all of the 'vanilla' items. Playing with them is what the developers intended. I expect to enjoy any given piece of equipment for 30 minutes to 4 hours before I find something better or that looks more attractive on my characters, so I'm not worried about any particular item unbalancing a 40-90 hour game.


I'm with the OP on this.

Did the developers "intend" everybody to both have them and not have them? You can't have it both ways.

If they give NO meaningful advantage to a character, then there's no point in having them in your game. If they DO give a meaningful advantage, then they make the game easier, and thus nerf the challenge. Which, to me, means they make the game worse... unless it's too hard to play without em... which means the game was badly designed.

For instance, take the +experience gain ring you get from uploading a char here. If using that ring throughout the game means you finish at a higher level than you otherwise would, then the final boss is easier. Game nerf/cheat. Alternatively, if the boss is balanced so it's too hard to beat without that level, then people who don't have the ring are being penalized. On the other hand, if the XP gain isn't big enough for the ring to make an appreciable difference, then why would you want to even bother downloading it?

I'd say you're better off without em.

Modifié par Srikandi715, 24 octobre 2009 - 06:52 .


#23
Ekardt

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Srikandi, the general populace is dumb. If they see they get bonuses for doing such and such, theyll do it. Gaming is a business, and you gotta do what you can to make the most money.



Now regarding the CE items, I beleive you only get one of them at the beginning of the game. The others are introduced later in the game, which just means youll have one more option to outfit your character when you reach said points in the game.

#24
Twitchmonkey

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Srikandi715 wrote...
-snip-


Who is to say there won't be other bonus XP items in the game? They could very well be considered as part of the game's balance. If your'e wearing an xp bonus ring, that means you can't wear some other ring that would help you for the moment. At the end, you may have an easier time because you'll be a higher level and can just switch out the xp ring, but until then, you're going to miss all those bonuses to your stats to get that advantage at the end.

#25
Jab0r

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If using that ring throughout the game means you finish at a higher level than you otherwise would, then the final boss is easier.




I think you're overestimating the effect that 1% has. Even on a linear experience progression, 1% extra experience is only going to give you an extra level roughly 20% of the time at the levels you're expected to finish the game at.



On a scaling xp scale, the effect is even less.