I have redone the peg leg wood texture would this new texture be more exceptable or should I make it darker, this color is closer to a driftwood color.
I think that looks great, personally!
I have redone the peg leg wood texture would this new texture be more exceptable or should I make it darker, this color is closer to a driftwood color.
cervantes35 wrote...
I have redone the peg leg wood texture would this new texture be more exceptable or should I make it darker, this color is closer to a driftwood color.
Modifié par Estelindis, 25 septembre 2010 - 07:11 .
Jez_fr wrote...
Edit: adding cool ideas from Frith5:
How about making a genuine Jolly Roger flag, hoistable?
Modifié par Dark Defiance, 06 mars 2011 - 02:54 .
Modifié par Estelindis, 26 septembre 2010 - 06:12 .
I'd say make sure to use unused .tlk lines (Q uses between 20501 and 21000, don't have a clue what it is that CEP use nowadays), as it would take a lot of work for people to make compatible afterwards, and there are so many 2da lines availible it doesn't really make sense not to. 2das are easier to merge, however, as several of them will be named uniquely after your class anyway, and there'll be fewer references to shuffle around. Though I still think compatibility would be nice.ShaDoOoW wrote...
I haven't worked on the Dread Pirate class some time, but I wil finish it until thursday don't worry, I would like to ask about CEP/PRC/Q compability anyway. Should I use (tlk/2da) lines unused by all of them or it does not matter? Should I merge 2das myself?
Modifié par _six, 26 septembre 2010 - 11:26 .
Estelindis wrote...
I'll see how it looks with narrower shoulders, Six. I'll also try modifying the texture and moving around a few verts near the collar to make it look like the topmost thong is loose or opened. :-)
Modifié par Dark Defiance, 27 septembre 2010 - 12:28 .
Modifié par Estelindis, 28 septembre 2010 - 02:35 .

Modifié par B_Harrison, 29 septembre 2010 - 07:42 .
Modifié par The Amethyst Dragon, 29 septembre 2010 - 07:59 .
B_Harrison wrote...
Unless I'm hit by the inspiration to spend more time on it tomorrow, I'm out of this one. Sorry guys.
Modifié par Builder_Anthony, 01 octobre 2010 - 12:57 .