Flamin Jesus wrote...
Sheylan wrote...
I see where you are coming from, but I think you are making a false distinction. Exclusive in-game content is EXACTLY(okay, Mostly) the same thing as any other exclusive content in a CE. The only diffrince is the way you use it. The purpose that it serves, encouraging people to buy or pre-order a game, is exactly the same whether you receive it as a physical object or as an in-game item.
It does serve the same purpose, sure, but from my point of view it meddles with the essence of the product, say I'm buying a book, (Maybe a better analogy than burgers and cars, since a book, like a video game is more about the experience and idea than its physical components) if I get the hardcover edition I get a nicer book, but the content, that which I really want, is still the same, I don't have to buy the hardcover to get chapter 3. I am free to pay more for the luxury of having a nicer book, not forced to do so if I want the full experience. That's how I see this business.
Sure, it's just 3 fairly insignificant items in this case, we've had cases where people got better weapons for multiplayer FPS games and other things, compared to that it's really no big deal, but it's obvious they're testing the waters with this one (Like with some of the other marketing gags we had, some good, some less so), but wouldn't you agree that if I fear that this is just the first of many steps, it makes sense for me to voice my concerns now?
As far as that goes... the first rule of business is charge whatever the market will bear. If they decide to go too far, then we, the consumer, Will have too slap them down. Noone HAS too buy anything. Companies only exploit the consumer to the extent that we allow them too. Especialy entertainment companies.





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