Lestatman wrote...
Maria Caliban wrote...
But there's never enough time/resources for everything, and I understand why BioWare would see Bethany and Carver as the most disposable companions.
True but it's a shame they couldn't bring them back for all of Act 3 at least.
There could've added have an option to storm the Gallows and free her/have Warden Bethany quit the Wardens Anders style (but without ending up as an abomination...
Of course they could've also added an option to kill Cullen (sorry dude) and his Templar buddy and then have to hide Bethany somewhere untill Act 3 where you could get her back as a party member since then you're the Champion, if Meredith allows Anders (an Abomination), Merill (a Blood Mage) and Mage Hawke (possible Blood Mage) to walk freely (and she knows that Anders and Mage Hawke are Mages) then I don't think she would mind letting Bethany (the only good Mage in the fricking game) walk freely, not that I would give her a choice.
Or they could've made it possible to visit her in the Gallows (could also apply to Templar Carver), just like your companions in their houses, even having one single conversation with her right after "All That Remains" would've been enough...
But nothing of that happend since you have two siblings so Bioware being known for how they handle choices in their recent games had to remove them ASAP... <_<
Now something else,
Am I the only one who reloaded the game right after Varric said "If she knew what would've happend she would've left her sister at home." right before the expedition? (I menaged to stay away from all spoilers)
Modifié par gashgfjaskgfkagh, 29 mars 2011 - 08:38 .