PrinceLionheart wrote...
jamesp81 wrote...
dewayne31 wrote...
changes the way i look at the wardens. grant anders had justice inside but still. i think what they did was against what i thought they stood for. if they willing to turn anders to the templars.i think they might turn bethany over.
It makes them not very neutral. I know they aren't supposed to take sides, but they exist only to fight darkspawn and they have a lot of binding treaties that give them extraordinary legal authority. The Wardens are a fighting force, however, and men will not follow incompetent or untrustworthy leaders. Turning Anders over undermines the wardens long term, as their own men will no longer trust them. I suspect that situations like these are one of the reasons why the Wardens have the Right of Conscription. They simply should've invoked it, told the templars to ****** off, and told the templars to leave their wardens alone so that they can get back to killing Darkspawn.
I kinda of disagree. It was implied during a conversation with Alistair in the first game that the Grey Wardens pretty much walk on egg shells with their "Right of Conscription" around the Nobles and Chantry. Duncan himself brings this up during the Human Noble origin when he, initially, decides to backdown on conscripting the HNW, because he didn't want to ****** of the Couslands. The Wardens are under heavy pressure to remain neutral, so this includes not doing anything to cross the Nobility or the Chantry. Anders is a wanted mage accused of be a Maleficar and, if not handed over to the Templars by the Warden-Commanders, killed his Templar Pursuers. If anything, the Wardens handing over Anders was in fact an attempt to maintain their neutrality and prevent the Chantry from pressuring Royalty to send them into Exile once more.
Just a theory on my part.
Still, it undermines the wardens as a fighting force. You will not secure the loyalty of your men if you think they are going to insert a knife in your back when it's convenient.
Anders being a prime example. He's hell on wheels in a fight and has a massive store of healer knowledge. The Wardens lost that asset to their own craven perfidy.





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