Sorry for the double post, but I rigorously tested the glitch for a few hours..
It seems like the dynamic meshes are the main problem. Anything that moves or shifts. It's also a progressive problem.. one dynamic mesh will do a slight hit, but the more you have the worse it gets. I loaded up a module with none at all, and it was smooth as butter.
nwn and Gtx 460 graphics card
Débuté par
Gargoris
, sept. 05 2010 08:22
#76
Posté 01 février 2011 - 03:57
#77
Posté 01 février 2011 - 08:44
Well, I'm kind of torn here... I just lost some original human parts to get me, first a GTS 250, and later a GTX 285, just to be able to play NWN. Quite the investment.
If NVidia does fix the driver issue and the new series work with NWN flawlessly, I would be a great imbecile... much worse, a mutilated imbecile.
Well, I guess it is best in the long-run. When Diablo 5 comes out and the 700 series are all the rage, I may have detached myself from other body parts (who needs two lungs when one would suffice, anyway?) to get me an old 580!
If NVidia does fix the driver issue and the new series work with NWN flawlessly, I would be a great imbecile... much worse, a mutilated imbecile.
Well, I guess it is best in the long-run. When Diablo 5 comes out and the 700 series are all the rage, I may have detached myself from other body parts (who needs two lungs when one would suffice, anyway?) to get me an old 580!
#78
Posté 11 février 2011 - 05:27
I think it is the opposite, when I turned ON the extension limit and OFF the threaded optimization, NWN begun to run finally with a good FPS but the down side is that many textures look bad (they're low resolution like in the 16MB mode) and some textures appear complitely white. There is something very wrong with basic OpenGL acceleration here on the behalf of nVidia's drivers and I bet there are more games that are affected. NWN doesn't even use custom shaders except for the water, which is disabled. At least it is playable now but looks more ugly than with an old Geforce 2 card. These new fermi cards just can't be recommended for people who want to play old games and I wish I had bought a Radeon instead of this GT430.
Modifié par windi256, 11 février 2011 - 05:28 .
#79
Posté 14 février 2011 - 07:56
Last report is that invidia have no fix for this issue as of yet, next update maybe... So it pushes the fix date back to April... [sighs] On it goes :/
#80
Posté 15 février 2011 - 08:43
Also, a possible workaround is mentioned there:
http://forums.nvidia...dpost&p=1193251
http://forums.nvidia...dpost&p=1193251
Modifié par virusman, 16 février 2011 - 08:36 .
#81
Posté 16 février 2011 - 06:01
virusman wrote...
Also, a possible workaround is mentioned there:
http://forums.nvidia...dpost&p=1193251
That doesn't look like it fixes the textures problem. If so, then it's no fix at all.
#82
Posté 19 février 2011 - 10:59
It doesn't fix the textures and so forth. The workaround just disables some functions however most people who are still playing NWN are doing so on servers that use haks and what not is my guess. CEP being the most well known one. And thus the games FPS drops regardlessly and so the problem persists and by proxy the afore mentioned workaround is no fix at all.
#83
Posté 06 mars 2011 - 04:58
Just an update after reviewing the NVIDIA thread on this issue. It looks like a fix might be attempted in the April driver update.
#84
Posté 12 mars 2011 - 01:13
My Geforce 9800 runs this game perfectly, but my shiny new 460 runs it as fast as a turtle can run.
I hope Nvidia can fix this because it's downright sad if they can't.
I hope Nvidia can fix this because it's downright sad if they can't.
#85
Posté 14 mars 2011 - 03:10
I hav the gtx 470 and i get a small hardly noticeable problem.. it is only when cloacks are put on then it lags ever so slightly.. also the videos wont play but hat doesnt bug me.. its **** tho i just keep switcing and puting my old 8600 in wen i want to paly NWN
#86
Posté 31 mars 2011 - 03:20
I just tried the new 270.51 beta drivers and the frame rate is still very low (16 fps). Apparently this release was just for Dragon Age 2. (GeForce 460)
Modifié par ronix98, 31 mars 2011 - 03:20 .
#87
Posté 01 avril 2011 - 10:03
In all honesty, it's taking so long for them to fix this issue that at this point getting another graphics card is now seriously being considered. If only I could afford it. Being out of work is no fun I tells you. Well I certainly hope the official driver update this month resolves the issue, I really do.
#88
Posté 01 avril 2011 - 01:16
On one hand it's nice to see the "blame" being placed where it should be (i.e. not on the game/BioWare) for a change.
On the other hand, it must be a low priority for Nvidia to make sure there's support for a 9+ year old game (especially when the industry is in a disposable game mode of 10 month development cycles (hello EA, Atari, Activision...)).
On the other hand, it must be a low priority for Nvidia to make sure there's support for a 9+ year old game (especially when the industry is in a disposable game mode of 10 month development cycles (hello EA, Atari, Activision...)).
#89
Posté 02 avril 2011 - 06:28
Well... up to now I don't remember seeing a post where the user whined about the game itself. Most of us have been screaming our hearts out over Nividia, and ATI, and whatnot. However, I do concur when you say it must be a very VERY low priority for Nvidia, seeing as the NWN community, though faithful and resourceful, is quite small compared to the main population of videogamers who don't know about, or care nothing for NWN.
#90
Posté 02 avril 2011 - 09:18
Indeed, which is why I doubt this issue will ever be fixed. Still one can hope.
#91
Posté 05 avril 2011 - 08:25
this is nvidias response
Hello Rusty,
Thank you for providing the requested information
Since the issue is only with a particular game and when displaying Cloaks Robes or Ranged Weapons I suggest that you try to reinstall the game and if the issue persists
Please let us know the results of trying to reinstall the game to help us analyze the issue further
1. Since when are you facing this issue? Was the system working before without any issues
or error messages?
this problem only started after i bought a GTX 460 SSC+
yes my system worked just fine with my older 9800 GT
2. What are the different driver versions you have tried? Could you please let us know the
steps performed to update the drivers?
259.31_desktop_win7_winvista_64bit_international
266.58_desktop_win7_winvista_64bit_english_whql
270.51_desktop_win7_winvista_64bit_english_beta
i have installed all 3 with clean install option applied
i get no errors or problems with installs
3. Did you try reinstalling the game or updating the latest patches for the game?
yes i have uninstalled and reinstalled my game and installed latest releases and updates
aswell as the critical rebuild of nwn for patch 1.69
4. Do you have this issue only while in this game or in all games / applications? If yes then
please mention those games / applications
no this happens in only this game
"Neverwinter Nights" and only when cloaks robes or ranged weapons are in
my veiwable screen
why do they insist its the games problem when there is so much info about it
Hello Rusty,
Thank you for providing the requested information
Since the issue is only with a particular game and when displaying Cloaks Robes or Ranged Weapons I suggest that you try to reinstall the game and if the issue persists
Please let us know the results of trying to reinstall the game to help us analyze the issue further
1. Since when are you facing this issue? Was the system working before without any issues
or error messages?
this problem only started after i bought a GTX 460 SSC+
yes my system worked just fine with my older 9800 GT
2. What are the different driver versions you have tried? Could you please let us know the
steps performed to update the drivers?
259.31_desktop_win7_winvista_64bit_international
266.58_desktop_win7_winvista_64bit_english_whql
270.51_desktop_win7_winvista_64bit_english_beta
i have installed all 3 with clean install option applied
i get no errors or problems with installs
3. Did you try reinstalling the game or updating the latest patches for the game?
yes i have uninstalled and reinstalled my game and installed latest releases and updates
aswell as the critical rebuild of nwn for patch 1.69
4. Do you have this issue only while in this game or in all games / applications? If yes then
please mention those games / applications
no this happens in only this game
"Neverwinter Nights" and only when cloaks robes or ranged weapons are in
my veiwable screen
why do they insist its the games problem when there is so much info about it
#92
Posté 05 avril 2011 - 09:00
does anyone know of other games/apps that use the same OGL version as nwn
i would really like to test them to see how they run on my 460
i would really like to test them to see how they run on my 460
#93
Posté 06 avril 2011 - 08:02
Rooter1983i wrote...
does anyone know of other games/apps that use the same OGL version as nwn
i would really like to test them to see how they run on my 460
Try Project IGI: I'm going in!
EDIT: Nevermind, this game is DX7a... I thought it was OGL singe this game is screwed
using my 9800GT even.
Modifié par Lord Sullivan, 06 avril 2011 - 08:15 .
#94
Posté 07 avril 2011 - 02:33
The driver this released this April will not fix the issue, it's been pushed back yet again so maybe in the June update.... On it goes. Considering the number of people still playing this game I'm surprised this issue isn't being worked out faster. Yes I looked at the numbers, they may not be mega but still from a ten year old game the numbers are still pretty impressive.
#95
Posté 12 avril 2011 - 11:42
crap, I got one of these cards too!!!
I tested it and although I am not seeing the horrible problems and stuttering others have claimed its def. is NOT better then my old 8500GT 512MB
it runs at about 15-20 fps..which is ...ok...but the kinda strobe stutter is anoying as all hell...looks like I need two pc;s hooked up,one just to play my favorite game...
ugh!
I tested it and although I am not seeing the horrible problems and stuttering others have claimed its def. is NOT better then my old 8500GT 512MB
it runs at about 15-20 fps..which is ...ok...but the kinda strobe stutter is anoying as all hell...looks like I need two pc;s hooked up,one just to play my favorite game...
ugh!
#96
Posté 13 avril 2011 - 03:01
well I installed GLintercept and followed directions in this thread mentioned above:
http://forums.nvidia...dpost&p=1193251
and it seems to have fixed all of my issues.
of course I never had the texture problem just the slow downs and stuttering when moving the camera towards any skinned/cloaked or bowstringed creatures...
now I am getting FPS in the +60
yay!!
so for those only having slow issues (not texture problem) I suggest giving this a go until a preferable fix by nvida themselves comes out (not holding my breath)
http://forums.nvidia...dpost&p=1193251
and it seems to have fixed all of my issues.
of course I never had the texture problem just the slow downs and stuttering when moving the camera towards any skinned/cloaked or bowstringed creatures...
now I am getting FPS in the +60
yay!!
so for those only having slow issues (not texture problem) I suggest giving this a go until a preferable fix by nvida themselves comes out (not holding my breath)
#97
Posté 13 avril 2011 - 05:57
lordofworms wrote...
well I installed GLintercept and followed directions in this thread mentioned above:
http://forums.nvidia...dpost&p=1193251
and it seems to have fixed all of my issues.
Thanks for the heads-up, LOW. That was on my to-do list of things to try, and it's encouraging to see confirmation that it seems to be a workable solution. I'll pass that along to the NVIDIA forum thread if you haven't already -- perhaps it will help the techs identify and fix the driver problem.
BTW, which version of GLIntercept did you use? Part of my hesitation was that the one linked in the forums thread looked to be several years old, and I found a more recent one with searching. If you didn't have any problems with the older linked one, perhaps I'll just give that a try.
#98
Posté 14 avril 2011 - 12:10
I downloaded the several years old one.
Its still not 'perfect' all the time..but 90% of the time it behaves as I would expect a 1gig video card to deliver, the other 10% is a choppy camera move when I try to reorient it. but before that fix it was always choppy and the video always seemed ...like slurry...is that even a word? it was always like out of focus because the frame changes seemed like they were those old flip-a-book cartoons.
so its def. a better way to play...but a real fix as I said I would prefer.
and I tested using CEP.
my own PW which has a load of custom content/haks/textures.
so again, i can confirm its better then before.
and no I didnt post to Nvidia. so if you want to go ahead and maybe give them a heads up.
Its still not 'perfect' all the time..but 90% of the time it behaves as I would expect a 1gig video card to deliver, the other 10% is a choppy camera move when I try to reorient it. but before that fix it was always choppy and the video always seemed ...like slurry...is that even a word? it was always like out of focus because the frame changes seemed like they were those old flip-a-book cartoons.
so its def. a better way to play...but a real fix as I said I would prefer.
and I tested using CEP.
my own PW which has a load of custom content/haks/textures.
so again, i can confirm its better then before.
and no I didnt post to Nvidia. so if you want to go ahead and maybe give them a heads up.
#99
Posté 14 avril 2011 - 04:40
Wow, Wow, Wow! Let's step back a moment and cool down for the benefit of my selfishness... This GLIntercept, I read the homepage description but couldn't make heads or tails as to the inner workings of it, what it actually does that could fix the 400+ series graphical issues with NWN.
I don't have one of the new cards yet, but I've been monitoring this and other similar threads in hopes of finding a fix for my very own on-fire script-freezing creatures issue. In your far-wiser-than-mine opinion, could this tweak of GLIntercept do something for me too? Could my thing be Open GL related?
I don't have one of the new cards yet, but I've been monitoring this and other similar threads in hopes of finding a fix for my very own on-fire script-freezing creatures issue. In your far-wiser-than-mine opinion, could this tweak of GLIntercept do something for me too? Could my thing be Open GL related?
#100
Posté 15 avril 2011 - 12:19
what it seems to do from what I understand is that it somehow intercepts the GL calls and forces certain modes to be thrown through the application.
the info I think intercepts vertex weight(juggly and flowing cloth/hair,etc) and the like.
what I have seen is that indeed, without it my game is choppy,freezes,etc...with cloaks, horses, skinned creatures,custom haks..etc..
then with it, those exagerrated freezes go away...its still not perfect like I said but I can play again at medium to medium-high settings with environment shadows off and its smooth.
(would like a fix to max settings though as this IS a 1024gig card after all!!)
the info I think intercepts vertex weight(juggly and flowing cloth/hair,etc) and the like.
what I have seen is that indeed, without it my game is choppy,freezes,etc...with cloaks, horses, skinned creatures,custom haks..etc..
then with it, those exagerrated freezes go away...its still not perfect like I said but I can play again at medium to medium-high settings with environment shadows off and its smooth.
(would like a fix to max settings though as this IS a 1024gig card after all!!)





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