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Does anyone else feel like They've been lied to?


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#76
Teleraine

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Do I feel lied to? Not in any meaningful way Companies follow the green always have always will lol. I'm personally looking forward to DA:2 (fem hawke ftw lol) Do I feel worried about the quality of DA2 not especially its Bioware and they normally do a pretty a good job. Do I expect as a good a job as say Baldurs Gate 1+2 and most recently Lair of the Shadow Broker (Witch Hunt dosent even scale imo) probably not.



I actually like the changes announced and read so far apart from the art, im just going to have to accept that but it still is a little weird to change artstyle mid IP cant remember any game that has done that which ive played in recent times.



Also in DA2 do I find out what happens to my Warden cos I dont have a clue really, even a sidenote would be fine ya know XD

#77
The Tizminator

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In response to the original question: No I do not feel like I've been lied to.



However, I do feel slightly cheated out of my hard earned bucks, due to some of the sub-standard DLC for DA:O.



Awakening was interesting at first, but felt really rushed & was riddled with bugs.

Warden's Keep was handy with the chest & Starfang, but the rest of it surely could've just been bundled in to one DLC.



While I regard DA:O as one of my all-time favourite RPGs, I just feel that some the DLCs were nothing more than a shameless cash-in.



I just hope with DA2, any loose ends in the story are tied up in the ACTUAL MAIN GAME & not just released as third-rate DLC.

#78
Lord_Valandil

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I feel a lil cheated too.
No answers, no conclusion, only more questions. I agree wth The Tizminator, while the DLC has been entertaining, they were, in most part, a shameless cash-in.

Modifié par Lord_Valandil, 10 septembre 2010 - 01:58 .


#79
Pele1

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Interesting thread.

Do I feel lied to? "Lied" is the wrong word for me, disappointed is more like it. Perhaps it isn't fair to judge a game by another game's standards, but as I believe many others must have thought originally, I took the "in the spirit of Baldur's Gate"/ "a spiritual successor to Baldur's Gate" notion quite seriously. And the truly sad thing, in my opinion at least, is that this game truly had the potential to be that. I, for my part, loved DA:O. It had a compelling storyline. The characters were rich and involving. Though there were moments when the storyline felt predictable (ex. and now we'll go to Orzammar and convince them to support our cause, now to the Dalish, onward to the Tower, etc.), the overall richness and human emotion within the story touched me deeply. I felt connected to the Dragon Age world and its people; the immersion was intense.

And one of the reasons the immersion was intense was because I felt sure that I would not be left hanging, that Bioware would make sure that the story wasn't just left on a cliffhanger or wrapped up in a few lines of unresolved epilogue. I didn't feel like my characters got a true ending. This led to me wanting DLC, hoping to see continuations (as opposed to prologue-esque DLC a la Leliana) of the story.

For me, these issues could have been solved in any one of the following ways:

1) A clear understanding from the get go that the various games within the Dragon Age universe were not going to be sequels to one another; rather they would be stand alone games connected through the DA world. Simple. Honestly, if I had known this from the get go, I almost think all my above concerns would be moot. I'd have been happy with what I did get in Origins, and been ready to wholeheartedly embrace DA:2. Perspective and expectations matter greatly, especially when we are speaking of role playing games, where the experiential element is crucial to the product. Players who care about the games allow themselves to get into a certain mindset and to become part of that experience. If their expectations about that experience are not kept in mind, it leads to the feeling of being cheated. It becomes a matter of personal disappointment, even though I understand that Bioware is in no way meaning to do so. After all, I'm sure they care about their consumer base and fans!

2) Having our old party characters all used in Awakenings and giving them all meaningful conclusions within that game. If Awakenings was to be the official end to the Warden's story, I would have felt it fitting that all the old characters would be options. I appreciate the new characters and it wasn't as though I didn't like them, don't get me wrong! I especially liked Nathaniel Howe's character and the dimensionality his character added to the villainous perception of the Howes. But I could have done without it. Given a choice, there wouldn't even be a pause in mind as I'd jump for joy and say "Why, my party from DA:O, of course!" It would have been a wonderful chance to see some of the effects our choices from DA:O had and also just have a great time with the team we'd already invested in. It just wasn't the same without them. Honestly, even the attempts at character cameos and involvement were so minimal and frustrating, it ruined all the joy I had at spotting them. Ex. I understand resources were limited, but how hard would it have been to have Oghren say a few (just a few!) lines upon spotting the Warden (whom he had poured his heart out to before the Archdemon battle, mind you) that indicated that level of familiarity? Ex. "Good to see you again, Warden...or should I call you Commander? Let's drink a pint together, what do you say? I'll even let you have my special brew. Ah, the domestic life...it wasn't for me, after Bran--never mind...here you go, Commander. Oghren's home brew." And what of the infamous Leliana/Zevran letter. Would it have been a terribly hard addition to have there be several letters over the course of the game at least, delivered by the messenger? It would have been a small thing that would have meant a great deal.

3) Have DLC that successfully added to and closed out stories with the party characters.

I'll just mention a few more closing thoughts. I think a company that deals with stories (true of television, film, computer/video games, and the like) needs to decide what their story's selling point is. A masterful plot or the character development. (Of course, it goes without saying that if you manage to have both, it is a creation worthy of being called a masterpiece.) If the story is so engaging and dynamic (note, I am not just talking about it being "good"; rather, am talking about whether or not it has the capacity to move forward and change at a pace that involves the viewer/player to the extent that it becomes their primary focus), then the character development suffering a bit is okay. Good action films are an example of this: the character development may be abysmal but you just have to keep watching, knuckles gripping the seats, and eyes widened. The other option is to have such engaging characters that the story, though still important, becomes secondary to the human element. In my opinion, Dragon Age is of the latter variety. Though the story had some great twists and the like, it was still a character-driven story. Whether it was feeling the weight of the Warden's origin story, or learning more about your companions and helping them through their personal quests, or seeing what they thought of the situations you found yourselves in, it seemed to me first and foremost, a character story. And so I expected to have that respected.

Lastly, not for this series of course, but just to throw out my two cents while I'm writing this rather lengthy post, I must mention how much I loved the Baldur's Gate trilogy format, with their continuation of main character and external party companions as well as story continuity; I can only hope that Bioware decides to take that format into consideration for one of their future games. I'd like to think I'm not alone in wanting this.

Bioware, thank you for all the effort you do put into your games. I wouldn't bother giving feedback to a company I didn't like this much!

~Pele

Modifié par Pele1, 10 septembre 2010 - 05:54 .


#80
Ayanna Nyx

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I don't feel lied to, I just find it a pity that there won't be more DLC. I had hoped to see some surrounding the other companion characters, not just the ones for 'the guys'. I guess I'll be happy enough once DA2 comes out but I just find it unfortunate I won't be able to play as the Warden again in future releases

#81
RogueWarrior626

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I was also disappointed with it. i was looking for a little bit of closure,But NOOOOOOOOOOOOOOO.Just more questions. Only thing I got out of it was Morrigan saying change. Reminds me of our last election.Thats not going so well. Well we'll see.

#82
LenaMarie

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Its a difficult situation, alot of people dont like the direction DA 2 is going, so i can see why they'd rather Bioware support DA 1 still, but personally I find Bioware DLCs horribly bad, lacking content and insanely short. So since they cant be bothered to do it right, they are better off stopping with DLC and focusing fully on DA 2.



Their full game releases are always great, so they should work to their strengths.

#83
Gawain70

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I apologize for my bad english ;) ... it´s not my native language.

A brand new game ist better than a DLC ...that is fact.

In my opinion the problem is that a lot of people are very familiar with these characters of DAO and don´t want to miss them. They are very good and there are still a lot of stories to be told.I also have the feeling that the story of my grey warden isn´t at end.
And what brings DA2 .. a hero named hawke (a very creative name .. ironic) .. I understand the reason, they want to let him speak ...but it makes the identification a little more difficult.

I think that this will be a great mistake ...Bioware should take a look in its own history. BG1 was great, the Add on also. And what happened in BG2? I played the same hero ..even some of my old compagnions were there (Jaheira and Minsk). That creates a much more better feeling of playing.

And I think the time of development ist too short to make a good job. That seems to be  a greedy action.

Will I buy DA2? .... I don´t know ...if I knew that I play my old character again and met some of my old compagnions, I would buy it immediately. But with a new one, I will wait and will read player critics ;).

There are some other games to play, I´m not forced ...I can wait ;).

#84
Zorbas

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Gawain70 wrote...

A brand new game ist better than a DLC ...that is fact.

In my opinion the problem is that a lot of people are very familiar with these characters of DAO and don´t want to miss them. They are very good and there are still a lot of stories to be told.I also have the feeling that the story of my grey warden isn´t at end.
And what brings DA2 .. a hero named hawke (a very creative name .. ironic) .. I understand the reason, they want to let him speak ...but it makes the identification a little more difficult.

I think that this will be a great mistake ...Bioware should take a look in its own history. BG1 was great, the Add on also. And what happened in BG2? I played the same hero ..even some of my old compagnions were there (Jaheira and Minsk). That creates a much more better feeling of playing.

And I think the time of development ist too short to make a good job. That seems to be  a greedy action.

Will I buy DA2? .... I don´t know ...if I knew that I play my old character again and met some of my old compagnions, I would buy it immediately. But with a new one, I will wait and will read player critics ;).

There are some other games to play, I´m not forced ...I can wait ;).



+1000 to that :happy:

#85
Freezingfire

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Dragoon001 wrote...

That they stop to develop DLC's because the release of Dragon Age 2 is only a few months away, makes completely sense to me. They should bundle resources instead split them. Beside would you not rather play Dragon Age 2 than just another DLC for DAO 1>

No, I actually don't. I prefer my own warden instead of a pre-generated character, with the terrible name of "Hawke".

#86
Bryant84

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Freezingfire at the very least in da2 you should be able to edit the main characters name I agree hawke is a shocking name they might aswell call him buzz lightyear.

#87
Moondoggie

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kaotician wrote...

 I think it's worth noting that Bioware are now owned by EA, who are money-hungry Republican vampires. To that end,  it will be EA who have given Bioware the directive (and the money), to push on with DA2, since it will make EA much more money than otherwise. This will be the new future; EA will live off Bioware's reputation for as long as possible, steadily devaluing the brand name by pushing out sequels like they're a bottling factory, until the audience dies away, bitterly disappointed by the drop-off in quality.


What is it with people and EA? Seriously you'd think that them pumping money into Bioware to produce extreamly high quality games was a bad thing. EA needs to live off Biowares reputation? Even without Bioware EA would thrive. They have been in the games industry since long before Bioware was even formed and have created and published several top titles in that time. I doubt Bioware is their #1 money spinner so if Bioware never joined them they would still be making a ton of money especially from their EA Sports line which generates a huge ammount of revenue.

If Bioware didn't have EA they'd never be granted the type of budget they have to create games of that i'm sure.

Seriously look at your games and see how many of your favourite games over the years has EA created or published? So we are supposed to hate them for producing great games?

#88
Jordan DAO

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The DLC in this game was pretty bad e.g hurlock vanguard(i bet it means mindless waste of time in some language) i bought when it came out still finished that **** dlc,this game gets a bit boring and one thing i especilly hate is being able to change the difficulty. I always find my myself tempted to do it just to finish the game faster.

Whats so bad about hawke??? maby it will be more a revolved around one character, i mean i had no problem with tactics and all that stuff. Though I did find the console version a bit more relaxing and another thing i though was stupid was how 1 talent or whatever is automatically put on sheild and sword, i never felt compelled to use 2h with my warrior nor bow i just wanted sheild and sword maxed out. Then another is the constitution and mana comboed with the fact that yiou can just reset youre stats and put them all on that. The pickpocketing isnt needed neither is traps or any of that stuff, you dont need to waste so why waste them.

#89
Kiely

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Pele1 wrote...

Lastly, not for this series of course, but just to throw out my two cents while I'm writing this rather lengthy post, I must mention how much I loved the Baldur's Gate trilogy format, with their continuation of main character and external party companions as well as story continuity; I can only hope that Bioware decides to take that format into consideration for one of their future games. I'd like to think I'm not alone in wanting this.

~Pele


Not at all, I'm right there with ya. DA2 will be what it is. With the rumours of NWN3 coming out next year getting stronger it will probably be a competition between the two to see who gets the bulk of my gaming money. If a NWN3 toolset is as user friendly as the one for NWN (or hopefully easier) there will be a ton of FREE content to be had.

I don't mind the "framed narrative" game style but I prefer the Baldur's Gate/NWN approach of focusing on an epic main character of my creation. I also grew up on D&D so it is still near and dear to my heart.

I really like DA:O, although when I started playing it I thought it would follow my character and not "the world", so I'm going to take a wait and see approach with DA2. I'm pretty lukewarm on what I've seen so far. I don't know why but the name Hawke Image IPB makes me think of a game trying to appeal to teenage boys... which I am not.

Modifié par Kiely, 12 septembre 2010 - 03:57 .


#90
PCousland

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I'm going to take it those those who are hating on Hawke also dislike Mass Effect, because essentially that's all Hawke is. Hawke is to DA 2 what Shepard was to ME and ME 2 you didn't have that many customization options for Shepard it was either Male/Female and Human no other race. Sure you could pick the background which affected his dialogue choices and from what I've seen around on the web there's been more love for ME 1 and ME 2 than there has been for DA:O and DA:A so maybe that's a reason Bioware wanted to try with a Shepard-esque character in DA 2?

#91
Kiely

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Moondoggie wrote...

kaotician wrote...

 I think it's worth noting that Bioware are now owned by EA, who are money-hungry Republican vampires. To that end,  it will be EA who have given Bioware the directive (and the money), to push on with DA2, since it will make EA much more money than otherwise. This will be the new future; EA will live off Bioware's reputation for as long as possible, steadily devaluing the brand name by pushing out sequels like they're a bottling factory, until the audience dies away, bitterly disappointed by the drop-off in quality.


What is it with people and EA? Seriously you'd think that them pumping money into Bioware to produce extreamly high quality games was a bad thing. EA needs to live off Biowares reputation? Even without Bioware EA would thrive. They have been in the games industry since long before Bioware was even formed and have created and published several top titles in that time. I doubt Bioware is their #1 money spinner so if Bioware never joined them they would still be making a ton of money especially from their EA Sports line which generates a huge ammount of revenue.

If Bioware didn't have EA they'd never be granted the type of budget they have to create games of that i'm sure.

Seriously look at your games and see how many of your favourite games over the years has EA created or published? So we are supposed to hate them for producing great games?


You don't play Madden do you? If you're an NFL football fan EA's name is garbage.

EA is about one thing and one thing only - $$$.

They were going to become the second place football franchise to NFL 2K... so what did they do? Make their game better? Finally make some real improvements to their game from one year to the next? No, they bought exclusive rights from the NFL and have been charging full price every year for the past 5 years for what amounts to nothing but roster updates and half-baked game tweaks. This year they actually removed gameplay elements and gave you LESS than last year's game... but hey, the rosters were updated!

That is why many people believe EA = evil Image IPB.

Bioware is a quality outfit, but I share some of kaotician's concerns about their parent company's ethics.

Modifié par Kiely, 12 septembre 2010 - 04:24 .


#92
Ad Dugg

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For me, yes we were lied to, because they said one thing and are doing another. That counts as lying. But it's not a bad thing, I will happily take a new and improved game over a few more DLC's.

How long could the DLC have run before it started to get old and contrived?

#93
MimoriTetsuya

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Well, Using their resources to do other things rather than just makign DLC I agree with. So far only two game companies have yet to let me down in my life. BioWare, and Blizzard neither have released a "bad" game. I would appreciate continued patches to fix the ongoing bugs in DA:O as well as continuing to support the toolset for user created modules.


#94
Garran

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Freezingfire wrote...

Dragoon001 wrote...

That they stop to develop DLC's because the release of Dragon Age 2 is only a few months away, makes completely sense to me. They should bundle resources instead split them. Beside would you not rather play Dragon Age 2 than just another DLC for DAO 1>

No, I actually don't. I prefer my own warden instead of a pre-generated character, with the terrible name of "Hawke".


Hawke really is an awful name isn't it? I cringe a little every time I read it. They could have surely come up with something a little less cliched than that.

#95
Kiely

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Garran wrote...

Freezingfire wrote...

Dragoon001 wrote...

That they stop to develop DLC's because the release of Dragon Age 2 is only a few months away, makes completely sense to me. They should bundle resources instead split them. Beside would you not rather play Dragon Age 2 than just another DLC for DAO 1>

No, I actually don't. I prefer my own warden instead of a pre-generated character, with the terrible name of "Hawke".


Hawke really is an awful name isn't it? I cringe a little every time I read it. They could have surely come up with something a little less cliched than that.


Yes, it makes me puke in my mouth a little. Image IPB

I guess it could have been worse... they could have named him Duke or Tex or something.  Image IPB

#96
AutumnGhost

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I'd rather have a sequel than numerous shoddy DLCs that carry bloated price tags and little content.

#97
Vordimier

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Of course we were lied to. Bioware even admitted it by saying in other threads which have been referenced many times over that they will not longer adhere to what they call "out-dated promises".



So, it was a promise, but they consider it out-dated and therefore they no longer have to fulfill that promise. The context, of course, was two years worth of content to be developed and released.



Yes. Bioware lied and they dont care about lying to you, else, they would not have their representatives on these forums say such. This is also verified by the fact of the crappy Morrigan Witch Hunt DLC in which they specifically state that her secrets would be revealed. Right, nothing was, just a cheap way of shutting people up and advertising DA2.



Yeah, it sucks and Bioware doesnt even have the balls to admit that it was a lie - just a different classification of their actions according to their own perspective. Makes me want to never buy their products again.

#98
AbsolutGrndZer0

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CoS Sarah Jinstar wrote...



If that was the case than why the insert in Awakening with a 2011 teaser of a sequel? Some may fall for the new EA branded hype train. I however am not one of those people. Considering how much you guys are streamlining DA2, better by who's standards? The hardcore rpg fanbase that got you guys where you are today? Or the ADD target demographic that ME2 got you guys and is now your perfered audience?


ADD target demographic of ME2?  I'm not sure I understand what ME2 has to do with Attention Deficit Disorder.  Hate it cause it's a space game not a fantasy game I can understand, but so what if it's a hybrid of RPG and FPS and not a point and click? It's still got the story and such which in my opinion makes the RPG a lot more than it being a clicky game like Baldur's Gate etc.

#99
AbsolutGrndZer0

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Freezingfire wrote...

Dragoon001 wrote...

That they stop to develop DLC's because the release of Dragon Age 2 is only a few months away, makes completely sense to me. They should bundle resources instead split them. Beside would you not rather play Dragon Age 2 than just another DLC for DAO 1>

No, I actually don't. I prefer my own warden instead of a pre-generated character, with the terrible name of "Hawke".


I'm pretty sure that's to be his/her SURNAME, and what people call him/her.  Just like if you are a Dwarf Noble, you can sometimes end up called "Lady Aeducan" or "Lord Aeducan" I am sure they will have a similar thing with Hawke. Also, you will be able to fully customize the character, they arent' pre-generated.

#100
upsettingshorts

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AbsolutGrndZer0 wrote...

ADD target demographic of ME2?  I'm not sure I understand what ME2 has to do with Attention
Deficit Disorder.  Hate it cause it's a space game not a fantasy game I can understand, but so what if it's a hybrid of RPG and FPS and not a point and click? It's still got the story and such which in my opinion makes the RPG a lot more than it being a clicky game like Baldur's Gate etc.


Don't you get it?

If you like Mass Effect more than Dragon Age, you're a dumb mouth breather.
If you like Dragon Age more than Mass Effect, you're a basement dwelling nerd.

Geez. Read the forums. It's like a rule.

/if you're like me and like both you're a dumb, mouth breathing, basement dwelling nerd.
//...wait

Modifié par Upsettingshorts, 15 septembre 2010 - 05:19 .