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Warrior - Willpower / Constitution?


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#1
Kristofer Wolf

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What level of Willpower and Constitution should I be shooting for with warriors?

Right now my Sword/Shield is at  Lvl 15:
Str:  45
Dex:  30
Will:  18
Mag:  13
Cun:  16
Con:  22

My Dual-Wield is at Lvl 15:
Str:  34
Dex:  27
Will:  15
Mag:  12
Cun:  11
Con:  21

Both are Champion/Templar

Thanks.

#2
Elhanan

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Just speaking for myself, your S&S probably does not need any higher Will, but I would raise your DW to 20, The S&S choices for activated talents are few, and only a little is required to run modes, if any past the Fade bonuses. DW has many good selections, so I opt for at least 20 there. And be sure to grab Deathblow for both Wardens.

CON is already much higher than I tend to utilize, I go with Fade bonuses only as a rule.

#3
asaiasai

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Everybody has a different opinion concerning builds. Alot of it is predicated on what gear you intend to use. If you plan on the massive plate armors you will need 42 strength. Certain daggers require somewhere around 30 to 34 dexterity.

I myself do not buld dual weild warriors as i feel with out the rogue talents the dual weild warriors are kind of gimped. If i build a warrior that will not sword and board which means 2h warrior i still build them about the same as a sword and board with a few minor differences, mostly talent selection.

I myself build warriors as close to this as possible.
42 strength for the massive armors, and that is the max value as more strength does not reduce fatigue
30 dexterity because this helps with damage mitigation as by making the warrior harder to hit and more acurate while attacking.
mid 20s in constitution which makes a larger health pool so the warrior can take more damage and survive the hit
if the warrior is the PC then i also need at least 16 cunning to unlock level 4 persuasion which with a high strength gives the PC a few more dialog options.
You will need some will power especially if the warrior is a tank as taunt is literally a life saver, not so much for the warrior but to protect your DPS classes who will draw aggro. I think somewhere around 20 base points for willpower in enough to give the warrior taunt and at least one maybe 2 special moves. Usually i save what will power is left after the taunt for either special moves, shield bash if s/b warrior, or pommel strike if 2h warrior, as these are useful to break grabs, overpowers etc on most mobs.

anyway i digress if you have further questions please feel free to ask.

Asai

Modifié par asaiasai, 06 septembre 2010 - 04:32 .


#4
Kristofer Wolf

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Awesome advice thank you! You got your post in right in time for my PC's level up :)

#5
termokanden

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asaiasai wrote...

I myself do not buld dual weild warriors as i feel with out the rogue talents the dual weild warriors are kind of gimped. If i build a warrior that will not sword and board which means 2h warrior i still build them about the same as a sword and board with a few minor differences, mostly talent selection.


DW warriors are not gimped at all. I would build one the following way:

1. 32 points in dex BEFORE the Fade.
2. Rest into strength.
3. Yep, you don't need willpower or constitution. Put some points in there if you want, but it's likely to lower your damage output.

#6
Diego Vargas

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While it may not appear like it early on, will power is one of the most important stats a warrior can take after Strength.

This becomes very apparent in Dragon Age Awakening where your ability to dish out power moves is a pretty big deal to you surviving.

My 2h Berserker/Guardian and Dual Wielding Assassin / Legion Scout both have 35 willpower and max level Concentration Skills (awakening only) to unload quick death.

My 2h'er has 400 stamina and the dual wielder isnt far behind.

I have wades improved plate for the 2h'er and improved drake for the rogue, combined with 3x -5% fatigue runes on each armor set the warrior has an effective fatigue of white -1% meaning his skills actually cost 1% less then advertised.  

The dual wielding rogue has -21% white which is an immense bonus.

#7
Cariborne

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When it comes to DW Stats this is what I did:



Str: Dump.

Dex: 50

Will: 20

Con: 16

Cun: 16



After you jump into Awakening, you want to get 50 Dexterity so you can grab everything, I grabbed 20 Willpower to help my Stamina a bit, and outfitted it with Clarity as well for even more Stamina. Grabbed the Cunning for Conversations, and the extra bit of Constitution just for the sake of it. I then dumped the remainder of my stats into Strength to make me hit harder, I was seeing quite large hits like this, and Unending Flurry kills EVERYTHING. It's not even funny.