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mattock vs viper


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#1
sinosleep

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So many people call the mattock a viper sans scope, I wanted to test that theory against YMIR mech armor and shields.

The vid



The times

vs shields

viper 17.55 some how I missed a shot, scope looked on point, no idea how on earth it missed but whatever

mattock 15.35

vs armor

viper 7.834

mattock11.734

Mattock beats the viper against shields, but the viper positively CRUSHED the mattock against armor. I would think if it was head shot versus headshot the viper would win flat out due to 50% headshot damage.

#2
Mr_Raider

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I'm less and less impressed with the Mattock. Shotgun adept for my next run...

#3
Adhin

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I definitly expected viper to win out vs armor, and I can see a headshot edging out a bit (100% full upgrade headshot vs the Mattoc's 105%/95%) like ya said sinosleep. Plus that works on health. Either case I still prefer the Mattoc its more versatile in more situations. Can be a pain to scope down to get stuff at medium distances and quickly switch between targets. Can be done, have done it but I still prefer Mattoc.

But then I hate that SMG are held like pistols, drives me crazy - I avoid using all of em but the Shuriken for that reason. Though the Locust is a reeeaaally nice SMG. But that's all personal preference.

Modifié par Adhin, 06 septembre 2010 - 03:40 .


#4
sinosleep

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I'm with ya Adhin, even with the dimished damage I'd probably continue to take the mattock over the viper on caster classes if only because of the scope zoom casting drives me insane. I used to pick the viper almost exclusively (hate the vindicator on any class not named soldier) on the collector ship but lately the mattock has been winning out for me.

#5
OniGanon

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The Viper does similar damage to the Carnifex each shot, with a bigger clip and much faster fire rate. Considering the previous test of Mattock vs Carnifex, this result shouldn't surprise anyone.

As I've said in other threads, in terms of damage the Mattock needs Adrenaline Rush or close range to stand up to the Viper. You only choose the Mattock if the scope-zoom-on-cast thing annoys the crap out of you (as it does to me).

Modifié par OniGanon, 06 septembre 2010 - 03:44 .


#6
Mr_Raider

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The scope zoom is gold. You can cast powers through and strip shields, set up warp bombs at the back of pack. On the heretic station I decimated the geth on the floor below before they made it up the platform.

#7
Adhin

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Yeah its not so much being 'able' to cast through it. That's nice, expected. Being 'forced' to cast through it because your behind cover... that's the issue most folks have such as my self. Granted its still a wonderful weapon to pick for long/medium range stuff, definitely worth it. But it's still more of a long range specialty weapon.



Really hope they fix that forced thing in ME3 - also hope they add in blindfiring from cover. I'd love to just let a shotgun round or 2 go from a wall if someones charging up. You have to look out and often times your aiming ends up going 'past' them like they're so close your incapable of shooting them properly. Have to back off cover when stuff charges, can't just lob poorly aimed shots. That kinda things a staple of cover shooters specifically because of that. Also would like ducking to be put in so I can sneak from cover to cover. hmm, bit off topic.

#8
Kronner

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You are shooting from a range in that video. Of course SR is goin to win against armor. If you were closer, only Mattock would get damage multiplier based on how close you are. Viper damage would remain the same. Viper would probably still win, but it would be a lot closer.

Modifié par Kronner, 06 septembre 2010 - 06:45 .


#9
sinosleep

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Kronner wrote...

You are shooting from a range in that video. Of course SR is goin to win against armor. If you were closer, only Mattock would get damage multiplier based on how close you are. Viper damage would remain the same. Viper would probably still win, but it would be a lot closer.


The mattock is an assault rifle though. It's not like the shotties where they are definitely suppsed to be primarily used in melee range. Particularly when the sniper aspects are part of the weapon description. I mean I totally understand what your getting at, in that mattocks get added versitility by getting the damage bonus, but for the test I was conducting (sniper rifle without a scope) the test needed to be conducted from range.

#10
numotsbane

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I've come to the view that the mattock is basically an upgraded heavy pistol. its basically what you get if you put the predators ROF with the Carnifex's damage, and then add more bullets. So its really good, but... I'm not sure. it doesn't always do it for me. and I already have heavy pistols and a rapid fire weapon, so AR training seems unecessary.

#11
Kronner

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You do not have to be in melee range to get a damage multiplier bonus though. Also keep in mind, you can keep moving and shoot at the same time with the Mattock without much trouble. It would also be interesting if you used Inferno rounds, as Mattock fires more shots so it should benefit more.

Modifié par Kronner, 06 septembre 2010 - 10:35 .


#12
sinosleep

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Kronner wrote...

You do not have to be in melee range to get a damage multiplier bonus though. Also keep in mind, you can keep moving and shoot at the same time with the Mattock. It would also be interesting if you used Inferno rounds, as Mattock fires more shots so it should benefit more.


Wait what? You lost me. I thought the melee range multiplier was the only weapon multiplier in the game.

#13
upsettingshorts

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I've been wanting a Mattock-like weapon for my soldier ever since um, Mass Effect 1. So you could say I like it.

I wanted an accurate semi-automatic rifle that didn't have a scope so I wouldn't suffer reduced spatial awareness when firing it - unlike a sniper rifle.

That being said... once I get the Revenant light machine gun all other assault rifles take a back seat.  That weapon is glorious in the right hands. 

Modifié par Upsettingshorts, 06 septembre 2010 - 10:37 .


#14
9thLich

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@sinosleep/damage multiplier

For all weapons except sniper rifles (they never get a damage multiplier from range):

melee-range: x2

short-range: x1.25

#15
sinosleep

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What constitutes short-range and when did this info come out? I mean I know I stopped posting at these boards for a few months but still......

#16
Kronner

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For AR it should be:
3m or less - melee range - 2x
4m - short range - 1.85x
5m - 1.70x
6m - 1.55x
7m - 1.40x
8m - 1.25x
end short range

for shotguns it is obviously very different

Modifié par Kronner, 06 septembre 2010 - 11:38 .


#17
JohnnyBeGood2

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zoom-on-snipe is a limiting factor for vipers versatility. Mattocks very respectable damage quotient, accuracy, rate of fire and field of view make it a top weapon.




#18
sinosleep

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Kronner wrote...

For AR it should be:
3m or less -
melee range - 2x
4m - short range - 1.85x
5m - 1.70x
6m - 1.55x
7m
- 1.40x
8m - 1.25x
end short range

for shotguns it is
obviously very different



When was this info released or discovered?

Modifié par sinosleep, 06 septembre 2010 - 11:42 .


#19
Kronner

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sinosleep wrote...

When was this info released or discovered?


It is from here:
http://masseffect.wi...ange_Comparison

I am pretty sure devs posted it here too, but I can't find it.

#20
sinosleep

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Kronner wrote...

It is from here:
http://masseffect.wi...ange_Comparison

I am pretty sure devs posted it here too, but I can't find it.


Good to know, still wouldn't have made sense for this particular test though. It does add to the mattock versitility though.

#21
termokanden

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The Mattock is overpowered in the hands of a soldier, since they can reach its full rate of fire. Otherwise it's not as insane as people claim.

#22
Aradace

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The only reason people dont like the Mattock is because it's not 3 shot burst (yes, it's 3 shot despite the description) like the Vindicator or full on Auto. And most people feel that Assault Rifles should be full auto. Well, the reality is this: The M-4 Carbine and the M-16 which the standard military use today are NOT full auto...That's right, they're NOT. They have the option of Semi-Auto and 3 shot burst. And remember, I said used by the military because the AK was phased out long ago except by foregin countries and against the M-4 and M-16, they are far inferior weapons.

#23
termokanden

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I don't understand why you would prefer 3 shot bursts in ME2. Real life is a different story, but in-game it usually means you're wasting ammo, and furthemore with Adrenaline Rush the pauses between the bursts are very, very annoying.



I'm glad the Vindicator has been made obsolete, I hate that gun.



As for all the real life stuff, I bet the average soldier can't fire a gun full-auto as well as superhero Shepard can (or anywhere close to that). That makes quite a bit of difference.

#24
sinosleep

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Nobody uses 3 round burst in the military, trust me. It's semi-auto all day every day unless you are specifically using a full auto weapon like the m249 squad automatic weapon. Although all that is kind of irrelevant considering we're talking about a video game. In which case for me, the same thing still holds true. I like my weapons either full auto or semi, I HATE the vindicator and incisor and their 3 round bursts.

#25
Aradace

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sinosleep wrote...

Nobody uses 3 round burst in the military, trust me. It's semi-auto all day every day unless you are specifically using a full auto weapon like the m249 squad automatic weapon. Although all that is kind of irrelevant considering we're talking about a video game. In which case for me, the same thing still holds true. I like my weapons either full auto or semi, I HATE the vindicator and incisor and their 3 round bursts.


That's kind of the point Im making lol....The ONLY reason people are hating on it is because it NOT full auto.  I personally love the Mattock because it's frickin great.  I get to control the amount of ammo I use and can drop more enemies (on my soldier) with it in a single AR than I ever could with any of the full auto weapons.  Statisically though, 3 shot burst is a hell of a lot more accurate than full auto (And yes, I know this for a fact lol.) because with full auto is "spray and pray" and thats just silly basically.  3 shot burst, you have a bit more control over where your shots go (still not a big fan of 3 shot burst myself either but still.)  Now the Incisor, I was one of the folks wanting the sodding thing until I got it and found out how rediculously useless it is (except in the hands of a squaddie) and still defaulted back to my Viper for my Infiltrator.

But yea, to me the only people I see really complaining about the Mattock are those that were expecting another full auto rifle.  I could be wrong, and peeking in on threads like these at the wrong time....But it's what I see mainly. XD