Shiroukai wrote...
Lol, that is not true, at most I had only 6 of those side quest in my journall, and I only completed those who were crossing me during the story quest, and you could only have gotten them from some board at an inn.
I am a completist, so I end up doing everything. I also happen to be a min-max guy, so I actually need to do everything. Not doing quests doesn't work for me so :/
Marionetten wrote...
Says
the one who played a whooping two hours of the game. That's like me
playing two hours of Dragon Age: Origins and ragequitting over the
terrible mage origin. Believe me, I was tempted.
I am just going to quote this guy:
casedawgz wrote...
How
crappy can a games opening be before "the good parts" before it starts
to lose points for having a crappy opening? The early chapters are as
much a part of the game as the later chapters, and they're bad. A part
of the whole is of inferior quality. I can't fault people for not
sticking with it. Look at FFXIII. People defend it by saying "oh, it
gets much better 20 hours in." Why suffer through the first 20 hours at
all for the limited payoff of it EVENTUALLY turning into a better
game?
And you can dismiss DA:O by having playing two hours of it. There's nothing wrong with that.
What you are arguing reminds me of those people who are hooked on some generic Asian MMORPG, and when I confront them with the fact that grinding monsters all day and gaining little or no progress toward the next level is ****ty they come and tell me: "Don't worry, the game gets really good later on. You just have to grind for a month until that happens." <-Yeah, I am not buying that.
Marionetten wrote...
So, the argument is that
you had to go out of your way for it? I suppose. But this really is no
different from how you had to go out of your way to acquire certain
materials in Dragon Age: Origins. Maybe you got lucky and got all your
corpse galls, poultices and toxin extracts. Maybe the random loot system
wasn't quite so kind to you. Not to mention all the fetch quests. This being a gargantuan example.
Speaking of the random loot system, I sure enjoyed grinding Sophia Dryden a hundred times just to get that stupid shield.
Except you can still get all those materials by simply playing the game. It was only a matter of time because you still need to fight those monsters in pretty much every main quest. However, in TW you end up having to go down to the damn sewer, fight monsters, and run back in... rinse and repeat <- NOW THAT IS GRIND.
Marionetten wrote...
Believe me, it is.
Do note that there is a difference between being a fan and a fanboy. Being a fanboy is nothing anyone should be proud over.
Because you should tell me how I should feel, act, and what I should like. I feel proud to be a Bioware fanboy because Bioware deserves it. I've also showed that I don't like everything Bioware has ever done, so you can stop trying to use this fact against me because it's only exacerbating your already terrible logic.
simfamSP wrote...
I am not calling you a
hater don't be silly!...ok I am. But what do you expect if all I see is
bloody hate coming out of your words?
That's because you are so blind in your defense that you see anything and everything as hate toward you and what you like. I commended TW on its maturity in its sex and romance and I've also expressed dislike over some of Bioware's games to show that this is not based on the developers.
simfamSP wrote...
What chapter did you go into? Look all I'm saying
if you played Chapter one and left it because the side quests were about
killed x and give to y your not a gamer, your a quitter. I played
through NWN without pulling any hairs of my body!
TBH, NWN1 had a boring tutorial, and the first part of the 4 part Chapter One (I think I went to the prison first) was pretty boring, but as soon as I get to another area in Chapter One things start to get interesting and I played through the whole game pretty fast. It was a pretty enjoyable game.
Another example of this is BG2's Irenicus dungeon. That part was mediocre at best but it ends pretty quickly and you get the whole world to explore (BG2 remains my favorite RPG to this date). I also found games like ME1, ME2, IWD, IWD2, Jade Empire, and BG1 beginnings to be pretty boring. Games like KotOR series were also notoriously annoying in that you didn't get a lightsaber for a long time (iirc, half of the game for the first game, and the first part of the game in the second game). An exception is DA:O because I started it as a Mage, and I found the Harrowing to be pretty good. As soon as I realized that guy was the demon, and how the whole plot point for the Harrowing was set up I knew this was going to be a great game. I also happened to like the Human Noble origin (it feels like this was the one with the most work), especially since you can end up being royalty (female especially, since the king is Alistair and you have him around starting from Ostagar).
Which reminds me to pull up this pic:
Edit: pic displays terribly, linking:
gza.gameriot.com/content/images/orig_320200_1_1257581825.png
Modifié par AuraofMana, 06 septembre 2010 - 07:05 .