Were you motivated by the enemy in ME2?
#1
Posté 06 septembre 2010 - 06:21
So how many people out there felt emotionally compelled and engaged by the Collectors as an enemy? Did you feel like they were an important and engrossing threat? Did you feel inspired to stop them?
If you were not terribly engaged by them (like me), why not? If you were engaged by them, why so?
#2
Posté 06 septembre 2010 - 06:26
Because I was busy collecting their thermal clips.
#3
Posté 06 septembre 2010 - 06:32
i lol'dZulu_DFA wrote...
No.
Because I was busy collecting their thermal clips.
...and because they weren't awfully threatening to me except in the beginning when they killed me...
#4
Posté 06 septembre 2010 - 06:37
#5
Posté 06 septembre 2010 - 06:37
In a word, no. The Collectors aren't great enemies because they're more tools than true antagonists. It's like getting mad at the knife a mugger is using to rob you instead of the mugger.
#6
Posté 06 septembre 2010 - 06:39
Mister Mida wrote...
Considering they had no significant presence in the game I wasn't. I actually forgot about them sometimes when I was doing loyalties and
N7's.
This is how I felt.
#7
Posté 06 septembre 2010 - 06:40
#8
Guest_Drodjan_*
Posté 06 septembre 2010 - 06:42
Guest_Drodjan_*
#9
Posté 06 septembre 2010 - 06:48
Drodjan wrote...
Haha Nightwriter, I shall attempt to alleviate your boredom. Hmm. Well, I haven't read any of the Mass Effect books or extra content so the Collectors were new to me, and I was drawn in very much actually; like where did they come from, how were they connected to the Reapers, why did they serve them, what was their origin, why the heck were they collecting anyways, why was Harbringer reluctant to destroy Shepard when the Collectors tried very hard to do just that in the prologue, etc. So in short I did find them an engaging enemy and after Horizon I was really motivated to stop them from attacking more colonies.
Thanks for that answer.
Maybe my feelings were different because I knew about the Collectors months in advance of playing the game. I also feel Saren and the geth had a much better intro. Saren sweeping in and ruining your mission is much more personal.
#10
Posté 06 septembre 2010 - 06:58
#11
Posté 06 septembre 2010 - 06:58
Yes because they where taking Human colonists, and they needed to be stopped.
No because they never where an imminent threat. ME2 was about 80% recruting or making people loyal, and 20% fighting the collectors. In Me1, you faught the Geth in every important campaign level. I completely forgot about the collectors a few times because I was too busy making my team happy.
#12
Posté 06 septembre 2010 - 07:10
#13
Posté 06 septembre 2010 - 07:16
Nightwriter wrote...
Did anyone else get the sense that the Collectors were nothing more than plot devices meant to occupy our time between the first and last installments?
It definitely seems that way. Before ME2, there's never any mention of them. In ME2, they're completely wiped out, meaning there will likely be little mention of them in ME3. They're a MacGuffin enemy.
#14
Posté 06 septembre 2010 - 07:19
#15
Posté 06 septembre 2010 - 07:21
#16
Posté 06 septembre 2010 - 07:23
#17
Posté 06 septembre 2010 - 07:25
#18
Posté 06 septembre 2010 - 07:27
#19
Posté 06 septembre 2010 - 07:32
#20
Posté 06 septembre 2010 - 07:35
Nightwriter wrote...
Did anyone else get the sense that the Collectors were nothing more than plot devices meant to occupy our time between the first and last installments?
90% of ME2 was that way. The only thing ME2 really added to the trilogy's story is the character of TIM, and maybe the "true" Geth. Everything else was a filler and gameplay. But I believe it's been beaten to death already a couple of times.
#21
Posté 06 septembre 2010 - 07:43
We're told the Collectors went to planets and traded with them for tech as well as sample life forms, so some missions based on saving folk from Batarians about to hand them over to the Collectors, or getting a message from TIM that they were calling in at a planet nearby for some purpose (other than collecting humans I mean) would have kept that immersiveness going.
With ME1 at least I felt the Geth were a constant threat and I didn't know if I would face them every time I landed on a planet.
#22
Posté 06 septembre 2010 - 07:53
#23
Posté 06 septembre 2010 - 07:55
Nightwriter wrote...
Did anyone else get the sense that the Collectors were nothing more than plot devices meant to occupy our time between the first and last installments?
thats what it felt like to me if they were a huge enemy in ME 2 why were they not a bigger part of the game.
#24
Posté 06 septembre 2010 - 08:25
Aside from Harby's endless taunts, which became monotonous after a while, there was no personality to them.
Nightwriter wrote...
Did anyone else get the sense that the Collectors were nothing more than plot devices meant to occupy our time between the first and last installments?
Yes, they were nothing more than fodder, for our weapons/powers, and an answer to what really became of the Protheans.
#25
Posté 06 septembre 2010 - 08:36





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