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Transition to Fort Drakon Leaves Me in Space


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#1
BloodsongVengeance

BloodsongVengeance
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heyas;

   i created an area using... Den502d, the fort drakon map/area.   i stuck a waypoint and my cutscene lever on the roof of fort drakon.  also, i checked the pathfinding, they ARE on walkable areas of the map.

  however, when i teleport to (via script), or start at (via module properties)  that map, at that waypoint, i end up as an invisible character floating in the middle of nowhere over a dark red sea.  does anybody know what i've done wrong?

  i've successfully used my lever and area transitioning via conversation already, to jump between different cutscene areas and play them.  its just this area that is giving me this weird result.  i did try changing the area property 'no teleport' to false, then true.  not sure what that does (there wasnt a tip on it), but it didn't change the behavior any.

#2
Mengtzu

Mengtzu
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"Middle of nowhere over a dark red sea" sounds a lot like 0,0,0 on that map. Triple-check all your waypoint references, move the waypoint a bit more solidly into walkable areas etc.