Niarviel wrote...
lunarknightmage wrote...
Niarviel wrote...
The weapon in the trailer is a new staff for the mages who can now use their staffs in melee combat. Though only when someone gets close. It is possible that each weapon, say standard staff or the bladed one, will have different animations for spells such as the little "Fire Slash" which seemed more like a flame burst just animated differently. But i am hoping the little orange orb at the base is interchangeable, like orange for fire, blue for cold, ect.
I am a arcane warrior honestly and i do so love being a mage, so i an really curious how the new mage turns out in melee combat. Hopefully they didn't take out the AW, it was such a iconic class if you ask me.
well, I hope that mages, especially Arcane Warriors, get some kind of staff weapon talent tree, as well as some actual warrior/fighting talents.
I totally agree, one thing i disliked about the arcane warrior's was the lack of any actual "Melee Moves" which is why i got a mod that let me learn such. Of course i had to rework my attribute points to do such but still, it was worth it. Perhaps some of the mages magic spells will be melee attacks if a enemy is close enough? We can only hope.
On a side note...Bioware, please give the Shield/Sword users more than just 4 base "attack" moves please? Every move for the Sh/S was a bash of the shield, and one that used shield bashing and sword. I can understand using a shield to attack, but i was hoping for more...slash moves.
yeah..........but I play on the console, so I don't get mods.............
that's one thing I found lacking with AWs in Origins. They never really felt like warriors, since they had zero weapon talents. They just loaded themselves up with buff spells and auto-attacked.





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