And I'm not saying that it is, all I was getting it is that it takes more for the mattock to be OP than the fact that it's versatile. Which seems to be the main thing the mattock has going for it on non-soldier classes cause in direct damage comparisons it comes in very close to the carnifex and viper. What differentiates the mattock from the other two is essentially it's weapon class. Being an AR in and of itself allows it to be more versatile. The fast firing rate makes it arguably superior to the pistol against standard enemies (far more forgiving of misses as all ARs barring the vindicator are) and the close range effectiveness being superior to that of a sniper rifle is another trait of ARs in general. It's a very good weapon, I just don't think it's anything all that crazy in the hands of non-soldiers.Optimystic_X wrote...
I love the Viper - it's my favorite gun, in fact - but your test in the other thread only compared Mattock's sniping ability to that of the Viper; you rightly concluded that Viper is superior in that regard, but that isn't the same as Viper being superior overall.
I'd actually be more apt to find the GPS to be OP (and yet I still don't like it on my vanguards due to that initial delay in firing the first shot) since it's mid range game is VASTLY superior to any other shotgun in the game while still being classed as a shotgun. It's the only shotgun in the game where you wouldn't be losing all that much staying in the mid-range for an entire playthrough. Whereas with the others you'd be wasting gobs and gobs of potential damage and running out of ammo far more frequently.
Modifié par sinosleep, 07 septembre 2010 - 03:10 .





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