sinosleep's weapon comparison compilation thread (will be updated with requests) (adrenaline rush comparison vs armor now up!)
#76
Posté 27 septembre 2010 - 12:27
or does it scale as a percentage - as in, the closer you get the higher your damage?
#77
Posté 27 septembre 2010 - 01:29
Here's where he talks about range modifiers
RangeMod = (range from target)for sniper rifles this is always 0(sniper rifles don't get damage bonus because of range). For the other weapons this parameter varies from 0 (the way its put in my formula) at "long" range and going towards 1 (+100% weapon base bonus damage) at point blank range(melee range) (exact function unknown, somesort of interpolation). In my experiments Vs an YMIR mech the highest i could get this was ~0.73. Maybe vs foes with smaller 3d model its posible to get this closer to 1. This parameter is important for close combat... Damage formulas for the other weapons will require further investigation of this parameter.
You can check out the entire post if you want to know the math behind this game.
Modifié par swn32, 27 septembre 2010 - 01:32 .
#78
Posté 27 septembre 2010 - 02:51
#79
Posté 27 septembre 2010 - 03:04
#80
Posté 27 septembre 2010 - 03:06
Modifié par sinosleep, 28 septembre 2010 - 06:43 .
#81
Posté 27 septembre 2010 - 03:38
I also did some testing on my own. It appears that heavy pistol critical hits doesnt double the damage, but add +1 to the Damage Mod in that equation. I also found that the probability of firing a critical shot is around 20%, hence for calculating long term DPS +0.2 can be added to Damage mod in that equation.
For multiple layers of defense, scaling takes place individually for each layer of defense and not just the one on top. One more thing i found out is that the RangeMod variable can take negative values depending on how far you are from the target.
Modifié par swn32, 28 septembre 2010 - 09:29 .
#82
Posté 28 septembre 2010 - 09:29
Also, will these numbers be the same for squadmates? Obviously, Grunt wouldn't do the reload trick so the Claymore wouldn't be best for him, but I also don't think they use GPS charging option.
#83
Posté 28 septembre 2010 - 09:42
Modifié par swn32, 28 septembre 2010 - 09:43 .
#84
Posté 22 janvier 2011 - 10:27





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