Problem:
Updated ActivePython to 2.5.7 and patched the lightmapper using the stickied post at the top of this forum. Deleted all lightmap-related .erfs and other files. My only lights are sunlight and an ambient light.
This just started happening on a level I have rendered maps before on without problems. I found some older forum posts about it but no one had found a solution. I think the most recent one was 8 months ago.
So just checking to see if anyone has found a solution yet.
The exact problem goes like this: the lightmapper starts fine, the progress bar gets to 50-75% and EclipseRay is switched on in the log window, then after another few seconds I get one of those generic Microsoft error reports where you can choose to send/don't send.
The log window then says:
E: 21:35:23 - Failed to submit lightmap layout [ojar1]
E: 21:35:23 - Job submission process failed with a return code of '-1073740777'.
System info:
Game Version: Steam Dragon Age Collector's Edition and Awakening
DLC: Warden's Keep, Stone Prisoner, Blood Dragon Armor, Return to Ostagar, Golems of Amgarrak
System: Windows XP
Processor: Intel Core2 Duo T5470 @ 1.60Ghz
Graphics Card: NVIDIA GeForce 8600M GT
RAM: 2.0GB
Available Space: 28.0GB
(It's a laptop.)
The other error (which may or may not be related, it started happening back when I could still render lightmaps) is that when I save the level it says "Could not save lightmaps ERF."
Modifié par turtlecrunch, 15 septembre 2010 - 04:59 .





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