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Official Witch Hunt discussion thread


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#1251
sonofajoiner

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Slidell505 wrote...

Aldaris951 wrote...

Bioware basically scammed us because morrigan told us nothing new. Plus the ending was bad and there's no auto save at end so that means our choices in this dlc won't effect da2. It's like this dlc never happend. Storywise.


I wish this DLC never happened realitywise. I'd have seven extra dollars.


Ha! This makes me laugh more and more every time I read it. And I needed cheering up after wasting money on this decidedly lacklustre dlc. So, thanks.

#1252
kingjezza

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Bioware have said they are looking into the bugged ending now so as long as we get a fix that's good enough for me.



That ruined it for me and peeded me off but I actually quite enjoyed it until that, I liked the two new characters, some of the banter as you were walking around was quality.

#1253
brent2605

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Does anyone know how letting flemeth live affects talking with morrigan

#1254
Bratulis

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Well... despite the major dialogue bugs i still got happy "through the mirror" ending.

In overall i expected alot more from this dlc...


#1255
Spazztik

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Another fail for Dragon Age Origins DLC. . . Not enough playtime, not enough answers, not enough of a conclusion. . . With how much I love the game there are only a few DLC that were actually worth the money and this wasn't one of them. And this being the last DLC, the last one, why not give us more or give us better. Its complete crap expecially if thats all we are going to get!

I would rant more but for the sake of being polite and for the sake of not having any spoilers thats all I'm gonna say for the moment lol

Modifié par Spazztik, 08 septembre 2010 - 09:29 .


#1256
lbo54

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Well i liked it. it ended happily for my male characterPosted Image

#1257
sonofajoiner

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kingjezza wrote...
I liked the two new characters, some of the banter as you were walking around was quality.


Several people have said this and I have to say I find it baffling. To me, the banter felt forced, a constant, whittering presence which added absolutely zero to proceedings. Dog ****** really isn't very high on my list of things I want to chat about, you know, like, ever.
And, as with Leliana's Song and to, a certain extent, Awakenings, it's pretty hard to get to know/give a crap about your companions when;
a) you can't speak to them;
B) you will never, ever, ever see them again once the credits roll;
and c) they seem a little over-interested in the toilet habits of your dog.
Oh. And if I wanted one of the origins crew to tag along with me, I'd have taken even Wynne before I'd have picked that bloody dog.
Disappointing would be putting it mildly.

#1258
Imperf3ction

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Can anyone confirm if you get a 4th specialization if you import your character from dragon age origins > witch hunt> awakening ?



because I finished and been up to date with every dlc except golem and le's song..and I tried a new game and saw I can spec into a 4th specialization which is awesome ..problem is..I need to start a new file..because I messed around with the tomes too much which prevents me putting my talents in since my talents are all maxed out :/

#1259
Eurypterid

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Just a heads up for you guys having issues with the DR not being recognized. Mark Darrah posted in This Thread that BioWare is aware of it and are working on a fix. As well, it looks like there is supposed to be an autosave at the end of WH, which is not firing, They're investigating on that too.

Modifié par Eurypterid, 08 septembre 2010 - 09:55 .


#1260
night0205

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Eurypterid wrote...

Just a heads up for you guys having issues with the DR not being recognized. Mark Darrah posted in This Thread that BioWare is aware of it and are working on a fix. As well, it looks like there is supposed to be an autosave at the end of WH, which is not firing, They're investigating on that too.


Do you think this means they will have to release a whole patch?

#1261
UberDuber

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Spazztik wrote...

Another fail for Dragon Age Origins DLC. . . Not enough playtime, not enough answers, not enough of a conclusion. . . With how much I love the game there are only a few DLC that were actually worth the money and this wasn't one of them. And this being the last DLC, the last one, why not give us more or give us better. Its complete crap expecially if thats all we are going to get!

I would rant more but for the sake of being polite and for the sake of not having any spoilers thats all I'm gonna say for the moment lol


Everybody seems to agree that the Morrigan story could of been alot longer, an expansion or a whole new game could of easy happened. Instead we got a 1/2 hour DLC, which gave bearly no answers, and only a warning of Flemeth,

WELL DUH BIOWARE WE KNOW FLEMETH IS MOST LIKELY THE MOST POWERFUL BEING  IN THEDAS ALREADY. WE CERTAINLY DIDNT NEED MORRIGAN TO POINT THAT OUT. Though it was amusing that Morrigan seemed terrified of Flemeth. Posted Image

Anyways for me it was the best DLC so far, and that's not saying much. Us Morrigan fan boys sort of got a happy ending  though.Posted Image

But I still want more warden! Posted Image

#1262
TheRevanchist

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Well that is slightly better news I suppose. Still think it was fairly bad DLC as a whole. However as long as these two problems are fixed I suppose I can live with my wasted $7

#1263
MistySun

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if you were a mage playing in WH did you notice you had about a dozen new spells?
Oh yes, but no time to use them...i only leveled up once so could only get 1 of the new spells.
How daft is that. :devil:  

#1264
Rhjh20

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Most interesting thing is there is supposed to be a post game save.

#1265
Alexander1136

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When i got the right ending by passing the bug, i couldnt have been happier best 8 dollars i ever spent. :wub::)

#1266
Eurypterid

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night0205 wrote...

Do you think this means they will have to release a whole patch?


I have no idea what it means. I'm not going to speculate on it,

#1267
Chatcake

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Hey Guys



I work QA on Dragon age, we are currently looking at this problem, i know its inconvenient but trust me, we are looking into it to get fixed. I know the common thing to do is to blame the workers, but if we knew of this problem before it shipped, it wouldn't be around right?



But at least we can acknowledge it now and are working on getting a fix :) So please just bear with us guys :)




#1268
tear_away

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Not sure about the ending i got. But it seems i never got the best one anyway. Still it was bugged for me to ala the whole ritual tihng did happen for me.



Overall it was poor and lasted at max 30mins w/cut scenes

#1269
RinpocheSchnozberry

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Chatcake wrote...

Hey Guys

I work QA on Dragon age, we are currently looking at this problem, i know its inconvenient but trust me, we are looking into it to get fixed. I know the common thing to do is to blame the workers, but if we knew of this problem before it shipped, it wouldn't be around right?

But at least we can acknowledge it now and are working on getting a fix :) So please just bear with us guys :)


Will do.  These are games we spent many, many hours on.  The idea they're borked for DA2 is... deeply distressing.  BioWare seeing their product throw up a little is probably just as annoying.

If it sucked we wouldn't care this much.  :D:D:D  

#1270
jellmoo32

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Chatcake wrote...

Hey Guys

I work QA on Dragon age, we are currently looking at this problem, i know its inconvenient but trust me, we are looking into it to get fixed. I know the common thing to do is to blame the workers, but if we knew of this problem before it shipped, it wouldn't be around right?

But at least we can acknowledge it now and are working on getting a fix :) So please just bear with us guys :)


As one QA worker to another, I'm curious as to how this one slipped by. Given the sheer amount of playthroughs that must have been done, simply on RC 1 alone, it seems highly unlikely that this issue was never seen. If it were simply isolated incidents, then maybe I could understand, but it seems like a lot of people are having this issue occur. 

The only things I can think of are either there wasn't enough QA done (seems very unlikely), it was reported late and deemed not a showstopper so it went through, or a final build was mastered without proper QA done on it and that build introduced the bug.

#1271
mgillen2003

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Chatcake wrote...

But at least we can acknowledge it now and are working on getting a fix :) So please just bear with us guys :)


Thanks for the note.  I feel bad for the ****-storm you guys must be going through.

I can provide save games if it would help (I have right before the DR, right after, and right before the final scene in WH).

#1272
RinpocheSchnozberry

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tear_away wrote...

Not sure about the ending i got. But it seems i never got the best one anyway. Still it was bugged for me to ala the whole ritual tihng did happen for me.

Overall it was poor and lasted at max 30mins w/cut scenes


Unregistered poster, inflamatory comments.  :innocent:

It was a good DLC, that's why is was such a kick in the nuts to have it poop itself at the very end.

That was my Warden, man!

#1273
RinpocheSchnozberry

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Rhjh20 wrote...

Most interesting thing is there is supposed to be a post game save.


That's so you can take your choices to DA2..... AND BEYOND.    :o:O:O

#1274
OriginsIsBest

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RinpocheSchnozberry wrote...

Rhjh20 wrote...

Most interesting thing is there is supposed to be a post game save.


That's so you can take your choices to DA2..... AND BEYOND.    :o:O:O


F**K DA2, give me the warden and DA3.
I mean my warden is MY character, he has my voice ahaha. It's MY story!

I'm so disapointed with the way DA2 is going... I can't express it without raging.

Modifié par OriginsIsBest, 08 septembre 2010 - 11:24 .


#1275
Lord of Fangs

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Eurypterid wrote...

Just a heads up for you guys having issues with the DR not being recognized. Mark Darrah posted in This Thread that BioWare is aware of it and are working on a fix. As well, it looks like there is supposed to be an autosave at the end of WH, which is not firing, They're investigating on that too.


As a player who unfortunately got the DR bug at the end of Witch Hunt, I'm satisfied with that thread.

As for the DLC, I've had a night to sleep on it and here's my honest opinion. Witch Hunt was an okay DLC. It was good. Not great, not terrible, but good overall. I had more fun with RTO and WK, but that's probably because they were part of the original campaign. I wasn't blown away by Witch Hunt but that's probably my own fault, as I had very high expectations (hard to avoid doing this though). Honestly I'm not really sure WHAT I was expecting, just that, as a big Morrigan fan, my expectations were pretty big.

The opening at Flemeth's Hut was solid and set the tone pretty well, and I was glad to see the return of Dog (I also thought the codex entry would have been a decent explanation for his absence in Awakening, assuming you imported an Awakening character; I did not). I would have liked to see more popup examinables throughout the DLC...I thought that was a nice touch in the hut. On the other locations...it was interesting to the Circle Tower, and the ambient chatter/easter eggs were nice surprises in an old location. I wasn't thrilled to go back to the Deep Roads but at least it was (what I thought was) the most interesting of the old thaigs. The final area would have been more interesting if it had been larger and better explained.

It was really exciting to see Sandal but, as others have said, I was very disappointed with the way his voice sounded...can't tell if it was a different actor or the same actor just unable to make the same voice...bummer either way but really not that big a deal.

As for the new companions, I think you'd enjoy them more if you take them for what they were (likely) intended as: individuals with whom you shared a common goal. They weren't there to be your new best pals. They weren't there for you to get to know. There really was no reason to give a crap about them, and usually I would dislike them and think them weak, shallow characters for this (ie any companion other than Oghren and Nathaniel in Awakening for me personally, especially Velanna and Justice) but in this DLC, I think it made sense. My warden didn't care about helping find Dalish artifacts. He didn't care about helping a mage see more of the world or whatever Finn's real motives were. He was searching for Morrigan, would do anything to find her, and had reason to believe that Ariane and Finn two could help in his search. They probably didn't care about the warden either...they had their own reasons for tagging along. They served their purpose and served it well IMO...as side characters that have no longterm purpose or "big picture" role. There are at least 5 other characters that serve as party members at some point in DA:O and DA:A that are exactly like this. Their banter and comments...nothing incredible, but I found it amusing enough for what it was.

The combat was, for the most part, interesting and varied (all you people complaining about fighting "more darkspawn," I'm curious as to what you were expecting to be fighting), but battles overall were too easy, even on Nightmare (especially a battle that takes place during a certain ritual...). I liked the sentinels a lot...very clever and different to fight although I have to say I was disappointed that the mage sentinels didn't continuously revive alongside the warriors even on Nightmare. The final boss was predictable...not really sure why it was where it was (I guess because of the mirror?), but if you read the library books you could probably guess that you'd encounter one of these at some point in the DLC. It was, however, pretty easy for a boss...took a little while to burn down but I only had one party member die on Nightmare.

Boo to the fact that Awakening abilities were included, but I guess this had to happen to allow for imports. I personally think pretty much every ability introduced in Awakening is outrageously overpowered, but to each his own. It was nice as a DA:O import to get the respec book at the beginning of Witch Hunt.

I can't really comment much on the encounter with Morrigan since mine was bugged, so I didn't get the dialogue I should have gotten. There was nothing bad to say about the dialogue I did receive...her voice acting was good and the dialogue was typical of Morrigan. Unfortunately it did end suddenly...a quick 4 or 5 screen epilogue slideshow would have been nice. At least it ended with a cutscene though (in the ending I got anyway), which was one thing Awakening lacked and I -strongly- disliked.

On its length...it was about exactly as long as I expected it to be. Par for the course considering the other DLC. Anyone who really expected it to be longer was kidding themselves (although I didn't play Golems, so if that one was like 4 hours long and set the bar high for Witch Hunt, then disregard my comment).

Overall, it was a good DLC- hopefully I'll still feel the same once I see the intended ending/dialogue. Do I wish there was more story for my warden? Yep, but it is what it is. Maybe the modding community will come up with some interesting stuff.

Modifié par Lord of Fangs, 08 septembre 2010 - 11:30 .