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Official Witch Hunt discussion thread


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#1301
BrianRB

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I'm playing on PC, and my characters don't seem to be getting any XP for anything they do. On the experience bar on the character page, there's just a reading that says: "0/NaN experience points to level 36".

Anybody have any idea what that means? Is this a bug? Did anybody else gain XP? Have I reached some kind of cap?

#1302
CdrShepard123

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BrianRB wrote...

I'm playing on PC, and my characters don't seem to be getting any XP for anything they do. On the experience bar on the character page, there's just a reading that says: "0/NaN experience points to level 36".

Anybody have any idea what that means? Is this a bug? Did anybody else gain XP? Have I reached some kind of cap?


Even though I have never reached level 35, I believe that is the new level cap.

When you reach level 25 in Origins, the xp bar indicates "0/NaN experience points to level 26" as well.

#1303
rwilli80

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Man what a ****ing rip off. That was no way worth the 560 points... and the size alone doesn't justify 45 minutes of added nothing. I get Bioware is trying to plug DA2, but did they really need to stoop so low. I don't know what's more upsetting the ending or the fact you couldn't use an import that had anything on it other then the end of the original game, no Awakening no Golems. Man now I don't even know if I want those DLCs.

#1304
Eurypterid

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BrianRB wrote...

I'm playing on PC, and my characters don't seem to be getting any XP for anything they do. On the experience bar on the character page, there's just a reading that says: "0/NaN experience points to level 36".

Anybody have any idea what that means? Is this a bug? Did anybody else gain XP? Have I reached some kind of cap?


The level cap is 35, so your character is at maximum level.

#1305
_Randy_

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Witch hunt sucks, there is no conclusion, I have more questions than answers now. and the end makes no sence. I guess they saved the worst for last.

#1306
SilentK

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Hmm....

Should there be a new Official Witch Hunt discussion (spoiler free) thread started and this current one moved to the spoiler section? There are a lot of info in this tread now, it would be sad to ruin someones game if they don't want to know possible endings and such. Perhaps a new tread that could start fresh? Spoiler free =)



Well, have fun gaming =)

#1307
Elhanan

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I enjoyed it, but am a little embarrassed that I have played so many times that I cannot recall which Warden had the romantic link with Morrigan. Guess I will have to do a more detailed search, and find out other possible endings to the story.

#1308
Guest_NATHANBLAST_*

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Elhanan wrote...

I enjoyed it, but am a little embarrassed that I have played so many times that I cannot recall which Warden had the romantic link with Morrigan. Guess I will have to do a more detailed search, and find out other possible endings to the story.


Just reload each save and go through the Epilouge!

If one says her regretting and feeling sorrow then that is it!
Don't listin to people that say that the regret ending only means your friends.
You know deep down that it means she regrets leaving you!

#1309
Guest_NATHANBLAST_*

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In Dragon Age 2 Flemth gives a Book to Hawke and asks him to deliever the Book to a Dalish Clan Keeper. And this happens during Origins or right after.



Then Morrigan steals the book. Which leads to to the cause of Witch Hunt. She gave a hint by saying she was wrong about Flemeth wanting to be immortal. She knows what she wants because she read the BOOK! Flemeth might already be immortal because she might be a Old God!


#1310
Frumyfrenzy

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Just wanted to throw in my opinion:

Overall the quality was comparable to Dragon Age:Origins, especially the story,  cutscenes and the banter. For me it was the best Dragon Age DLC (despite! the fact that Morrigan didn't ackknowledge that she did the Dark Ritual). Standout moments include the library banter, the various references of things of the past and the future, amount of story, cutscenes and dialogue, the party banter and, of course, Morrigan.

But despite its high quality some things didn't work. It is too short, a flaw it shares with all the Dragon Age DLC that came before. Every piece of story DLC felt like it was the first half of a bigger high quality sidequest - again: high quality, yes, but only a fraction of it. Quests this short (for me) do not work for a RPG like Dragon Age. Mass Effect 2 collected player data, Dragon Age should do the same. Maybe it is a good idea to focus the length of future Dragon Age 2 DLC around an average session of a player (in his first playthrough, when things are most interesting). Or have a survey as to what length of given quality would be seen as meaningful amount of content for a DLC (independent of its price). I really do believe this is the crucial point for Dragon Age DLC. Again, the high quality is there, but high quality is nothing without appropriate length. 

Modifié par Frumyfrenzy, 09 septembre 2010 - 09:45 .


#1311
Slarth79

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I enjoyed this DLC a lot, it brought about a conclusion to my Wardens story (even though it leaves it open for him to return) & it does give me a few more questions at the same time. What would the point in having a DLC which spoils DA2, DA3 etc. Well done Bioware, I loved it :)

#1312
Bakfiets

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Who do I contact for a refund I'm a huge DA:O and Bioware fan but I just feel cheated.

The entire DLC consists of rehashed environments we do get one new boss but in exactly the same location where we fought a boss in DA:O Awakenings.



I've played through it in about 1 and a half hour and the ending is incredibly unsatisfactory (and I get the tie in to DA2 but that's hardly an excuse).

The Morrigan encounter just felt phoned in she offered no real insight into her actions and in no way did it conclude the DA:O storyline in the end you'll be non the wiser as to the motivations or plans of Morrigan and wasn't that exactly what the DLC marketed?



This should have been free just to get people excited for DA2 not $7,-


#1313
Quicksilverk

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You bought the game and played it. It's like eating a sandwich and saying "I didn't really enjoy that" and asking for a refund.



I think Turk from Scrubs puts it best...





#1314
Bakfiets

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Quicksilverk wrote...

You bought the game and played it. It's like eating a sandwich and saying "I didn't really enjoy that" and asking for a refund.

I think Turk from Scrubs puts it best...


Now that you mention it downloading DLC which was marketed as a
conclusion to previous events but did nothing to conclude said events
is totally like eating a bad sandwich and then wanting your money
back.
My god man this must be THE most profound remark I have read in my entire life.

Please could you contribute more pearls of wisdom in the form of analogies from mediocre sitcoms??
I really hope you can your words truly inspired me.

Modifié par Bakfiets, 09 septembre 2010 - 11:57 .


#1315
Quicksilverk

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How witty.



I will remark that there should have been emphasis on the 'I' in "I didn't really enjoy that".



Personally I did enjoy that, many others did too. Granted a vocal portion of the community did not enjoy the DLC or felt it was too bugged. The bug is being investigated and if possible will be fixed. But asking for a refund because you personally didn't enjoy something even though you used it completely is not reasonable.

#1316
wowpwnslol

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Quicksilverk wrote...

You bought the game and played it. It's like eating a sandwich and saying "I didn't really enjoy that" and asking for a refund.

I think Turk from Scrubs puts it best...


No, a better analogy would be buying a sandwich, which turned out to be rotten and asking for a refund, which is justifiable.

#1317
Revelo

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EDIT: Never mind what I put. Figured out how to post elsewhere.

Modifié par Revelo, 09 septembre 2010 - 12:21 .


#1318
Bakfiets

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Thanks I thought it was pretty witty myself (much better than your original reply if I'm completely honest)

No asking for a refund when said product does not live up to standards is not unreasonably at all.



All the objections I made are not subjective all the environments were rehashed the DLC did not bring closure to Morrigans story although it was advertised as such and the DLC is bugged.



Whether or not you've enjoyed the experience is completely subjective though (I might just have high standards) but from a quality point of view WH was not up to Bioware's standards.


#1319
Quicksilverk

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Bakfiets wrote...
All the objections I made are not subjective all the environments were rehashed the DLC did not bring closure to Morrigans story although it was advertised as such and the DLC is bugged.

Whether or not you've enjoyed the experience is completely subjective though (I might just have high standards) but from a quality point of view WH was not up to Bioware's standards.


All the objections I made are not subjective

1. All the environments were rehashed [Subjective for the reason that you didn't like that. I did. Two different people with two different opinions. So it's subjective.]

2. The DLC did not bring closure to Morrigan's story although it was advertised as such [Subjective for the reason that your ending did not bring closure. Mine did. Two different people with two different opinions. So it's subjective.]

3. The DLC is bugged. Yes, yes it is. I personally didn't experience any bugs, many others didn't either. Others did experience the bug. Bioware have acknowledged this and are working on the problem and will issue a fix when that is possible. Bugs happen, it's software, that's a granted. [On the subjective note, if I hadn't read the forums I wouldn't know it was bugged, so I would be none the wiser and my experience was that it was not bugged.]

Whether or not you've enjoyed the experience is completely subjective
though (I might just have high standards) but from a quality point of
view WH was not up to Bioware's standards.


Enjoying the experience is subjective. As for your statement that it is not up to Bioware's standards, that is subjective. For me it is up to Bioware's standards.


So when it comes down to it, after subjectivity is removed, the bug is the only problem. And that will be fixed for the people that experienced it.

#1320
Bakfiets

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1. All the environments were rehashed [Subjective for the reason that you didn't like that. I did. Two different people with two different opinions. So it's subjective.]

It's not even aquestion of whether or not I liked it they did nothing new for the DLC if I wanted to visit the same stuff again I could've just played DA:O again that would've saved me $7,-

2. The DLC did not bring closure to Morrigan's story although it was advertised as such [Subjective for the reason that your ending did not bring closure. Mine did. Two different people with two different opinions. So it's subjective.]

I've played through every outcome and non of them brought closure since we can't discuss spoilers here I recon we'll have to leave it at that.

Enjoying the experience is subjective. As for  your statement that it is not up to Bioware's standards, that is
subjective. For me it is up to Bioware's standards. 

Really you expect nothing new from DLC you pay money for you are satisfied with the same locals same mobs?
The two new characters were less than one dimensional they had no real motivations or backgrounds wit
does not substitute substance.Why not simply use old characters at least they had some connection to Morrigan.

So when it comes down to it, after subjectivity is removed, the bug is the only problem. And that will be fixed for the people that experienced it.

But it shouldn't have been released this buggy now shouldn't it? It's simply lazy.

Modifié par Bakfiets, 09 septembre 2010 - 12:46 .


#1321
Quicksilverk

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It all comes down to what you got versus what you imagined/thought you were getting. I enjoyed what I got, new characters who were funny (and did have motivation and enough background for a DLC), locales we already visited which I expected from previous DLC (Leliana's Song, Darkspawn Chronicles, Golems of Amgarrak) and the same mobs (And a new fellow). I didn't have any dream or expectations it would be a particular thing that I wished it to be, I took it for what it was. And I enjoyed it all the more.



As for the bug. It wasn't laziness, it was a mistake and mistakes happen. It's being investigated to be fixed. That is a resolution to the problem.



I think I'll stop responding now as we've repeated a lot of the same things just in different ways. I'll keep an eye on the thread though if you reply.



I hope that once the bug is fixed you can enjoy the DLC a good deal better.

#1322
DWSmiley

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The good:

• A nice little arc from one of the origin stories.

• An interesting twist to the history of the site of another origin story.



The bad:

• The new npcs are trivial.

• Combat is trivial, as you have access to the overpowered Awakenings talents and spells and there is no enemy remotely as tough as in the Golems DLC. And that was with a character direct from Origins. It would be beyond trivial for a character that completed Awakenings.



The ugly:

• A major npc and plot point are sacrificed to promote DA2. Yes, Morrigan urges you to buy DA2 – not in some many words, of course - and no, you don’t get much else from her. How Bioware could think this will be effective is beyond me. I was neutral in my expectations of DA2 but now I have completely lost trust in Bioware.

#1323
Spazztik

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DWSmiley wrote...

The ugly:
• A major npc and plot point are sacrificed to promote DA2. Yes, Morrigan urges you to buy DA2 – not in some many words, of course - and no, you don’t get much else from her. How Bioware could think this will be effective is beyond me. I was neutral in my expectations of DA2 but now I have completely lost trust in Bioware.


That was pretty ugly imo. You would've hoped they would've put some sort of effort into making the final dlc and bring about some conclusions. . ya know something special instead of a commercial that we had to pay for!

#1324
nuclearpengu1nn

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anyone else liked finn and Ariana besides me?

i find myself loving the party banters with them along with dog

#1325
Birko19

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DWSmiley wrote...
The ugly:
• A major npc and plot point are sacrificed to promote DA2. Yes, Morrigan urges you to buy DA2 – not in some many words, of course - and no, you don’t get much else from her. How Bioware could think this will be effective is beyond me. I was neutral in my expectations of DA2 but now I have completely lost trust in Bioware.


Are you serious? As if BioWare really needs to do that, their game record itself is good enough for people to buy Dragon Age 2, not to mention that I'm very happy with such ending, because we know this will not be the last we will hear from Morrigan, our Warden, and the child they have, I would much rather see the ending later in a proper sequel rather than a 2-hour DLC.